USH'S STAR WARS GAME- CAMPAIGN II EPISODE IV (RENEGADES)- Battlefield

Started by Spidervlad224 pages

Damn. Are the defense forces powerful enough to hold out their own in the middle if me and Sean take another portion of forces to attack the Hailfires?

In that case, Vlad will be using

Balanced Guard
Charge
Eye of the Storm

Vlad- what Ush is saying is that you need to draw the defenders away from the hailfires, destroy them, then attack the hailfires.

Denz- your best route is moving in to attack the super battle droids. And what I mean about tapping Reflection is that it makes you less likely to be hit, and it will destroy multiple battle droids on the tap so you have less shooters to worry about.

Vera-Kin thinks that the women and children should be put first onto Xeth's ship. Since it is a small freight ship, people should be crammed every possible- cargo hold, turret seating, anywhere at all.

I thought the droids were too disciplined in their mechanics for such a manuever. Wouldn't they just stay in place?

Actually tapping Reflection is not very defensive, though it does vastly increase your ability to Reflect and destroy for the turn.

We already had the part of the conversation about taking men away from the guns- no, they are barely holding as it is, and anyone flanking goes solo.

The droids defending the hailfires will advance if the fight in the middle goes badly for them- precisely because of their disicplined programming; they will automatically reinforce if it is threatened.

Kiu will focus on the super droids over the Droideka, ulness I lose another action sequence and will instead stick to fighting the Droideka.

Ok, Kiu is going for a kill; no-one will fire at him this turn as due to Denz's distraction he has not been spotted yet. Just need Denz to confirm his action!

Ok, how do I tap Reflection? Yeah uhm... I'll dash in to attack the droids with my sabre... or is my blaster idea a better distraction?

Ok, any of your schticks can be 'tapped' for a turn to supower-power them- but after that they stop working.

As to whether standing and shooting or chargins is better... hard to tell. Charging is riskier but you need a good weapon to deal with armoured droids quickly.

I would stick with your lightsaber. And maybe for this round you should stay in cover as you have all blasters on you. To tap Reflection, just say it. 🙂

Right, will that remove Reflect for th rest of the game? I'll do it if that isnt the case... Kiu I depending on you mate to pull through.

And sorry about all the questions Ush...

It will take it off until a refresh, yeah. It is up to you, you don't have to tap it now, but it could drop some SBDs.

Ah, well I may as well Denz is going to probably die in this. lol I'm not a very good player...

You're doing just fine for your first fight, I'm sure you'll continue to do so!

-

Wow many people can we fit in the ship, Ush?

You would need to make about five trips to get them all.

It removes Reflection for a random number of turns, Denz. At some point I will call 'Refresh' and that means some of your used up schticks come back.

how about we lightsabre some cuts in the ship to remove some non-necessary things? Or will that take too much and/or piss off BB?

Eh... I'd prefer if we didn't cut things out of my ship...

How many trips can we get in before the enemy arrives, Ush? And where is it that Xeth needs to take them?

That's very hard to tell, to be honest- you have no overview of then general area.

As to where to take them- to the capital.

Think I'll take the Gunslinger, Reflection, and Charge.

Originally posted by Ushgarak
That's very hard to tell, to be honest- you have no overview of then general area.

As to where to take them- to the capital.


there is no small stop where we can dump them? Anything that can make us go faster back & forth?

No point leaving them in the invasion path! And refugees need to be taken somewhere with the facilities for handling them.

Do we have a final decision on who is doing what at the Guns?