I think that would've been the plan anyway. It'd be really lame for the people who can jump the trench to shuffle across the bridge two at a time.
Reason I want Galder to cross the bridge is so he can keep their attention and stay in their way so they can't remove the bridge once it is in place.
Do we want to do like Rand suggested and have a Forcie put the bridge in place? Or do we want the bridge carried so they can all three focus on the door?
Probably jumping across once Galder and Chun are across the bridge, along with everyone else on the Dark Side. I don't want to just use our thugs as a meat-grinder tactic. Getting the bridge down and having us Darkies get across the trench first gives them a chance to run across and help us start killing rather than getting picked off before they are even useful.
Originally posted by REXXXX
Ush, if those of us with high Defenses and Coordination went out in front of our little army, could we potentially draw enemy fire? That way they don't pick off our thugs or injure our civilians/weak fighters.
I like this plan with Galder and Chunn leading the thugs across the bridge while others jump throuh the trench.
So Ush, rougly how many actions one needs to get to the door with the girder and how long the door will be closing, according to our estimation?
Gallador will remain behind, as he has no Combat score.
Con also has co-ordination, but he's not quite as effective in a fight of course. Also I think he's still somewhat injured. Should I charge, too, perhaps retreat before anything too bad happens or stay with Rand and Gallador and the others, since I guess I'm the only one who can effectively protect himself.
Originally posted by REXXXX
Alright, just to get damage figured out.Here's where everyone sits after taking off 20 damage from resting. Numbers are Medicine/Damage.
Dak: 5/31
Relle: 0/11
Galder: 5/21
Rianna: 5/29
Con: 5/35
Rand: 6/0
Azarl: 7/16
Rah: 48
Gallador: 0/3
Xavier: 4/44Our fighters should be getting the better points of medical treatment, since we're the ones doing the fighting.
I don't think we ever assigned who was healing who.
Rand volunteered to heal Dak and Rah.
Azarl should get Xavier and Rianna.
Galder will heal himself and Relle.
Dak can heal Gallador and Con.
Rianna can patch up Azarl.
Dak: 19
Relle: 1
Galder: 11
Rianna: 15
Con: 25
Rand: 0
Azarl: 6
Rah: 36
Gallador: 0
Xavier: 30
Also, just to chart what equipment we have...
Dak: Improvised Axe*, Knives x2
Relle: Slingshot, Knife
Galder: Girder*, Knife
Rianna: Knife
Con: Knife
Rand: Knife
Azarl: Knife
Rah: Improvised Axe*
Gallador: Knife
Xavier: Knife
Galder originally gave the axes to Rah and Rand but I think Dak could make better use of it. That okay, fearless leader?
And of course, everyone has shields and knives.
And as Jordan just suggested to me, and I'm passing the suggestion along...whatever defensive combat powers you have, definitely have those in immediately. Running across isn't going to do any good if you get dropped right away doing so.
And speaking of that, is there a decent place where those using Lift to open the doors can be in cover? If they get taken out by potshots, we're all screwed...