Dragon Age 3

Started by -Pr-38 pages

Which is, of course, retarded that something like that is necessary.

Very small people take something like COD that seriously.

Video about combat, including some early gameplay:

http://www.gameinformer.com/b/features/archive/2013/08/16/combat-of-dragon-age-inquisition.aspx

I thought the Warrior in the pointy hood was a Qunari at first. And I was like, REJOICE!!!! THE QUN HAS SHOWN IT'S POWER!

😂

Oh lawd: https://twitter.com/BioMarkDarrah/status/364864515717873665

If that's true... ****.

Well great thing about a game of choice. Canon is what you make it in your own game. Because my Shepard sure as Hell wasn't a white guy(since I'm black in real life) I never would have expected the Origins one to be the canon way of things(except dying as a Warden, I figured that) But the human playtrhough seemed so sure. Since Loghain was the main bad guy and directly responsible for the bad stuff you went through in the Human Noble campaign.

Dragon Age 2...I had a feeling Mage Hawke was canon since the commercial was him as a mage, and he looked so badass as a mage.

Originally posted by KingD19
What I've learned is that people in large numbers tend to devolve into brutes. The guy who basically oversees multiplayer in Call of Duty Black Ops 2 has gotten thousands of death threats on simply nerfing 2 bolt action sniper rifles that have cut down on quickscoping. He actually has to have body guards for himself and his family.
Yeah, people really overreact to this kind of stuff. I'd say though for the most part that is a very tiny number of lunatics who threaten the game designers. But still if you get one threat and you believe it could be a possibility one must take precautions.

It's a very small percentage. Like 1/10th of 1%. But considering how many people that is, it's still a really big number.

Why did they have to pick the worst damn origin......

Originally posted by KingD19
It's a very small percentage. Like 1/10th of 1%. But considering how many people that is, it's still a really big number.
Anything great or this widely loved by gamers will definitely attract some lunatics.

Originally posted by KingD19
What I've learned is that people in large numbers tend to devolve into brutes. The guy who basically oversees multiplayer in Call of Duty Black Ops 2 has gotten thousands of death threats on simply nerfing 2 bolt action sniper rifles that have cut down on quickscoping. He actually has to have body guards for himself and his family.

Speaking of.....

haermm @ the story.

The internet is insane.

...Yup.

YouTube video

YouTube video

YouTube video

YouTube video

Ok, I'm pretty excited about this game now.

Use of environments has long been a weakness of BioWare. It looks promising so maybe they're trying to learn from their mistakes.

Personally I'm really looking forward to playing as a female Qunari mage.

Originally posted by Based
Use of environments has long been a weakness of BioWare. It looks promising so maybe they're trying to learn from their mistakes.

the only time ive ever felt that way was in DA2. Otherwise, to me Bioware has always had solid, and at times exceptional level design.

Originally posted by Nephthys
Personally I'm really looking forward to playing as a female Qunari mage.

I'm amazed they'd even allow that.

Everybody was raging for it, but yeah from an in game standpoint, not only a female, but a female Qunari mage would cause a crazy amount of anger from the Qunari populace. But that might be a super interesting story point.

Also, am I the only one hoping for a return of Finishing Blows? I used to love those in DA😮.

Yeah, I missed those too in DA2.

I just sat and watched those three videos Nephthys posted. Have to say... I'm sold. I'll be preordering. The game looks amazing.

Originally posted by -Pr-
the only time ive ever felt that way was in DA2. Otherwise, to me Bioware has always had solid, and at times exceptional level design.

Mass Effect 1 was great even if the environments got bland and reused. But the attempt was there, especially in the Citadel. Then it just get progressively worse as technology improves..

The Citadel keeps shrinking down in size and the possibility of exploration also decreases. You could go to any planet and land in ME1. You can go to like 3 planets in ME2 and land. You can go to like 1 planet during a specific arc and land in ME3 then you lose access.

I'm not going to bust them on KOTOR, but yeah KOTOR was pretty bad in their exploration and scale of environments. But that's a minor nitpick on an otherwise great game.

Due to narrative concerns BioWare seems to abhor player freedom. In some cases obviously BioWare needs to have a hard stance but at times it's ridiculous like in DA2.

Skyrim was a much, much, much greater hit not because it's story trumped DA, but it offers freedom and customization coupled with a decent story. Endless content too.

Obviously trying to be Skyrim would fail but they need to accept that actually devolving on this aspect is only hurting them. WHich I think they have somewhat accepted especially since they've mentioned being akin to Skyrim especially since it kicked their ass.