USH'S MATRIX GAME- Operation Samhain

Started by Tptmanno18 pages

I'll finish off the 2 at B.
Headshots of course.

Hawk turns and fires toward Barricade G, his expert shots whizzing between the planks and hitting each zombie there perfectly between the eyes. "Don't bunch up your targets, people; there are plenty of rotting corpses to go around!"

Cassandra will attack at Barricade F.

You'll have to move up to do that.

In fact, how long does it take to move between areas, Jordan?

San will slice-and-dice another zombie at E.

Oh right...hmm will stay at E, too then, and kill a zombie there.

I'll take PW, SS, HL and HT.

I'll move towards and then attack whichever zombies are closest.

Defintiely having IB in along with LA, BS, CF.

And for BS Berserker will use the added attack pool.

Rexx can Berserker get his attack from last turn if so he wants to go ahead and attack a Zombie at Barricade E for both.

Cloud- with Berserker going to Barricade E, that puts three on each of the nearest barricades and no room for you. Did you want to try moving North or South to attack?

San- a turn's worth to go North or South.

Instead of shooting, this turn Klez will try to reopen the gun case so that he can grab a second pistol.

Melis will continue attacking zombies through the barricade, blocking their hands when they try to claw at the boards and then punching one away.

Mors will spend both turns firing on Barricade A zombies. If Cloud moves North, Mors will go with him.

Corley shoots at Barricade F.

Sirin swings her fire northward at Barricade A with Mors.

Heph will snap a zombie's neck with a loud karate yell.

In that case North it is.

Evens at 3-3! Goes to you guys.

To speed things along, Cloud runs to the North to fight. Mors follows and kills a zombie on the first shot, misses on the second. Cloud uses both turns to kill zombies. Avatar totally fluffs his shot! But Sirin gets it. Leaves just one standing at A.

Burn gets his two kills at B. Ares gets his at C.

Klez gets a second pistol! Only two fresh clips comes with it this time.

Make sure you know where you guys are- San and Cass are at D, not E! They get their kills, though that leaves Fy with no target. On the other side, Berserker runs over and knifes a zombie. Melis and Heph kill more after him, leaving Bersy with a free action.

Hawk kills two, Corley kills two.

The zombies reinforce, but you're keeping them at bay.

--

ZOMBIE SIMULATION, Start of Turn 3

Warehouse- North

Mors 2 (MA11/G4): 3(1A)/0 CF KW DM ST LA SS BS HC HT JE SP PM [2/2]
Glock 17* (4/3)

Cloud 2 (MA12): 3/0 PW CF ST LA SS HC HL HT VG JE SP PM [6/6] (A)

Barricade A: 11

Barricade B: 15

Barricade C: 12

Zombies x3 (Barricade A)

Zombies x2 (Barricade B)

Zombies x3 (Barricade C)

Warehouse- Center

Ares 2 (MA6/G10): 3/0 PW HL CC EE LR BT 10B [8/8]
Glock 17* (2/3)

Burn 2 (G10): 0/0 KW HL CC EE LR 10B StS [8/8]
Glock 17* (2/3)

Hephaestus 2 (MA12): 4(1PR)/0 PW CF ST SE AL WW SC NO HL DM VG HT [3/3] (E)

Hawk 2 (MA8/G5): 3(M)/0 CF ST BS SE HC JE SP PM BB CC LR [2/2]
Glock 17* (6/6)

Sirin 2 (MA10/G5): 3(1A)/0 CF DM ST LA HL DM VG BB CC EE [4/4]
Glock 17* (2/3)

San 2 (MA13): 4(M 1PR)/0 PW CF ST BS HC AL WW SC NO HL VG IB [6/6] (D)
Knife*

Melis 2 (MA14): 3/0 CF DM ST LA SS SE HC HL HT VG LB [6/6] (E)

Klez 2 (MA4/G9): 3/0 KW HL BB CC EE LR BT [2/4]
Glock 17 x2* (4/6/5)

Berserker 1 (MA11): 3(M 1A)/0 CF ST SS BS SE LA AL WW NO DM HT IB [3/3] (E)
Knife*

Corley 2 (G8): 3(1A)/0 PW LA CC 10B LR BT StS [4/4]
Glock 17* (2/3)

Fyodor 1 (MA13): 4(1A 1PR)/0 PW DM CF ST LA SE WW NO HL HT DM PM [3/3] (D)

Avatar 2 (MA4/G9): 0/0 DM BS EE LR BT 10B StS [2/2]
Glock 17* (4/3)
Knife

Cassandra 2 (MA10): 4(1A)/0 PW CF ST LA SS BS AL WW NO HL HT IB [6/6] (D)
Knife*

Barricade D: 15

Barricade E: 15

Ammo Crate - Cost: 2

Zombies x2 (Barricade D)

Zombies x2 (Barricade E)

Warehouse- South

Barricade F: 10

Barricade G: 15

Door - Cost: 20

Zombies x3 (Barricade F)

Zombies x2 (Barricade G)

--

ZOMBIE THREAT LEVEL 1

Skill: 5, Damage: 1, Wounds Capacity: H1, C1, CC1, Speed: Half, Reinforce: 2

Avatar glares at his gun as the shot goes wild. "You bloody useless excuse for a gun!" he declares, before firing again.

Moar headshots at a Zombie by barricade A please.

San is going to move up to Barricade F, I think, this turn.

(also - my pool should be 14, not 13. I get a permanent +1 to my pool from my template, so my base before powers is 11, not 10.)

Hawk will go for a second pistol this turn.

I'll take out another 2 at B.
"They keep lining up and I'll keep shooting them."
Headshots. Again. Always.

Also where is our point tracker? I should have 8 points. 4 headshots=8 points right?