USH'S STAR WARS GAME- CAMPAIGN II EPISODE VI (DARK SIDE)- Enemy

Started by Newjak227 pages

And I wanted to do something silly and reckless!
There goes that idea 😛

Back to the drawing board!

Seriously why did I not bring Trax!?!?!

Shoot, I was hoping I wouldn't need to tap BGB to take care of him.

Swap BGB for GS, Relle swings her guns around and guns down a security guard by Agent Nielsen, taking some heat off of Rand and Gallador.

Well until a better entry plan can be made Xavier will continue to do what he did last turn!

I take it these ships don't have an autohover? 😛

Rand keeps slashing relentlessly at the last Osokan, hoping he can cut his way free with this surge of rage. His overcoat billows behind him as he drives the Osokan back, his lightsaber flashing and sparking against the Osokan's whip, pulling in strength from the Dark Side of the Force, showing his power as a Master.

(Maybe if I put enough damage in, Gallador could kill both Osokans with Cleave...)

Galder drops in and performs his bombardment, letting loose another torpedo and marring the golden city around the casino with flames and smoke.

How long until the Bureau cruiser locks onto our transponders?

Xavier - I don't think we're going to be able to get in on the action without staying our ships. They need to get the shield down or this isn't happening.

But..death carnage destruction on a personal level these are things Xavier does so well 🙁

EDIT: Also I have been re-reading the previous Darkie games and it nice to see we can still mess up so awesomely. I reread Newhaven and our escape from Emperor Rivas

Originally posted by General Zink
Rand keeps slashing relentlessly at the last Osokan, hoping he can cut his way free with this surge of rage. His overcoat billows behind him as he drives the Osokan back, his lightsaber flashing and sparking against the Osokan's whip, pulling in strength from the Dark Side of the Force, showing his power as a Master.

(Maybe if I put enough damage in, Gallador could kill both Osokans with Cleave...)

They aren't mooks.

Only atmospheric vessels are designed to hover, auto or otherwise.

Don't forget your refresh, guys!

I did not even see it!

Refresh Focused Guard and Orthodox Guard.

Rand will bring in Focused Guard and tap it while attacking his Osokan and fending off all other attacks.

Oh hey Refresh!

Relle will refresh Orthodox Guard and Riposte, swap in Gunslinger for Both Guns Blazing.

Instead of shooting a mook, Relle will stay in cover and tap Gunslinger and Eagle Eye in a shot on Gallador's Osokan.

Azarl keeps the Spearhead spinning. 1 point to Manuever, 5 dice to shooting up the scenery.

Taking inspiration from Rand, Gallador goes on despite injuries, letting the Force guide him.

I will refresh OG and D&W and attack my Osokan with lightsaber, tapping Cleave if applicable.

How close does Gallador sense other enemies?

Can he sense Merik?

(Crossing my fingers for you guys, this is going to get close!)

Sorry for the lateness; term's starting up again.

Some good rolling by Relle gets doubled by her Eagle Eye tap, which means Gallador is able to bring his Osokan down just before its regen would have kicked in! She gets shot by that Agent again, though, and her cover has been blown away.

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CASINO ENGAGEMENT, Start of Turn 17

North Area, west section

Clear

North Area, centre section

Relle (G8) 1/46 [GS EE FE] [OGu GS EE DW SF RI FA MA DU BGB] (0F) (Light Pistols) (Neuropenalty 2)

Casino Security (G6) x3

North Area, east section

Rand (LS10) 1/48 [RF FocGu] [OGu FocGu CL DW] (0F)
(Neuropenalty 4)

Gallador (LS8) 1/44 [CL] [DW [OGu] (0F)
(Neuropenalty 2+)

Osokan D (NW9) [DW FB]: 19 (Engaged with Rand)

(Stairs down)

South area, west section

Agent Ezra (G8): 0

(Stairs up)

South Area, centre section

Clear

South Area, east section

Casino Security (G6) x2

Agent Nielsen (G8): 0

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It'll take a few minutes for the incoming Osokans to get upstairs, Gallador- you should have time. Merik is somewhere above; you;re not in a good position to get a better reading than that.

A good round for the space boys as the guns roll pretty darn badly; enemy fire is decreasing.

You would call the transponder lock 'imminent', Galder. You've lost the surprise strike.

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CASINO DEFENCES ENGAGEMENT

The New Beginning: 163 P: 6

Paladin: 41 P: 7

Spearhead: 34 P: 6

Casino defences firing: 12

Casino defences suppression level: 83

Any way for Azarl to still take on extra shooters?

Galder puts one point into his defensive flying but primarily focuses on blasting down on the turbolasers, switching back to his cannons and unleashing a flood of lasers.

With only one Osokan remaining, Rand keeps up his assault on the beast, delivering another firm slash to finish it off and free him from the grapple.

(Relle should help me finish off the Osokan, Gallador should attack the mooks with Cleave, and then we finish off the Agents!)

Oh, and swap Focused Guard for Orthodox Guard and tap in my attack and defense.

Yeah!

Relle drops the pistols and jumps toward the Osokan attacking Rand, snapping her lightsaber out in midair and slicing into it.

Swap EE for OGu.

Reacting to Rand's gestures, Gallador jumps to finish the security force in North centre area. He will tap Cleave if it helps to finish them.

One point into Maneuver, Azarl shoots and shoots and shoots.

I wouldn't mind taking an extra shooter off of Xavier if I can.