USH'S STAR WARS GAME- CAMPAIGN II EPISODE VI (LIGHT SIDE)- Missing Links

Started by Ushgarak173 pages

Going out west or east?

Andro, go east! I'm shooting west with my grenade launcher.

(East it is!)

2-6 is their initiative, and a big group rounds the northeast corner, bringing Vera and co under fire!##Then Vera and co arrive to the northern droids firing at Denz! I am afraid no Reflection chances came your way this turn, Vera, but it stays untapped for that and all the other attack plans go well! I couldn;t swap Bodyguard, Aurel- I don;t think you had it swapped in? It;s a mighty attack all around though.

Denz taps all-out in a psycho-kill manoeuvre that brings down four droids at Inner Northeast, though two live on in part form. Andro and Argo emerge just to the south a moment later! A bunch of droids to your south,. Andro...

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KAZAN COMMAND BUNKER, Start of Turn 23

Maintenance hub/i]

Rast (G9) 2(1A)/14 [DW OGu ES] [PS BL RI MM 10K] (Targeting Rifle) (inside maintenance tunnel)

[i]Outer side west corridor middle

Kazan droids (G6) x1

Way down to maintenance tunnels

Outer west-side droid entry point, south of Northwest corner

Kazan droid (G6) x2

Outer northwest corner

Kazan droids (G6) x8

Outer north-side droid entry point, east of Northwest corner

Kazan droids (G6) x2

Outer north connecting corridor

Clear

Inner southwest corner

Kazan droids (G6) x1

Inner west droid entry point and archway

Kazan droids (G6) x1

Inner northwest corner

Clear

Inner north t-junction (droid entry point)

Wentar (LS10) 3/51 [OGu BG RF] [BL FocGu] (7F)

Essalin (LS8): 3/39 [OGu] (6F)

Kazan droids (G6) x1

Inner northeast corner

Denz G7) 3/48 [OGu RF RI]] (6F) (Heavy Blaster)

Kazan droids (G6) x3

Droid upper half (G5) x1

Droid lower half (C5) x1

Droid head x2

Inner east droid entry point and archway

Andro (LS11): 3/39 [OGu RI CL6] [FGu PS] (2F)

Argo (LS8): 1 (2A)/22 [BGu] (4F)

Inner southwest corner

Kazan droids (G6) x4

Computer area (Base Centre)

Jelena (LS9) 1(2A)/40 [BGu BG] [OGu] (7F)

Xeth (HW8) 1(1PR)27 [CC ES BGu] [CQ PS CH CQ] (6F) (Heavy Sonic Blaster)

Outer north t-junction, centre of outer northern corridor

Vera (LS11) 2/23 [BL CH] (9F) [BGu RF CL4 OGu] (8F)

Gallagher (LS9) 1(2A)/27 [BGu CL2] (8F)

D'an (LS8) 1(2A)/30 [BGu] (7F)

Aurel (LS11) 3/15 [BGU CL CH] [BGu BG] (5F)

Kazan droids (G6) x3

Droid upper half (G5) x1

Droid lower half (G5) x1

Droid head x2

Outer north-side Droid entry point, west of Northeast corner

Kazan droids (G6) x3

Droid upper half (G5) x1

Outer northeast corner

Clear

Outer east-side droid entry point, north of bulkhead

Kazan droids (G6) x1

Outer east-side bulkhead (base entrance)

Kazan droids (G6) x1

Outer east-side droid entry point, south of bulkhead

Kazan droids (G6) x1

Outer southeast corner

Kazan droids (G6) x1

Outer south-side Droid entry point, west of southeast corner

Kazan droids (G6) x1

Outer south t-junction, centre of outer southern corridor

Clear

Outer south connecting corridor

Bukhead

Outer south-side droid entry point, east of Southwest corner

Kazan droids (G6) x1

Droid head

Outer southwest corner

Kazan droids (G6) x1

Droid head x1

Outer west-side droid entry point, north of Southwest corner

Total droid kills: 124

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Jelena- you think you can operate the system- what are you looking for?

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This turn done under conditions of fatigue, folks, so let me know if there are errors!

Rast is going to turn right and go north to turn off the droid entry point by Denzral.

Would Xeth firing his grenade launcher down the chute that Rast turned off do anything to hamper the fighting capability of the droids, or how fast they reinforce?

Otherwise I'm going to move east, then shoot into the inner southeast corner so that Andro can help Denzral without worrying about more droids.

Swap out Balanced Guard.

Gallagher, having exerted himself to save the others some hassle, aims a tired blow at one of the halved droids, trying to minimize the gunfire still coming in.

"What are we doing now, Master Vera?" Gallagher asks. "I'm a bit tired after completing our circuit around the base."

Jelena is going to look for the base's records, like a captain's log of sorts. She wants to see some of the last activities from when Darth Kazan was in the base, going back several thousand years. We need to find out where he sent the other half of the Scroll of Bandomino from here.

Originally posted by Bespin Bart
Would Xeth firing his grenade launcher down the chute that Rast turned off do anything to hamper the fighting capability of the droids, or how fast they reinforce?

Nah, you;d need something far larger to deal with the constantly self-repairing mass of droids. It would stop droids getting up that actual chute, but it';s been de-activated anyway.

So two grenade launchers, then...

