2-6 is their initiative, and a big group rounds the northeast corner, bringing Vera and co under fire!##Then Vera and co arrive to the northern droids firing at Denz! I am afraid no Reflection chances came your way this turn, Vera, but it stays untapped for that and all the other attack plans go well! I couldn;t swap Bodyguard, Aurel- I don;t think you had it swapped in? It;s a mighty attack all around though.
Denz taps all-out in a psycho-kill manoeuvre that brings down four droids at Inner Northeast, though two live on in part form. Andro and Argo emerge just to the south a moment later! A bunch of droids to your south,. Andro...
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KAZAN COMMAND BUNKER, Start of Turn 23
Maintenance hub/i]
Rast (G9) 2(1A)/14 [DW OGu ES] [PS BL RI MM 10K] (Targeting Rifle) (inside maintenance tunnel)
[i]Outer side west corridor middle
Kazan droids (G6) x1
Way down to maintenance tunnels
Outer west-side droid entry point, south of Northwest corner
Kazan droid (G6) x2
Outer northwest corner
Kazan droids (G6) x8
Outer north-side droid entry point, east of Northwest corner
Kazan droids (G6) x2
Outer north connecting corridor
Clear
Inner southwest corner
Kazan droids (G6) x1
Inner west droid entry point and archway
Kazan droids (G6) x1
Inner northwest corner
Clear
Inner north t-junction (droid entry point)
Wentar (LS10) 3/51 [OGu BG RF] [BL FocGu] (7F)
Essalin (LS8): 3/39 [OGu] (6F)
Kazan droids (G6) x1
Inner northeast corner
Denz G7) 3/48 [OGu RF RI]] (6F) (Heavy Blaster)
Kazan droids (G6) x3
Droid upper half (G5) x1
Droid lower half (C5) x1
Droid head x2
Inner east droid entry point and archway
Andro (LS11): 3/39 [OGu RI CL6] [FGu PS] (2F)
Argo (LS8): 1 (2A)/22 [BGu] (4F)
Inner southwest corner
Kazan droids (G6) x4
Computer area (Base Centre)
Jelena (LS9) 1(2A)/40 [BGu BG] [OGu] (7F)
Xeth (HW8) 1(1PR)27 [CC ES BGu] [CQ PS CH CQ] (6F) (Heavy Sonic Blaster)
Outer north t-junction, centre of outer northern corridor
Vera (LS11) 2/23 [BL CH] (9F) [BGu RF CL4 OGu] (8F)
Gallagher (LS9) 1(2A)/27 [BGu CL2] (8F)
D'an (LS8) 1(2A)/30 [BGu] (7F)
Aurel (LS11) 3/15 [BGU CL CH] [BGu BG] (5F)
Kazan droids (G6) x3
Droid upper half (G5) x1
Droid lower half (G5) x1
Droid head x2
Outer north-side Droid entry point, west of Northeast corner
Kazan droids (G6) x3
Droid upper half (G5) x1
Outer northeast corner
Clear
Outer east-side droid entry point, north of bulkhead
Kazan droids (G6) x1
Outer east-side bulkhead (base entrance)
Kazan droids (G6) x1
Outer east-side droid entry point, south of bulkhead
Kazan droids (G6) x1
Outer southeast corner
Kazan droids (G6) x1
Outer south-side Droid entry point, west of southeast corner
Kazan droids (G6) x1
Outer south t-junction, centre of outer southern corridor
Clear
Outer south connecting corridor
Bukhead
Outer south-side droid entry point, east of Southwest corner
Kazan droids (G6) x1
Droid head
Outer southwest corner
Kazan droids (G6) x1
Droid head x1
Outer west-side droid entry point, north of Southwest corner
Total droid kills: 124
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Jelena- you think you can operate the system- what are you looking for?
-
This turn done under conditions of fatigue, folks, so let me know if there are errors!
Would Xeth firing his grenade launcher down the chute that Rast turned off do anything to hamper the fighting capability of the droids, or how fast they reinforce?
Otherwise I'm going to move east, then shoot into the inner southeast corner so that Andro can help Denzral without worrying about more droids.
Swap out Balanced Guard.
Gallagher, having exerted himself to save the others some hassle, aims a tired blow at one of the halved droids, trying to minimize the gunfire still coming in.
"What are we doing now, Master Vera?" Gallagher asks. "I'm a bit tired after completing our circuit around the base."
Originally posted by Bespin Bart
Would Xeth firing his grenade launcher down the chute that Rast turned off do anything to hamper the fighting capability of the droids, or how fast they reinforce?
