Originally posted by Ushgarak
Jovan- you all happy with the combat rules?Xeth- going to have to give you a 'several' on that...
Well, here is the situation updated just before you make your first attack. Are you happy with the numbers? Anyone want to help him out?
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HAILFIRE DESTRUCTION- START OF TURN 12
Central battle
Sean (G 7/Force Points 7): 1/1/46 (Orthodox Guard/Whirling Strike/Gunslinger)
Vlad (LS 8/Force Points 2) 2 (1A)/2 (1A)/56 (at flank)
Field gun crew x3: 0- By Guns
Selenian Infantry x2 (G 6): 0- In cover one turn from guns
Selenian Infantry x3 (G 6): 0- In cover two turns from Guns
Selenian Infantry x2 (G 6): 0- In cover two turns from Guns
Battle Droids x4 (G 5): 0- In cover three turns from Guns
Battle Droids x4 (G 5): 0- In cover three turns from Guns
Battle Droids x4 (G 5): 0- In cover three turns from Guns
AAT x1 (HW 6/1): Three turns from Guns
AAT x1 (HW 6/2): Three turns from Guns
Free Flier: P 9/16
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CITY AMBUSH- START OF TURN 4
Vera-Kin (LS 10/Force Points 10) 3 (1A)/3 (1A)/2 (Balanced Guard/Block/Cleave)
Cultists x5 (G 6): 0
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CIVILIAN EVACUATION- START OF TURN 1
Nexu's Grin: P (5)/40
Vultures x6: P4/1
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CITY ALLEY- START OF TURN 1
Jovan (LS 8/Force Points 8) 3/3/0 (Orthodox Guard/Cleave) (in hiding)
Cultists x6 (G 6): 0
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It's a refresh turn at the Guns! Only relevant for Sean now as Vlad is effectively quitting the battle.
This not nearly as bad a situation as some of the others, Jovan.
What you are going to want to do for the first action is attack the Cultists. You have Cleave, so you have a chance of bringing down two at once. Tap Orthodox Guard on the first attack because it'll increase your defense and you'll be more likely to roll successes. And then you tap Cleave and it protects you against the mooks while you finish them off. Should be quick! 🙂
Meanwhile, Ush... I'm thinking that Xeth might need to try losing the Vultures rather than let them chase him all the way to safety or try to shoot them off.
ah yes, that indeed makes a lot of sense!
I thought it was "this round you may attack, next round you're defending", kinda like fencing or something.
Ok, so I'll follow Bespin Bart's advice:
So I'm attacking them, I use cleave so I can kill two cultists, I'll also use orthodox guard and again cleave? Or was that last one already for the next round?
can I always use cleave & orthodox guard in every round till the end or is there a limit?
You don't have to specify the use of your Schticks; they always run unless you want to 'tap' them for a super-efferct. Orthodox Guard will always defend you and Cleave will always kill two adjacent mooks if you roll well enough.
But actually you first attack here is going to be your surprise Force attack, yes?
Originally posted by Ushgarak
You don't have to specify the use of your Schticks; they always run unless you want to 'tap' them for a super-efferct. Orthodox Guard will always defend you and Cleave will always kill two adjacent mooks if you roll well enough.But actually you first attack here is going to be your surprise Force attack, yes?
yeah, wanna surprise those guys, sneak attack or something