Rome is the main setting of Brotherhood Peach -.-
anyways, so what fun is that? It will take you almost exactly to where the target is and you have to be an idiot to not see a Harlequin (the typical enemy I'm up against) in that area. Also, if you're not smart enough to get the hint when you're that close; just walk further and it will point almost PERFECTLY at your target. When standing in a group; it's very unlikely that you'll see a group of 3 so you have a 50% chance (Even more if the NPC starts to walk away and your target indicator doesn't change in position). I like the idea of a larger map because it gives option for more free run style movements. How almost everyone tends to move is walking through crowds until they find their target then killing. No climbing, no leaping, no sprinting, no anything. Because if you do then everyone knows where you are because they stand 5 feet away from you. There's little chance of stealth, little chance of creativity, little chance of escape after being SEEN by your pursuer! It's not a matter of Assassination, it's a matter of turn and stab, turn and stab, walk a few steps, stab. Without the freedom to think they can run without being seen, the only fast pace scene that you'll EVER get is if the person is smart enough to tell "OH CRAP THEY'RE ABOUT TO KILL ME!" and run for their lives.