USH'S STAR WARS GAME- CAMPAIGN II EPISODE IV (RENEGADES)- Battlefield

Started by Jedireaper224 pages

Are there any Force powers that can affect the droid/Jedi-killer?

Hitting it with the lightsaber is the best thing you've got going for you. Strike gives you extra Lightsaber pool, Evade gives you extra Defense. Anything else, like Denzral's telekinetic prowess, would be baffled by the energy shield and the armor on the BV-50.

So... yeah. Strike works.

How much HP do I have? 50 or 100?
And how many forcepoints do you have?

Force points are listed next to your character's name in a fight. Jovan currently has five. And your stamina (or HP) is determined as Strength x 10 + 20. Jovan has a Strength of 4, so you have 60 hit points.

Gotcha!
Time to spend forcepoints on strike & my guard, I'm already half way to death apperently 😄

We should be getting close to a refresh turn yeah? Perhaps I should tap bodyguard onto Jovan?

I'll use another (2) Force points on Strike

Only one at a time I am afraid, Denz.

Vlad will spend his last force point on Strike, attacking the BV-50.

What I'm going to do after that, I have no idea.

Originally posted by Ushgarak
Only one at a time I am afraid, Denz.

if that applies to me too: only strike than, if not I do both

Ok, let's move it on...

Vera goes for it- no luck. Jovan goes for a Strike! But no luck; just two successes. I am afraid I'll have to blow all of Vlad's actions into one go now as he hesiates after his Strike last turn, but let's see how that goes. Three successes... just not quite enough!

This would appear to be all the attacks I have posted.

The Bv-50 acts, and kinda demonstrating that you guys have forgotten a cardinal rule of fighting this thing,. the tissue disruptor pulses again, inflicting another 10 damage on you all.

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SHIELD GENERATOR BATTLE- START OF TURN 7

North Doorway

Clear

North/West transit

Clear

North/East transit

Clear

North/Centre transit

Kiu (LS 13/ FP 4): 1/1/0 [Forward Guard/Perfect Strike/Bodyguard] (upper) (one turn behind)

East Doorway

Clear

Centre

Clear

South/Centre transit

Jovan (LS 8/ FP 4): 3/3/46 [Orthodox Guard/Cleave] (upper)

Vlad (LS 8/ FP 0): 2 (1A)/2 (1A)/24 [Balanced Guard/Charge/Dodge and Weave] (upper) (one turn behind)

Wentar (LS 9/ FP 5): 3/3/29 [Focussed Guard/Bodyguard] (upper)

Vera (LS 10/ FP 4): 2 (1A)/2 (1A)/24 [Balanced Guard/Cleave] (upper)

Denz (LS 9/ FP 3): 3/3/26 [Orthodox GuardGunslinger/Reflection] (upper)

BV-50 (G 12): 5 (5A)/5 (5A)/13 (upper)

South Doorway

Clear

West Doorway

Clear

West/Centre transit

Clear

West/North transit

Clear

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Meanwhile, Xeth, your situation is this.

The battlefield has split into five zones- Far Left, Near Left, Centre, Near Right, Far Right. Each of those zones is divided into a forward zone and a reserve zone. The units in the forward zones will do battle with their counterparts on the other sides; the reserve zones sit it out. Flank attacks come about if the situation changes and you advance into the enemy forwarsd zone (or vice versa) and attack them from the sides.

Each section can hold four units- that is, four for the forward zone, and another four for the reserve.

Once you have placed your units, movement becomes a slow affair between turns as a unit can only move one space per battle turn- so that is either between forward and reserve (or vice-versa), or sideways to an adjacent zone. Also bear in mind that units cannot fight in the same turn as they move forward from reserves.

The far left zone is forest and hence difficult terrain. Armour fares poorly there, at half strength. However, if only one side in a battle has armoured units, the odds always become more favourable to them.

I'm shitting my pants now, I can take another 10 but after that I'm down.
How about I can take a quick retreat?

Everyone should move away for this turn or else we're gonna be mince meat.

Vera-Kin is going to use a Force point to Defensive Leap away from the BV-50, moving to Center. Everyone should move away from the BV-50 or we will end up getting toasted again!

Defensive Leap to the South Doorway for Wentar. We need to split up.

I'll spend a force point on orthodox guard while backing away... but I'm afraid my force points are then reduced to 1.

Is everyone ok with me trying to take a breather? I'm 46/60 HP now and better get my HP up.

Orthodox Guard is a schtick, not a Force power! You only spend force points on force powers. Tapping the Guard costs you nothing other than that it de-activates the Guard.

However, recovering damage is not possible during a fight.

Need to just get back, Jovan. Move to Center or to South or go down a level. If you want, you can use a Force point on Evade to raise your defense but tapping Orthodox Guard might not be a great idea.

I am supposing that I will need to arrange my units without knowing how Cannes has arranged his, is that correct? Or can some scouting be done by our side to discover how the battle droids are arranged?

And how does air support- either from the Selenian airspeeders or the Elerian starfighters- effect this set-up? I am certain that Cannes will deploy vulture droids against the ground forces here.

And the Selenian artillery units can lend their strength from the reserve areas, yes?