Smasandian
Smell the Ashes
Good article. I believe that criticism for Bioware and their endings is because they are so good at creating worlds and narrative throughout the game. I also believe that people will rarely ever be happy with thier endings because deep down, people have an idea what they want.
Unlike the ending of Halo 2, which the narrative you had no control over, Bioware lets you influence major sections of the story which creates an expectation on how the story gets completed.
This isn't to say DA3 didn't do well at the end but it wasn't as bad as other endings in other games. I rather have DA3 ending then MSG4 1.5 hour marathon.
Overall, fantastic game. I just liked the first game better. The writer nailed it on the difference between DAO and DA3. DA0 was brilliant but it was first game so it had a chance to weave the story around the mythology of the world. DA3 is the 4th game in the series and didn't have that luxury.
When I look back, I can understand the criticism this game might have. The sidequests were not always fantastic and there was a lot of padding but it also fantastic areas to explore.
In the end, I will always believe KOTOR and Dragon Age have the best unique sidequests in Bioware history.