Is to late to take that hmm
😛
Ok but the Riposte attack working with Coordination and Balance are good right?
If so how many of the droids are considered in close combat with Xavier right now, and also just kinda wondering but does Riposte work on each individual attack launched at Xavier or just one person attacking that turn?
Yeah, I'm pretty sure that's not going to make any difference for me at this point. I just want to go out while doing as much damage as possible!
Also, will getting onto the General negate his parry and some of his defense like it did earlier when we went giant-droid climbing?
...for that matter, lacking Charge, can I even jump and attack at the same time?
Ok then an idea I'm just throwing out there right now for the time being.
all we need from this little fight is the head of that one guy that is attached to the General.
Perhaps it could be a good idea To have someone jump on the General cut the head off and let's make a mad dash outta there.
I assume the speeders are already packed and ready to go. Those of us not about to go down can recover our retreat. Until the less wounded get out.
What does everyone think?
Originally posted by NewjakWe need the General to be dead. Danza's head is just a plus (optional)
Ok then an idea I'm just throwing out there right now for the time being.all we need from this little fight is the head of that one guy that is attached to the General.
Perhaps it could be a good idea To have someone jump on the General cut the head off and let's make a mad dash outta there.
I assume the speeders are already packed and ready to go. Those of us not about to go down and recover our retreat. Until the less wounded get out.
What does everyone think?
Also, we only have one speeder left, I believe (the other I think can't be repaired without the spare's from the last fight)..so, we would likely not even get out.
[edit] I am still wondering if severing the heads from the general, would be enough to make him lose his strategic abilities.
Originally posted by Peach
...for that matter, lacking Charge, can I even jump and attack at the same time?
Nope, just as with the Giant Droids.
To sever the head from the general you need to be on him. The Disruptor does double damage at that range. Besides, what useful effect could it have? It's not his source of power or anything.
Speaking of the tissue disruptor, that goes off this turn, right?
Galder will make a Defensive Leap (1 point), throwing himself into cover from the exotic weapon and all other attacks on himself this turn.
Refresh Balanced Guard, swap Forward Guard for Balanced Guard.
Also... doesn't Relle get +3 from Light pistols? Or does that somehow nullify with BGB? Not complaining, she did a number on that droid, but I don't want to think I've been misinterpreting rules to her. ermm