USH'S STAR WARS GAME- CAMPAIGN II EPISODE V (DARK SIDE)- The Prisoner of Datura

Started by Ushgarak438 pages

Yes they can. However, they aren't mind controlled by you, so it's never worth issuing direct orders.

Well, Con will it phrase as a suggestion then.

You can try and yell out ideas if you want.

Con will shout "Kai, Fen, you two should advance help the others. We need to get to the door fast"

Ok! Of course, now if anyone else tries to yell anything out, that will be difficult to hear.

Fen, of course, will block that bridge for two turns with his shield.

That's probably not smart. Maybe we should let the unshielded thugs advance first, but they'd just be cannon fodder.

What are everyone's thoughts on that?

Doesn't matter! What is shouted is shouted.

Originally posted by Ushgarak
Doesn't matter! What is shouted is shouted.

But if Con would add something using his presence power could he overturn his earlier suggestion?

Something like "On second thought...let the others go first"...depending on what the others think.

Not enough time!

Fortunately, though, Kai got him to drop his shield on the way up.

Oh, I like Kai.

Hey guys, Baylin sent me a message on facebook and asked me to let everyone know that his PC has died, and he's having problems accessing KMC on his phone.

Rand keeps striding forward as he levitates the door block toward the closing doors.

Swap Street Fighter out for Feint. Relle blocks an incoming knife attack and twists the attacker's arm out of its socket before throwing him to the ground and stomping on his neck.

Azarl will move forward and strangle an archer.

Initiative goes to them!

I am afraid with that many dice against him, there was little hope for Xavier; he goes down with a knife to the stomach. The archers don't roll as well as they might again this turn, though enough to take down another thug.

Kai and Orikan are across! Kai is working with a knife, whilst Orikan has a steel bludgeon that he wields surprisingly well.

I forgot to take off Azarl's kill from last turn, so he gets a one turn Grip strangle this turn in compensation!

Rand- almost there...

-----

ASCENT TO RED, Start of Turn 8

Junction

Azarl (C5): 1/6 [MA] (7F) (halfway to ramp south)

Gallador (C4*): 1/0 (5F) (halfway to ramp south)

Almir: 0

Ranto: 0

Ramp South)

Rand (C4): 2 (1A)/0 [DW] (5F) (Knife)

Trench Area

Det: 4

Con (C8): 2 (1A)/25 [MA DW FA] (7F)

Thugs x4 (C5)

Shielded Thugs x5 (C5)

Ramp North

Galder (C7): 3/34 [DU FB] [SF DW IM PA] (2F) (Girder of doom)

Rianna (C11): 3/39 [MA DU FE] [FA DW AS] (2F)

Dak: (C9): 3/41 [FE WS DU] [IM SF DW TW] (2F)

Relle (C11): 3/15 [FE DU MA] [SF FE FA IM] (5F)

Rah: (C9): 2(1A)/45 [FE DW WS] [SF FA] (5F) (Axe)

Chunn: 14

Kai: 0

Orikan: 4

Defenders x6 (C5)

Improvised Fortifications

Archers x4 (C5)

Door Area

Archers x6 (C5)

Floating door block

-----

Doors close in: 2 turns

"BWAAAAAAAAAAAAAAAAAARK!" says Ranto, dropping his shield. Almir remains cowering behind his.

I guess Con missed? He will try to shoot an archer again.

I think we should have unshielded thugs advance, what do you guys think?

Yes, all should advance at this point.

"Do not let go of the shield, Ranto! We can protect you, but you must follow the orders! And everyone, move forward" Shouts Gallador, getting closer to Ramp South himself.

Gallador having spoken, Azarl will wait to see if Ranto or Almir advance before finishing strangling his archer.

He does shout to the combatants ahead.

"Leave Xavier for now!" Azarl shouts. "Focus on the fight!"

There are eight fighters and six defenders, someone should go start punching archers.

Could Con jump the trench and dash to the archers attacking them?

Who among us is free to go fight, Ush? There are more of us than there are defenders.