Xeth will step into the hall behind Andro (moving east) and swing his grenade launcher south, to the right, and obliterate the droids flanking the Jedi and his Padawan.

"Go help Denzral," Xeth says. "I've got this."

Denz- you should bring in and tap Impervious to give yourself some added protection this turn, since you're defenseless otherwise.

Vera-Kin will swap out Block (should be tapped out) with Balanced Guard, and spend another point on Twirl as Vera-Kin jumps about cutting down droids with the Jedi Knights around her.

"We need to move into the inner section!" Vera-Kin says to Aurel and Gallagher. "There are too many out here for us to keep fighting, we need to regroup."

(Headed north to link up with Denz.)

4-5 keeps initiative with them.

This gives a huge burst of firepower at Vera's group as that large droid group advances and attacks and a growing group on the other side of them opens fire also.

Brave Denz, expended, is brought near his limit.

Rast gets up to the northern tunnel.

Jelena- you're on it! There are a ton of records, of course. Intelligence+Jedi Lore roll to know the dates you are looking for!

As Andro heads north, Xeth comes out and takes another grenade shot- not his best ever, but three kills is still good going.

KAZAN COMMAND BUNKER, Start of Turn 24

Maintenance north

Rast (G9) 2(1A)/14 [DW OGu ES] [PS BL RI MM 10K] (Targeting Rifle) (inside maintenance tunnel)

Outer side west corridor middle

Kazan droids (G6) x2

Way down to maintenance tunnels

Outer west-side droid entry point, south of Northwest corner

Clear

Outer northwest corner

Kazan droids (G6) x2

Outer north-side droid entry point, east of Northwest corner

Kazan droids (G6) x8

Outer north connecting corridor

Clear

Inner southwest corner

Kazan droids (G6) x1

Inner west droid entry point and archway

Kazan droids (G6) x3

Inner northwest corner

Clear

Inner north t-junction (droid entry point)

Wentar (LS10) 3/51 [OGu BG RF] [BL FocGu] (7F)

Essalin (LS8): 3/39 [OGu] (6F)

Kazan droids (G6) x1

Inner northeast corner

Denz G7) 3/54 [OGu RF RI]] (6F) (Heavy Blaster)

Andro (LS11): 3/39 [OGu RI CL3] [FGu PS] (2F)

Argo (LS8): 1 (2A)/25 [BGu] (4F)

Kazan droids (G6) x1

Droid upper half (G5) x2

Droid lower half (C5) x2

Droid head x2

Inner east droid entry point and archway

Xeth (HW8) 1(1PR)27 [CC ES BGu] [CQ PS CH CQ] (6F) (Heavy Sonic Blaster)

Inner southeast corner

Kazan droids (G6) x1

Computer area (Base Centre)

Jelena (LS9) 1(2A)/40 [BGu BG] [OGu] (7F)

Outer north t-junction, centre of outer northern corridor

Vera (LS11) 1(2A)/25 [BGu CH] (9F) [BL RF CL OGu] (7F)

Gallagher (LS9) 1/33 [CL] [BGu] (8F)

D'an (LS8) 1(2A)/35 [BGu] (7F)

Aurel (LS11) 3/22 [[CL CH] [BGu BG] (5F)

Droid lower half (G5) x3

Droid head x2

Outer north-side Droid entry point, west of Northeast corner

Kazan droids (G6) x4

Droid upper half (G5) x1

Outer northeast corner

Kazan droids (G6) x1

Outer east-side droid entry point, north of bulkhead

Kazan droids (G6) x2

Outer east-side bulkhead (base entrance)

Kazan droids (G6) x1

Outer east-side droid entry point, south of bulkhead

Kazan droids (G6) x1

Outer southeast corner

Kazan droids (G6) x1

Outer south-side Droid entry point, west of southeast corner

Clear

Outer south t-junction, centre of outer southern corridor

Clear

Outer south connecting corridor

Bukhead

Outer south-side droid entry point, east of Southwest corner

Kazan droids (G6) x2

Droid head

Outer southwest corner

Kazan droids (G6) x1

Droid head x1

Outer west-side droid entry point, north of Southwest corner

Total droid kills: 129

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Jelena- you think you can operate the system- what are you looking for?

-

Uhm, not having a PC meant I missed a lot, didn't I. Denz will- uh... die from the looks of it. Is there anywhere to retreat?

I think the group in the hall (Vera, Gal, D'an, Aurel) should all move south and just be okay with the reflex attacks from close combat droid legs. It won't be much damage compared to the group shooting at us.

That being said, Vera-Kin's move is to use Charge to kill the droid legs next to her then disengage to the south, into inner north t-junction.

Denz- bring in and tap Impervious, try to find cover, and swap out Orthodox Guard so that you can refresh it should the opportunity come. There's not really a retreat option here yet.

An Intelligence roll for Jelena? Consider it smoked! Jelena will make the roll and search for records lining up with those dates.

Rast will turn off the grav chute which puts droids by Wentar so that it stops.

From here can he go further north to the outer corridor?

No, the tunnel ends here.

Damn. I figured out what the diagonal smaller tunnels are for then.

After he turns this one off Rast will go back and then go northeast (to his back right if he's facing south?). He wants to turn off all the droid dispenser chutes that lead back to where we came in.

Yeah Gallagher will take his chances and move south with Vera-Kin.