USH'S STAR WARS GAME- CAMPAIGN II EPISODE IV (RENEGADES)- Battlefield

Started by Vera21224 pages

If you are making the Force attack, describe how you are doing it and see what happens! It will be a surprise attack so they will not fire back this round.

euhm, I use the force to throw big rocks at them

Maybe debris from the bombed out buildings? I don't think there would be big rocks in a city. 😄

that's good too, just something to give them a knock on the head 😄

Maybe there is a handy cliff for him to push them over, or some kind of ledge lol

Debris is good. Alleyways are short on cliffs.

Ready to go, Jovan?

yeah, sure!

Well, Jovan rolls three successes on his eight-dice Force attack- precisely enough to take out one of thje Cultists! And this being a surprise attack, they do not fire back this turn. They will the next though. Luckily, you are close enpough to be able to close and attack in one turn.

Vera cuts down another Cultist with no troubler... and takes no damage thanks to her tap! It is also a Refresh turn for her...

Down to the deck, Xerth! For each success you roll, you avoid one fighter this turn. You roll two successes and the other four fire- this is hopeless, Xeth; trying to shake them is ridiculous! You are slower, larger, more cumbersome, you cannot steer your ship correctly... not a hope. Seven damage taken and in flying down this turn you have got no closer to safety.

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HAILFIRE DESTRUCTION- START OF TURN 12

Central battle

Sean (G 7/Force Points 7): 1/1/46 (Orthodox Guard/Whirling Strike/Gunslinger)

Vlad (LS 8/Force Points 2) 2 (1A)/2 (1A)/56 (at flank)

Field gun crew x3: 0- By Guns

Selenian Infantry x2 (G 6): 0- In cover one turn from guns

Selenian Infantry x3 (G 6): 0- In cover two turns from Guns

Selenian Infantry x2 (G 6): 0- In cover two turns from Guns

Battle Droids x4 (G 5): 0- In cover three turns from Guns

Battle Droids x4 (G 5): 0- In cover three turns from Guns

Battle Droids x4 (G 5): 0- In cover three turns from Guns

AAT x1 (HW 6/1): Three turns from Guns

AAT x1 (HW 6/2): Three turns from Guns

Free Flier: P 9/16

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CITY AMBUSH- START OF TURN 5

Vera-Kin (LS 10/Force Points 10) 3/3/2 (Balanced Guard/Block/Cleave)

Cultists x4 (G 6): 0

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CIVILIAN EVACUATION- START OF TURN 2

Nexu's Grin: P (5)/33

Vultures x6: P4/1

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CITY ALLEY- START OF TURN 1

Jovan (LS 8/Force Points 8) 3/3/0 (Orthodox Guard/Cleave) (in hiding)

Cultists x5 (G 6): 0

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Okay, that wasn't the right approach...

Xeth is going to bring his fighter up and try shooting back, deciding that there is no chance of escaping these things.

ok, so now I do the same thing again or something? I mean, cleave them in bits while using orthodox guard? 😕

Chris thought you should tap Orthodox Guard and attack with Cleave so that you for sure kill the two you attack this turn. And you can tap Cleave so that successes against you are ignored. 🙂

Vera-Kin is going to refresh Cleave and Orthodox Guard, swapping Balanced Guard for Orthodox, and do the above! Tapping Orthodox Guard while attacking two Cultists.

Chris? 😕

I would be Chris - off the boards.

ah, right. I just figured you're Bart or something. I'll do as adviced above 😄

Hey Chris.. so now we have a name...

Originally posted by Vera21
Chris thought you should tap Orthodox Guard and attack with Cleave so that you for sure kill the two you attack this turn. And you can tap Cleave so that successes against you are ignored. 🙂

Vera-Kin is going to refresh Cleave and Orthodox Guard, swapping Balanced Guard for Orthodox, and do the above! Tapping Orthodox Guard while attacking two Cultists.

Vera of course should know she cannot refresh Cleave having failed to swap it out...

so no cleave for me?

Err, that was addressed at Vera...

As 3PO said in AOTC: I'm so confused....

anyway... I'll do as suggested? 😄

Okidokey then!

Your current Lightsabre pool is eight, but yuko get 12 dice against these targets as Lightsabres get extra dice against mooks. Any of those dice thaty roll four or more count as a succes,s and with porthodox Guiard outr a single 1 will count as a success also.

However, you are being advised instead to tap your Orthodox Guard which, other than ramping up your defence quite considerably, basically emans that the ionly thing you can roll on this attack that will miss is a 3. Which is why your 12 dice just rolled 10 successes as you make an extremely flashy attack. As you needed three successes to kill one foe and (thabks to Cleave) six successes to kill a second, that's pretty much two dead right away!

And as you tapped CLeave, your fercocious attack scatters the cultists and leaves therm totallydisoragnjsed- the next ten successes they roll against you will be ignored.

And in fact, despite your defences, one of the three remaining does indeed score a success against you this turn, which leaves you 9 saves remaining...

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Right, Xeth, sod this...

(of course, normally you have a turret on that ship, but right noew they are crammed with people instead...)

Two successes from yuo blasts down one of those ships (because they might be agile and fast and what not, but these robotic ships ain't much in the decent dodging department...). Still, you take rather a battering!

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HAILFIRE DESTRUCTION- START OF TURN 12

Central battle

Sean (G 7/Force Points 7): 1/1/46 (Orthodox Guard/Whirling Strike/Gunslinger)

Vlad (LS 8/Force Points 2) 2 (1A)/2 (1A)/56 (at flank)

Field gun crew x3: 0- By Guns

Selenian Infantry x2 (G 6): 0- In cover one turn from guns

Selenian Infantry x3 (G 6): 0- In cover two turns from Guns

Selenian Infantry x2 (G 6): 0- In cover two turns from Guns

Battle Droids x4 (G 5): 0- In cover three turns from Guns

Battle Droids x4 (G 5): 0- In cover three turns from Guns

Battle Droids x4 (G 5): 0- In cover three turns from Guns

AAT x1 (HW 6/1): Three turns from Guns

AAT x1 (HW 6/2): Three turns from Guns

Free Flier: P 9/16

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CITY AMBUSH- START OF TURN 5

Vera-Kin (LS 10/Force Points 10) 3/3/2 (Balanced Guard/Block/Cleave)

Cultists x4 (G 6): 0

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CIVILIAN EVACUATION- START OF TURN 2

Nexu's Grin: P (5)/23

Vultures x5: P4/1

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CITY ALLEY- START OF TURN 1

Jovan (LS 8/Force Points 8) 3/3/0 (Orthodox Guard/Cleave) (in hiding)

Cultists x3 (G 6): 0

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