Big gun activates a stim pack to gain Celerity (act first) for the round. With this, he brings down Xavier.
Azarl scores a big hit on Gun guy, but staffy runs back into the fight with a Focussed Blow tap that powers through Azarl's guard and, with a double 6 rolled (that he entirely failed to roll against Xavier at any point), stuns him.
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Dak- a trap indeed, as the four heavy auto-turrets that have been set up facing the entrance blast at you as you, and you aren't big on ranged defence right now. You score a reasonable hit on him; his attack back is not his best, but each fixed gun rolls a successes and starts to tear the hell out you- suddenly your world is a torrent of blaster bolts that nearly kill you on the spot.
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Galder goes crazy mental and downs five Epireans i one- two more than were actually attacking him, but a move like that deserves some leeway.
Vic is not actually next to a droideka- he was bombarding one at range before. I'll hold his action (you can do more than just call out, Vic). He kills an Epirean on the defensive as it misses him.
Cancelling Gallador's strike- it won't do anything during an OGu tap- and he kills the Epireans attacking him this turn and avoids a driodeka; he destroys the one that Vic damaged earlier.
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Rianna: 34
Relle: 27
Azarl: 26
Staffy: 50
Big Gun: 62
Dak: 45
Hacker: 24
Gallador: 50
Galder: 52
Vic: 53 (one turn behind)
Firak's men remaining: 0
Ogros' men remaining: 22
Front droidekas: 2 (0)
Rear droidekas: 7 (0)
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Galder- just throwing it out there like I did for Gallador earlier... you just carved enough of a path there to get a straight escape run going, if you want. Gallador has been crowded in by others already.
(Seven successes btw- not as effective when used with a Twirl)