I'll take the extra attack. Two into Maneuverability.
Azarl zips around the aerial battlefield, drawing attention from the turbolasers to pull their targeting locks off of Galder as he arranges another bombardment and Xavier who flies a giant sitting duck.
(Xavier we should invest in some Pilot stuff after this)
The cruiser is still broadcasting that distress signal- a huge time issue for you guys! Depends how close any further backup is.
They are also beginning a transponder lock.
There is no decent landing point at the tower so you would have to go in from the bottom- where you just saw another few squads of Osokans enter.
Megalomania price? Hmm... I guess we will wait and see.
Rand will untap Orthodox Guard and Reflection and immediately tap them both while attacking Osokan D, suddenly summoning strength from the Dark Side to land a vicious strike on the Osokan while reflecting away incoming laser blasts from the remaining security.
Originally posted by REXXXXWe will have to see if Xavier's conscience kicks in at this moment.
Rand, always facing consequences near the ends of fights!I'm hoping the tower team doesn't get shot up, then, because we don't have much of a way to save you.
Probably not.
Ush is there a safe place to hover near the top? Someone could go in from the top if they aren't getting fired at. Or use a lightsaber to make a side entrance?
Also Xavier will relay the information to the guys inside that more Osokans have entered the building.
As for hovering I was thinking that if two people were running interference and we disabled enough of the defenses we could find a place to hover Xavier ship then he could use his lightsaber to create an entrance into the building so he could go in and help. Preferably to the top so that he could possibly find the controls for the defenses.
And the Force stays with you guys- it must be a very patient concept- as you get a refresh this round!
A desperately firing Relle finally brings down that darn Osokan, unloading both barrels into her target over and over and over.
Gallador is sorely pressed, but Rand's power comes to Gallador's rescue as the terrified guards fire at him, which is pretty foolish as it gets a bunch of them killed as a by-rights-should-be-dead Rand goes on a brief, unstoppable rampage!
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CASINO ENGAGEMENT, Start of Turn 16
North Area, west section
Clear
North Area, centre section
Relle (G8) 1/42 [BGB EE FE] [OGu GS EE DW SF RI FA MA DU] (0F) (Light Pistols) (Neuropenalty 2)
Casino Security (G6) x3
North Area, east section
Rand (LS10) 1/48 [RF] [OGu FocGu CL DW] (0F)
(Neuropenalty 4)
Gallador (LS8) 1/44 [CL] [DW OGu] (0F)
(Neuropenalty 2+)
Osokan B (NW9) [DW FB]: 19 (Engaged with Gallador)
Osokan D (NW9) [DW FB]: 11 (Engaged with Rand)
(Stairs down)
South area, west section
Agent Ezra (G8): 0
(Stairs up)
South Area, centre section
Clear
South Area, east section
Casino Security (G6) x2
Agent Nielsen (G8): 0
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Meanwhile, I think we can safely assume that Eller is not a pilot.
Azarl keeps himself safe as Galder lines up on a new attack run. Xavier keeps himself safe as well, though does not hit a thing.
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CASINO DEFENCES ENGAGEMENT
The New Beginning: 163 P: 6
Paladin: 41 P: 7
Spearhead: 34 P: 6
Casino defences firing: 13
Casino defences suppression level: 69