Nah, you;d need something far larger to deal with the constantly self-repairing mass of droids. It would stop droids getting up that actual chute, but it';s been de-activated anyway.
Denz- you should bring in and tap Impervious to give yourself some added protection this turn, since you're defenseless otherwise.
Vera-Kin will swap out Block (should be tapped out) with Balanced Guard, and spend another point on Twirl as Vera-Kin jumps about cutting down droids with the Jedi Knights around her.
"We need to move into the inner section!" Vera-Kin says to Aurel and Gallagher. "There are too many out here for us to keep fighting, we need to regroup."
4-5 keeps initiative with them.
This gives a huge burst of firepower at Vera's group as that large droid group advances and attacks and a growing group on the other side of them opens fire also.
Brave Denz, expended, is brought near his limit.
Rast gets up to the northern tunnel.
Jelena- you're on it! There are a ton of records, of course. Intelligence+Jedi Lore roll to know the dates you are looking for!
As Andro heads north, Xeth comes out and takes another grenade shot- not his best ever, but three kills is still good going.
KAZAN COMMAND BUNKER, Start of Turn 24
Maintenance north
Rast (G9) 2(1A)/14 [DW OGu ES] [PS BL RI MM 10K] (Targeting Rifle) (inside maintenance tunnel)
Outer side west corridor middle
Kazan droids (G6) x2
Way down to maintenance tunnels
Outer west-side droid entry point, south of Northwest corner
Clear
Outer northwest corner
Kazan droids (G6) x2
Outer north-side droid entry point, east of Northwest corner
Kazan droids (G6) x8
Outer north connecting corridor
Clear
Inner southwest corner
Kazan droids (G6) x1
Inner west droid entry point and archway
Kazan droids (G6) x3
Inner northwest corner
Clear
Inner north t-junction (droid entry point)
Wentar (LS10) 3/51 [OGu BG RF] [BL FocGu] (7F)
Essalin (LS8): 3/39 [OGu] (6F)
Kazan droids (G6) x1
Inner northeast corner
Denz G7) 3/54 [OGu RF RI]] (6F) (Heavy Blaster)
Andro (LS11): 3/39 [OGu RI CL3] [FGu PS] (2F)
Argo (LS8): 1 (2A)/25 [BGu] (4F)
Kazan droids (G6) x1
Droid upper half (G5) x2
Droid lower half (C5) x2
Droid head x2
Inner east droid entry point and archway
Xeth (HW8) 1(1PR)27 [CC ES BGu] [CQ PS CH CQ] (6F) (Heavy Sonic Blaster)
Inner southeast corner
Kazan droids (G6) x1
Computer area (Base Centre)
Jelena (LS9) 1(2A)/40 [BGu BG] [OGu] (7F)
Outer north t-junction, centre of outer northern corridor
Vera (LS11) 1(2A)/25 [BGu CH] (9F) [BL RF CL OGu] (7F)
Gallagher (LS9) 1/33 [CL] [BGu] (8F)
D'an (LS8) 1(2A)/35 [BGu] (7F)
Aurel (LS11) 3/22 [[CL CH] [BGu BG] (5F)
Droid lower half (G5) x3
Droid head x2
Outer north-side Droid entry point, west of Northeast corner
Kazan droids (G6) x4
Droid upper half (G5) x1
Outer northeast corner
Kazan droids (G6) x1
Outer east-side droid entry point, north of bulkhead
Kazan droids (G6) x2
Outer east-side bulkhead (base entrance)
Kazan droids (G6) x1
Outer east-side droid entry point, south of bulkhead
Kazan droids (G6) x1
Outer southeast corner
Kazan droids (G6) x1
Outer south-side Droid entry point, west of southeast corner
Clear
Outer south t-junction, centre of outer southern corridor
Clear
Outer south connecting corridor
Bukhead
Outer south-side droid entry point, east of Southwest corner
Kazan droids (G6) x2
Droid head
Outer southwest corner
Kazan droids (G6) x1
Droid head x1
Outer west-side droid entry point, north of Southwest corner
Total droid kills: 129
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Jelena- you think you can operate the system- what are you looking for?
-
I think the group in the hall (Vera, Gal, D'an, Aurel) should all move south and just be okay with the reflex attacks from close combat droid legs. It won't be much damage compared to the group shooting at us.
That being said, Vera-Kin's move is to use Charge to kill the droid legs next to her then disengage to the south, into inner north t-junction.
Denz- bring in and tap Impervious, try to find cover, and swap out Orthodox Guard so that you can refresh it should the opportunity come. There's not really a retreat option here yet.