Originally posted by Smasandian
Bioware games are never about player freedom. If you expect that then you never going to like them.Comparing Bioware games to Bethesda is not right. Both companies try to do something completely different with their franchises.
One is about story and experience. The other is about content, openness and character creating. Both do separate things.
I think criticism about Bioware games is because people call them RPG's. Get rid of that label and this wouldn't be an issue. Do people complain that Gears of War is not open? Nope. Why? Because it's an action game.
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I also think it has to do with people having a sometimes rather small definition of what a RPG is. I mean Witcher 1 or 2 wasn't exactly open either, yet people have no problem calling them a RPG, even though you have as much freedom there (in terms of roaming) as you do in Dragon Age, actually I'll argue for more openness in Dragon Age 1 then in Witcher (personal opinion). But the RPG genre is, and always have been, a mixed breed of a variaties of genres, and people need to learn to accept that. Just to mention a few we have MMORPG, Action RPG, Tactical RPG, Strategi RPG. It's a hybrid genre.
I would also become absurdly bored if every RPG I bought was a mirror of Elder Scrolls.