Assassin's Creed: Brotherhood

Started by Phoenix306818 pages

Rome is the main setting of Brotherhood Peach -.-

anyways, so what fun is that? It will take you almost exactly to where the target is and you have to be an idiot to not see a Harlequin (the typical enemy I'm up against) in that area. Also, if you're not smart enough to get the hint when you're that close; just walk further and it will point almost PERFECTLY at your target. When standing in a group; it's very unlikely that you'll see a group of 3 so you have a 50% chance (Even more if the NPC starts to walk away and your target indicator doesn't change in position). I like the idea of a larger map because it gives option for more free run style movements. How almost everyone tends to move is walking through crowds until they find their target then killing. No climbing, no leaping, no sprinting, no anything. Because if you do then everyone knows where you are because they stand 5 feet away from you. There's little chance of stealth, little chance of creativity, little chance of escape after being SEEN by your pursuer! It's not a matter of Assassination, it's a matter of turn and stab, turn and stab, walk a few steps, stab. Without the freedom to think they can run without being seen, the only fast pace scene that you'll EVER get is if the person is smart enough to tell "OH CRAP THEY'RE ABOUT TO KILL ME!" and run for their lives.

How?

Well because having a unique appearance would make it impossible to blend in. Duh. 😬

'Hey guys, the guy with the feathered hat is an assassin.' Boom, your chances of landing a single kill are practically nil. Plus it makes sneaking up on the same guy twice impossible, and I don't know how many play each game but that would be potentially crippling imo.

First of all, don't make every NPC look the same. Give us basic rome for example. Thousands of people all standing or walking around. Then we have an Assassin whom hides among them; blending. You start somewhere and begin to search for them; maybe you don't have an arrow like you have to take you directly to them but instead have an arrow that takes you to the rough area; like a plaza. Now search the crowds for your target without giving yourself away. Lock onto the target once you locate him; approach with stealth-- execute.

Ohwellyousayitlikethatitjustsoundssoeasy. 🙄

Do you have any idea how much effort that would take? No, that would just make it practically impossible to land a single kill due to sheer size. And for what? So some gits could pimp out their assassin and go 'oh shit yo! look how bitchin' my duude is!' on their livejournal.

In short: Myraid of problems, gameplay imbalance, difficulty in implimentation and a ****ton of extra work (plus stuff I havn't thought of) >>>>> pointless aesthetic dickery.

Just because Rome is the main setting of Brotherhood doesn't mean that the Rome map for multiplayer is actually a good map. It really isn't. It's far too large for the sort of game that the multiplayer is.

Also, you must be playing with people who aren't very good, or are simply not very good yourself, if you say there's no room for stealth or creativity or anything like that in the current gamestyle. Because there definitely is, and even I manage to pull off Variety bonuses pretty often, and I'm admittedly not the greatest player in the world, far from.

And it's perfectly possible to run without being seen. What gets you caught is sprinting everywhere. Don't do that and you'll be fine.

Originally posted by Nephthys
[B]Well because having a unique appearance would make it impossible to blend in. Duh. 😬

Well sorry I want a more realistic situation other then (there are 200 people in Florence who look just like me? AWESOME!)

Do you have any idea how much effort that would take?

Maybe you're right, we should definitely have a game where it takes little to no effort. Who needs a game where you try?

Also, you must be playing with people who aren't very good, or are simply not very good yourself

It is easy to find your target and easy to kill them. There is almost no stealth possibilities. Even if you're hiding in a hay pile, the arrow takes you right to them.

Well sorry I want a more realistic situation other then (there are 200 people in Florence who look just like me? AWESOME!)

Actually it sounds like you just want to play goddamn Halo to me. 😬

Also its a game. Realism can often hinder gameplay.


Maybe you're right, we should definitely have a game where it takes little to no effort. Who needs a game where you try?

Please. 🙄

Millions of dollars and hundreds of hours of manpower vs a tiny aesthetic kink. You do the math.

Originally posted by Nephthys
[B]Actually it sounds like you just want to play goddamn Halo to me. 😬

Also its a game. Realism can often hinder gameplay.

Firstly, you should watch your language, there are children in here XD

Secondly, I don't want to play a Halo; I just want a game where you can actually have your own personal appearance. There are plenty of games like that other then Halo =\ THUG, Fable, Oblivion, Fallout 3.

Please. 🙄

Millions of dollars and hundreds of hours of manpower vs a tiny aesthetic kink. You do the math.

Whatever XP

Swearing is not against the rules. Do not tell others what to do.

And, well, yeah. It does sound like you just want another Halo clone. The indicator does -not- tell you precisely where your target is, only the general area and if they're in your line of sight. And there's plenty of chances for stealth...if you don't suck at it. Yeah, 100 point kills are easy to get, but pointless. Getting high-point kills, not so easy; those take more skill and all but require you to act stealthily.

And the effort comment was made in regards to making that, not playing it. But you've already shown that you know next to nothing about what goes into making a game, so yeah.

Originally posted by Peach
Swearing is not against the rules. Do not tell others what to do.

I didn't tell anyone to do anything, I asked someone if they could watch what they say.

