SHIP PASSENGERS
Palladin- Galder*, Rand
New Beginning- Xavier*, Rianna, Dak, Gallador*, Vic, Con
Azarl's ship- Azarl*, Relle
(Dak, let me know if you want to take Black Dawn; I'm guessing Gallador could drive it. Might not be necessary.)
WEAPONS
Galder- Arm gun, arm knife
Relle- Pistols
Rand- Lightsaber, Gallador's saber
Rianna- Lightsabers
Dak- Lightsabers, Galder's lightsabers
Azarl- None
Con- Pistol, Lightsaber
Gallador- None
Vic- None*
Xavier- None*
I don't know that Vic has Intrusion. Can I get a volunteer for his lightsaber and Xavier's? Otherwise they will be left aboard Xavier's ship, per my orders. I don't want any exposures.
Also if you're going to carry a gun, probably shouldn't carry a saber. It might draw attention to the fact that you're armed.
In fact, what's the casino's policy on guns again? The others may have asked but I didn't see it for myself (since Rand doesn't have guns).
Off, then to Robine! The Golden World, with a golden sky and golden cities to match! The glittering centre o the galaxy for many sectors around, where dreams are made (and quite often broken). The rich, the privileged, the self-made man and the crime lord all socialise openly here, putting it right on the hazy line between acceptability and the underworld.
Welcome back to the Republic! You aren't intercepted en-route, so you may set your ships down at the starport (lots of gold colouring around there, too). What's the plan?
Originally posted by UshgarakTo get some gold and make a nice shiny golden suit!
Off, then to Robine! The Golden World, with a golden sky and golden cities to match! The glittering centre o the galaxy for many sectors around, where dreams are made (and quite often broken). The rich, the privileged, the self-made man and the crime lord all socialise openly here, putting it right on the hazy line between acceptability and the underworld.Welcome back to the Republic! You aren't intercepted en-route, so you may set your ships down at the starport (lots of gold colouring around there, too). What's the plan?
Rand is going to play himself off as a businessman, maybe a private investor. He certainly has the demeanor and skills for acting as such, but not the garb. Could they find somewhere to buy suits to wear into the casino? Or take them...
Rand also wants to look into getting a speeder for Galder to drive, so that Galder can play the bodyguard-chauffeur.
Rianna can be his consort.
Azarl and Gallador can come up with their plans, unless they want me to do so.
Originally posted by HereticalDruidI don't know about that cover. Are you a rich displaced refugee, and if so why were you displaced and need money to begin with to get back?
I guess Azarl will be a displaced refugee, coming to raise money so he can return to his homeworld. Whomever else is with me can be my bodyguards and consorts too, if that is what we're going with. I think Relle mentioned being in my group. I don't know who else.Azarl will want a speeder too.
If you're not rich why do you have bodyguards and consorts and how can you afford them?
Originally posted by Newjak
I don't know about that cover. Are you a rich displaced refugee, and if so why were you displaced and need money to begin with to get back?If you're not rich why do you have bodyguards and consorts and how can you afford them?
Well, he may be rich but not rich enough to get back his homeworld?
Who can join with me? Xavier and Con maybe?
Ush, can Gallador pretend to be a member of criminal organization, like Serpent or Hutts (maybe a bit smaller one), looking for "business" opportunities in hazard area? Gallador will try to sense with force and mundane skills for young and gifted mind among the gamblers (maybe there is a woman who wants to show these sexist men that she is a better gamber than they are) and tell him/her (not at first, first he will just present himself as talent hunter) that his organization is looking for young and gifted people to pull a heist over Marik, who sleighted his organization.
Yes, someone who has a grudge against Marik would be the best.
We will have a speeder and while Gallador is looking for a gambler, Xavier and Con should try to get a look at a local security around the car park.
Well, that's certainly a track you can try. So it is list time again- I need to know precisely who is doing what in which role.
If you all hire speeders it will cut into your available cash.
Incidentally, you have not actually finalised an escape plan yet, which could be fatal. Actually I am willing to kill characters here if you fail t have an escape route sorted after so much advanced warning.
I thought we had assembled an escape plan... I'll look back over it.
I'm actually considering letting Azarl take Rianna, as Rianna has Lying where Azarl does not now.
So if everyone is okay with this, we'll proceed:
Rand is a private investor looking to make business exchanges with Merik while turning a quick profit. Galder is his bodyguard. Relle is his consort. Vic can be a business associate if he so chooses.
Azarl is a displaced refugee(?) trying to raise funds to hire an army (which might need work, Azarl). Rianna can be his representative or translator and fib for him. Dak can be his bodyguard.
Gallador is a criminal from some syndicate who has 'business' with Merik, acting as a talent seeker for his employers. Con can be a fellow agent, while Xavier is his bodyguard.
We may also need to divide up who is carrying whose equipment, since we are splitting into groups. For example, Dak currently has Galder's lightsabers.
So we decided that once we make it up to Merik, we will kill him and anyone up there but not get into a prolonged fight.
We descend the tower on the inside and avoid security as much as possible. I don't know how feasible it would be to wreck the security in advance; I think we established that the controls would be on the top floor with Merik. But wrecking them would make it easier to leave. If we cannot, we can avoid the security measures by taking the lift shafts (or the lifts themselves, if we can hack into them).
Once we reach the car park, we bust out of there by wrecking whatever security is stopping us. I wanted a team to hold it but I got no input on that so far. That way it would be ready for us when we reach the park, instead of getting there all together and having to start breaking out.
Then we get to the starport and return to our ships and get out of here.
Is there something I'm missing or is that too rough of a plan, Ush?