Evens at 3-3! Goes to you guys.
To speed things along, Cloud runs to the North to fight. Mors follows and kills a zombie on the first shot, misses on the second. Cloud uses both turns to kill zombies. Avatar totally fluffs his shot! But Sirin gets it. Leaves just one standing at A.
Burn gets his two kills at B. Ares gets his at C.
Klez gets a second pistol! Only two fresh clips comes with it this time.
Make sure you know where you guys are- San and Cass are at D, not E! They get their kills, though that leaves Fy with no target. On the other side, Berserker runs over and knifes a zombie. Melis and Heph kill more after him, leaving Bersy with a free action.
Hawk kills two, Corley kills two.
The zombies reinforce, but you're keeping them at bay.
--
ZOMBIE SIMULATION, Start of Turn 3
Warehouse- North
Mors 2 (MA11/G4): 3(1A)/0 CF KW DM ST LA SS BS HC HT JE SP PM [2/2]
Glock 17* (4/3)
Cloud 2 (MA12): 3/0 PW CF ST LA SS HC HL HT VG JE SP PM [6/6] (A)
Barricade A: 11
Barricade B: 15
Barricade C: 12
Zombies x3 (Barricade A)
Zombies x2 (Barricade B)
Zombies x3 (Barricade C)
Warehouse- Center
Ares 2 (MA6/G10): 3/0 PW HL CC EE LR BT 10B [8/8]
Glock 17* (2/3)
Burn 2 (G10): 0/0 KW HL CC EE LR 10B StS [8/8]
Glock 17* (2/3)
Hephaestus 2 (MA12): 4(1PR)/0 PW CF ST SE AL WW SC NO HL DM VG HT [3/3] (E)
Hawk 2 (MA8/G5): 3(M)/0 CF ST BS SE HC JE SP PM BB CC LR [2/2]
Glock 17* (6/6)
Sirin 2 (MA10/G5): 3(1A)/0 CF DM ST LA HL DM VG BB CC EE [4/4]
Glock 17* (2/3)
San 2 (MA13): 4(M 1PR)/0 PW CF ST BS HC AL WW SC NO HL VG IB [6/6] (D)
Knife*
Melis 2 (MA14): 3/0 CF DM ST LA SS SE HC HL HT VG LB [6/6] (E)
Klez 2 (MA4/G9): 3/0 KW HL BB CC EE LR BT [2/4]
Glock 17 x2* (4/6/5)
Berserker 1 (MA11): 3(M 1A)/0 CF ST SS BS SE LA AL WW NO DM HT IB [3/3] (E)
Knife*
Corley 2 (G8): 3(1A)/0 PW LA CC 10B LR BT StS [4/4]
Glock 17* (2/3)
Fyodor 1 (MA13): 4(1A 1PR)/0 PW DM CF ST LA SE WW NO HL HT DM PM [3/3] (D)
Avatar 2 (MA4/G9): 0/0 DM BS EE LR BT 10B StS [2/2]
Glock 17* (4/3)
Knife
Cassandra 2 (MA10): 4(1A)/0 PW CF ST LA SS BS AL WW NO HL HT IB [6/6] (D)
Knife*
Barricade D: 15
Barricade E: 15
Ammo Crate - Cost: 2
Zombies x2 (Barricade D)
Zombies x2 (Barricade E)
Warehouse- South
Barricade F: 10
Barricade G: 15
Door - Cost: 20
Zombies x3 (Barricade F)
Zombies x2 (Barricade G)
--
ZOMBIE THREAT LEVEL 1
Skill: 5, Damage: 1, Wounds Capacity: H1, C1, CC1, Speed: Half, Reinforce: 2