Originally posted by KingD19
If I had the money, I'd get it for PC just for the massive amount of mods and new stories I know the DA community will generate.
I'm hoping that I've built a PC by then; I just need to pay off some debts first.
Originally posted by Nephthys
If the Warden and Hawke came back, how plausible do you think transferring their physical appearance over would be? Or even just pulling up a character creation on their introduction?
mass effect managed it, so I think the framework is already in existence. They'd just have to make it work for DA. I mean, the save files for Dragon Age (on PC at least), actually have the character model details saved in the das files.
Originally posted by quanchi112
I agree.
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For me part 1 was my absolute favorite video game of all time. Part 2 was a huge and utter disappointment with the expectations from playing Origins. I just hope they can get close to part 1. I'm not even hoping for part 1 glory as I realize how high on my mountain that is but still don't want another part two type letdown.
The Grey Wardens were the shit. I am glad about the storyline part 3 has from the onset. I want more Geey Warden action but not to the level of part 1. To be great again they don't need to rehash part 1. Make it different and exciting.
Yeah. I have a laptop that can barely run SWTOR right now. So I'd need a mighty strong one to run Frostbite 3. But if I can come into enough money to make a decent gaming PC, I'll definitely do so.
And like -Pr- said, it's possible. The only snag might be switching over to the Frostbite graphics engine which is very different from the previous ones. But they've got until around this time next year to make it happen. I'm sure they can.
Also, interesting note on the Frostbite Engine, the Game Informer piece said since that engine is so good with destruction, they're adding elements like destructive environments(blow up a bridge to weaken an enemy or keep them from coming after you, etc..) but also they're focusing on the inverse as well. You might come across a ruined castle, and with the right resources you can rebuild it to serve as an Inquisition outpost or something.
To be honest, I actually felt like my choices had weight, even when they really didn't. Towing the line with the Qunari, for example. Or trying to appease the Mages and Templars. Yes, you don't have any real power over the over-arching events, but you still felt like you were part of them, like you were involved in them.
I know people rag on it, but I honestly think DA2, at least writing wise, was a step up from the first game.
I felt like the chocies when made were fvcking wonderful. Your Warden could be a martyr, or you have sex with Morrigan to save you, or you could be the king of Ferelden or you give that up to Alistair or you can tell him to go drunk in a bar every night for the rest of his life.
Then when you play DA2 you get like one cutscene explaining what happened. Now that there's a canon even more choices are rendering useless. I'll give it a fair chance but I'm not holding on hope. BioWare is usually quite rigid on every game they have.
DA2 had a good story but that's the only reason why it's playable. Skyrim's the opposite. The story is quite bland but everything else was so amazing that it made the average gamer really into dragons and fantasy mythos. I can't find 5 people IRL that are as big DA fans.
There is really so much potential in all of BioWare's IPs but it's really coming up short which is a shame.
Originally posted by -Pr-
To be honest, I actually felt like my choices had weight, even when they really didn't. Towing the line with the Qunari, for example. Or trying to appease the Mages and Templars. Yes, you don't have any real power over the over-arching events, but you still felt like you were part of them, like you were involved in them.I know people rag on it, but I honestly think DA2, at least writing wise, was a step up from the first game.
It was. A huge step up IMO. It had well developed characters and an original storyline. The choices also weren't as black and white as DA2 making the choices actually difficult.
Sadly, aside from the writing, DA2 was awful. It had horrible level design and terrible combat mechanics.
Zane's butthurt2strong over DA2 sucking.
Originally posted by ares834
It was. A huge step up IMO. It had well developed characters and an original storyline. The choices also weren't as black and white as DA2 making the choices actually difficult.Sadly, aside from the writing, DA2 was awful. It had horrible level design and terrible combat mechanics.
I didn't mind the design of Kirkwall so much; I just hated that it was severely repetitive in its use of environments, and that it lacked a certain graphical polish when it came to the environments.
I honestly, looking at it now, feel like the combat was a step forward, even with its faults, and I hope they bring forward the positives of it, while leaving the negatives.
So, the lady who was lead writer on DA2, Jennifer Hepler, has quit Bioware. She says she did it for family reasons, but apparently she had gotten death threats in the past over articles she'd been referenced in, and the disappointment people had in DA2.
It's no excuse, but at the same time, Dragon Age 2 is not a bad game by any means imo. People (even myself at one point) are imo overreacting when they slam the game as being a piece of shit.
In all honesty, I disagree with most of what she said as regards content in games, but the way people act towards her is just... Yeah.
I hope this won't affect the game too badly either; DA: I, even with the early worries (and the comments about Anders) is still shaping up to be a really good game, I think.
What I've learned is that people in large numbers tend to devolve into brutes. The guy who basically oversees multiplayer in Call of Duty Black Ops 2 has gotten thousands of death threats on simply nerfing 2 bolt action sniper rifles that have cut down on quickscoping. He actually has to have body guards for himself and his family.