Originally posted by truejedi
okay i read it.. : ) maybe i do love this place that much. I problem lies here: When I played Bastilla, I defeated her in 3 double-bladed, JEdi Knight Speed attacks.She used no force powers against me whatsoever.
So to say that these are canon because they were "demonstrated" isn't quite fair, i don't think.
Everyone had a different experience; that's what dice-based action is, True Jedi. However, there are core, "fixed" abilities that each character has, as Nephthys put it. Skills can be gained in this way, too, if they were a result of the game dev's - not the player's - choosing. For example, Juhani knows Force Stun when you acquire her to your crew. Ergo, it is a pre-established power that the gaming developers (gods) assigned to her. It is therefore canon that Juhani knows Force Stun because the PC has no impact on whether or not she possesses it. Even if Juhani never utilizes Force Stun throughout the game, the move would still be known to her in the actual mythology.
In the same vein, all of Bastila's dark side spells are in her arsenal independent of the player and experience. Thus, canon.
One other problem with those: what are "Force whirlwind" "force wave" "force insanity" "force slow" "force breach"
"force plague" "force stasis field"
Looks like TK, and nothing else, to be honest. Certainly whirlwind, wave, slow, breach, and stasis field are nothing but TK.
These attacks are game mechanics, and nothing more.
First, to address the issue of "what are these powers":
[list]• Force Plague is an advanced version of Force Slow, "[causing] a target to suffer as though deathly ill from poison" and (from Slow) "clouds the mind, making a target's actions unusually sluggish". Clearly, neither TK.
• Stasis Field is an advanced version of Stun with a tangible energy field, which "allows the Jedi to assault the mind of an opponent...[who] is held in stasis, unable to move or take any action". Clearly, neither TK.
• Force Breach involves a suppression of another's Force power: "[t]his ability will cancel...Force powers active on the target". E.g., if Obi-Wan used Force Speed, Bastila could cast Breach to immediately shut down the effects of the speed. Clearly, not TK.
• Insanity is an advanced version of Force Fear (essentially a dark Jedi mind trick), which has been in C-canon sources beyond sourcebooks - Naga Sadow, Aleema Keto, Darth Zannah, Darth Wyyrlok, all have performed the talent. [/list]
Second, on the issue of whether or not these are "real moves": Even if all of these moves were to never appear outside of a source other than the KOTOR games, the argument that because we don't see these powers existing outside of the game (we obviously do), they are therefore "mechanics" or "not real powers" does not hold much water.
Knights of the Old Republic is C-canon. These moves exist within KOTOR and are attainable, therefore, they, too, would be canon as mythological powers of the era ipso facto.
* The case of Whirlwind and Wave is discussed below.
Is "Force rage" and "Force sense"(an apparent ability to sense weapons and med-packs from several floors up) actual abilities? No. Neither are these.
First, my post never mentioned anything about Force Sense or med-packs. I don't know why you are bringing that up.
Second, Force Rage is a method by which dark siders increase their physical and Force capabilities. It is a staple and simple feat of the dark side. Already posted, this is from the Jedi Academy Training Manuel, on Page 47: "By focusing their anger and hatred, many dark siders are able to fly into a berserker rage, increasing her battle prowess. Using the Force in this way can push the body's physical abilities beyond what it can normally handle."
This is from the Dark Side Sourcebook [2001, {which is two years before KOTOR was released}], Pages 17-18 (cropped for efficicacy; click thumbnails to enlarge):
*Note that it shows Force Fear as a skill in the table in the first scan.
"Rage: You channel your anger into a berserker fury, increasing your battle prowess as you give yourself to the dark side".
This is from the Tales of the Jedi Companion [1996, {almost a decade before KOTOR}], Page 46, under Chapter Three: Jedi Powers:
"Rage allows a character to feel the great influence of the dark side".
Every dark sider in history - from Andeddu to Zannah - have probably used this function (and Jedi, on occasion). Jedi Master Crian Maru used it as a last resort to battle Kaox Krul. Obi-Wan used it in Episode I against Darth Maul after Qui-Gon was killed. Anakin uses it throughout the movies (Dooku, Obi-Wan). Further examples in EU literature include Episode I Journal - Darth Maul, where Maul is about to be tested by Sidious in direct combat - overwhelming physically exhausted from a month's plus of straight, Starkiller-esque survival training, he begged, "Another battle? I can't even walk", however:
"A slow rage begins to burn through me. It is a terrible anger, no less fierce because it starts as a kernel of disbelief and then builds. I have never felt anything like it. I know it can consume. No. I can direct it. My rage will consume my enemy. It will consume my Master [...] The rage rockets within me, pumping energy into my muscles, I can do anything [...]" [Page 51]. He then goes on to give Sidious a helluva' battle and is ultimately christened a Dark Lord of the Sith.
^ To drive the point home: Force Rage in action outside of a game; clearly, making it not a gameplay mechanic.
Instant heal med-packs aren't real, and neither is "Force Whirlwind"There I said it.
While we're agreed that Whirlwind and Wave are variant applications of telekinesis, you are incorrect to categorize it in the same field as insta-heal medi-packs: "unreal". Furthermore, just because it is derived from TK does not mean one will have competency in it or can actively perform it.
Wookiepedia Entry on Force Whirlwind: "The Jedi would alter the air currents around an opponent, turning it into a maelstrom. This swirling force would lift an opponent into the air, spin them around, and completely immobilize them. This allowed the Jedi to attack without resistance. One of the most notable uses of this ability was from Jacen Solo when confronting Tsavong Lah on Duro. Jedi Master Streen and Teneniel Djo demonstrated a natural talent for this ability, as well as Plo Koon, who further modified it with his knowledge. Darth Malak used this ability during his confrontation with Revan on the Leviathan [*Advent Interjection: during a canon cutscene]. The former Dark Lord of the Sith, as well as the Ho'Din Jedi Master Plett may also have known how to use it. This ability was known to the Witches of Dathomir as the Spell of Storm."
...All of the above are from C-canon sources; additionally, it's listed as a power in the TOTJ Companion. Thus, Force Whirlwind is a non-gameplay, independent, Force move. The same can be said for all other talents Bastila is listed as knowing, including Force Wave (which Obi-Wan knows, as well).
[Kurt Angle] Oh, it's real. It's damn real. [/Kurt Angle]