USH'S STAR WARS GAME- CAMPAIGN II EPISODE VI (DARK SIDE)- Enemy

Started by Ushgarak227 pages

I guess we depend on Gallador at this point.

At least we got something out of all this.

After this, do we need to take down the Bureau cruiser? They've already got our transponders, I feel like it would just be spiteful rather than useful.

A decision on the bureau cruiser is needed. They probably have your transponders indeed, but you can slow things down by crippling it. Or decide it;s not worth the risk and hightailing it out ASAP.

Xavier will open the hatch for Relle.

"Welcome aboard I hope the accommodations here on Xavier's pleasure cruise are to your liking Madame Relle. We will began departure procedures as soon as our final guests have arrived."

Can Xavier open up the cargo bay doors to let them in? If so he will.

What exactly depends on Gallador - he is just going towards Xavier?

You need a plan to get from car to ship- as right now you arte just going to ram or fly past it.

That means hovering still, Xavier (there's no way you can hold this ship steady in flight in atmosphere with the bay open). You;d take more hits.

What about just slowing the hovercar near the ship and just jumping at it?

The hovercar is too big to just fit at the ship?

I was thinking we'd jump out over the ship. Xavier may have to weather those hits.

As for the Bureau cruiser, it depends on how sturdy and protected that thing is...

The cargo hatch isn't designed to take something of that size.

Slowing is risky- Xavier is under fire.

Something I'm sure Galder and Azarl couldn't help with tremendously, if they make a quick run on the guns. Too many guns still active.

I meant slowing our vehicle - how fast is Xavier currently moving?

Ush if we manage to down the cruiser would that protect our Transponder codes?

Originally posted by Lord Melkor
I meant slowing our vehicle - how fast is Xavier currently moving?

I know- and if you slow to match a slow Xavier, a single hit from those ground guns would obliterate you. He's moving 'reasonably' fast right now.

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As for the codes- depends if they've been able to broadcast far yet.

Could Xavier use his Fix-It skill to try and pick up on their signal. See if they've been broadcasting?

You don't need Fix-It for that- they've been broadcasting a distress signal for ages.

Can I pick up incoming signals to see how much time we have before backup arrives?

also anyway rose if they already sent out our codes?

Trying to single out incoming comms to a single receiver is much more complex; you're not in a position to do it.

Nor are you actually tapping the line- you just know an emergency frequency when you se one in use.

Could we just try jumping? Propably very difficult for Rand especially.

Does going higher in the air make things any easier?

Nope, no easier. Jumping is an option but it's a tricky one.

Could we fly away from the guns and try at a safer location?