That's Intelligence + Savoir-Faire to find something like that!
Which actually you have in spades so that's no issue. You find yourself in "The Red Eagle", which again is a cut-price Hutt-style bar; noisy, full of scum but just lacking the same feel of the best killers in the galaxy being around you all the time you;'d get there. It has a sign up saying "Please don't ask for credit as being shot in the face often offends." Classy.
Not that the Treganna Pirates are lightweights, just that most of them have gone from unlicensed robbery to licensed robbery in the form of tax collection enforced by death squads. There's not much room for independent opportunity here. A raid on the taxman requires major military planning, not just picking up hired guns in bars.
Emperor Rivas himself though- he has a reputation. A martinet over his men- and equally harsh with himself- he has a reputation as the best electrostaff duellist in the galaxy, and he has a hardcore set of bodyguards trained by him personally. Indeed, he encourages all of his best men to train with melee weapons. That's a force to be reckoned with.
None of that in here. Just a bunch of overworked schmoes who have been bled dry by the recent tax day, nursing small) drinks and complaining about how their various appeals are being rejected.
They look up at you when you come in, but soon lose interest as you don't seem like a collector.
Edna heads to the bar and catches the bartender's attention.
"A glass of whatever's popular around here."
After waiting for him to serve her drink she decides
"So I've just got on planet; what's the news around here? I heard a rumour some band of do-gooders tried to take out some collectors. Sounds like a load of nerf s**t if you ask me. You think it's true?"
Large glasses are clearly not popular around here.
He looks uncomfortable.
"I've never seen anything so disgraceful in my life," he says. "Killing licensed tax collectors in the line of duty like that. I tried to stop them. I had a gun out and ready, but the guards stopped them before I could fire a shot. Isn't that right, fellas?"
Some half-hearted assent comes from the other patrons.
Right so clearly likes to keep up appearances that he actually approves of the ridiculous taxes - clearly out of fear. Pathetic!
"Blimey it's actually true then. I didn't think anyone would actually have such a blatent disregard for the law. Did you get a good look at them? Not from around here I guess."
How about one of the forcey ones 'moves' the rope over to whom ever is going to be first across. Then as that brave soul makes the jump, if any trogs get too close they can use force pull to pull the trogs into the chasm while the rope gets tied off.
Rah in the mean time gets his axe ready for action
Well then combat folks- you have managed to do nothing at all!
The scenario isn't going to wait for you. It moves on. Trogs form the west!
It's hard to collapse tunnels around here without a guarantee of preventing wider collapse.
-----
THE CHASM, Start of Turn 2
Cavern Far West
Trogs x5
Relle (C11): 1/34 [MA [FA FE [SF DU IM] (2F) (rope)
Chunn: 28
Ranto: 4 (rope, 4 cylinders)
Xavier (C9): 2(1A)/60 [MA DW SF] [FB FE AS] (0F) (1 cylinder)
Gallador (C4*): 1/6 (5F) (1 cylinder)
Rah: (C9): 2(1A)/41 [SF DW WS] [FE FA] (5F) (1 cylinder)
Cavern West
Rianna (C11): 3/38 [MA DU FE] [FA DW AS] (1F)
Rand (C4): 2 (1A)/4 [DW] (4F) (Knife)
Azarl (C7): 1/10 [MA] (3F)
Galder (C7): 3BH(2ABH)/52 [PA DU IM] [DW FB CC SF] (2F) (1 cylinder)
Con (C7): 1/39 [FA EE] [CC DW] (4F) (1 cylinder, blaster, slingshot)
Dak: (C9): 3/45 [TW IM WS] [FE DU SF DW] (2F) (1 cylinder)
Almir: 2
CHASM IS HERE
Cavern East
Trogs x5
Cavern Far East
Trogs x5
-----
Originally posted by REXXXX
Galder is okay with getting an assured jump across with Master Leap spending.Is anyone else?
Con's going with Galder (spending one on Master Leap) and attack one of the trogs if he can in the same move, for the love of all that's good in this world please either Ranto or Relle pass a brother a rope though.
Originally posted by REXXXX
So I think everyone that possibly can jump over this turn, should. That is anyone in Cavern West. That way we can all assault the trogs and clear them out without any one of us getting totally swamped by them.Anyone disagree?
Probably a good idea, yeah.
And since Rianna lacks Great Leaping and there's no trogs within her range, nothing for her to do at the moment...though I'm tempted to jump across anyway simply because she's got really high Agility which should help 😛