And, well, yeah. It does sound like you just want another Halo clone.

Why? Because I would like to have a game where you get to make yourself look how you want and don't have to choose from a list of pre-sets and already created appearances? If that's how you want to keep pushing it then yes, I would like a game that you can have the freedom to be who you want and you aren't limited to the appearances that someone else already created. It's just what I like in a game.

The indicator does -not- tell you precisely where your target is, only the general area and if they're in your line of sight. And there's plenty of chances for stealth...if you don't suck at it. Yeah, 100 point kills are easy to get, but pointless. Getting high-point kills, not so easy; those take more skill and all but require you to act stealthily.

Its general area when it's a large enough area that they could be either right next to you or 30 feet away like within a room. Not when they are either on the left or right side of the table. I never have a problem with this myself, I can almost always tell which guy is my target when I arrive on the scene.

And the effort comment was made in regards to making that, not playing it.

Oh really?

Originally posted by Nephthys
Do you have any idea how much effort that would take? No, that would just make it practically impossible to land a single kill due to sheer size. And for what? So some gits could pimp out their assassin and go 'oh shit yo! look how bitchin' my duude is!' on their livejournal.

Though I agree you may have to WORK harder to achieve a stealthy kill, I wouldn't mind doing it as you play the game and the game doesn't so much play itself.

But you've already shown that you know next to nothing about what goes into making a game, so yeah.

Yep, I'm a moron, I don't know nuffin' =P

It WAS about the effort in making it. You were talking about making large maps with thousands of individualised NPC's solely so that people can have customised avatars, a ridiculous amount of effort and twisting of the actual game just to justify such a small personal whim. However, re-reading your post lead me to believe that you advocated just chucking people to play in the already made Rome map, which wouldn't need much effort at all. So I changed the criticism to one of just how stupid an idea that would be gameplay-wise. And it would still screw up peoples ability to blend in. Assassins etc stick out like a sore thumb in a civilianised Rome.

Originally posted by Nephthys
It WAS about the effort in making it. You were talking about making large maps with thousands of individualised NPC's solely so that people can have customised avatars, a ridiculous amount of effort and twisting of the actual game just to justify such a small personal whim. However, re-reading your post lead me to believe that you advocated just chucking people to play in the already made Rome map, which wouldn't need much effort at all. So I changed the criticism to one of just how stupid an idea that would be gameplay-wise. And it would still screw up peoples ability to blend in. Assassins etc stick out like a sore thumb in a civilianised Rome.

Well then I'm sorry to you Nephthys, as how I read it, it was intended for gameplay purpose. Though it's still easy. You can't hide right in front of someones eyes but you can still hide and stalk a player onto death. Move into alleyways, blend into crowds sense there's not exactly an "Assassin Right here" sign pointed down over you. So long as they don't look towards you, they wouldn't exactly see an Assassin. Even so, you don't have to make yourself look like an assassin. It could (aside for maybe the robes yet minus the hood) look like a regular citizen. Though I'll be commented for the robe part. You would have to study people more but you could still find you're target. I think people would enjoy it and putting a bit more time and effort into it would definitely be worth it for me. I could have waited to December, or even April 2011 to play a game like that, It would have made me even more excited.

No, its stupid. Just shut up and

😛

...you know that in the multiplayer you're not an Assassin, right? And that all of the characters that you play as are Templars, correct?

And he doesn't need to watch his language. Anything that's inappropriate is censored already.

Originally posted by Peach
...you know that in the multiplayer you're not an Assassin, right? And that all of the characters that you play as are Templars, correct?

And he doesn't need to watch his language. Anything that's inappropriate is censored already.

I know, you're a templar. Most if not all (I haven't seen all but I've seen many) of the characters in multiplayer are Templars which Ezio killed on the "Templar Agents" locations in single player.

and AGAIN. I'm only suggestion, Peach. It wasn't even to you so I don't see why you care so strongly about it. If I demanded or said "watch it!" then maybe, but I didn't. Even so I said it without any sort of serious tone, I was playing. I didn't say anything about how it was against the rules.

Its ok Pheonix, I forgive you.

😇

oops, spelling error on my part >.> *suggesting*

I think everyone in the thread could do with calming down a bit...

Phoenix, your idea is substantially different from the existing game. It could work, but is obviously not what Ubisoft had in mind for the existing multiplayer and how they intended it to be played. And I think that is all that needs to be said on the matter.

Originally posted by General Kaliero
I think everyone in the thread could do with calming down a bit...

Phoenix, your idea is substantially different from the existing game. It could work, but is obviously not what Ubisoft had in mind for the existing multiplayer and how they intended it to be played. And I think that is all that needs to be said on the matter.

Okay. lol I never said I didn't like this one.

I actually love this game =P it gives countless hours of enjoyment.

And while you, Phoenix, may have been okay with waiting longer, I think more players and fans of the series would be annoyed with it being delayed for the multiplayer. Since AC is a singleplayer franchise first and foremost.

And I never appreciate any form of backseat modding in my forums.

Ok weird bug, I don't get a target, nor a pursuer....

The previous round I got persuers all the time, but never any new targets. Something's really up with the servers today.