Russell Edgington vs. Link (TP)

Started by MooCowofJustice71 pages

Originally posted by Blight
Because it's absurd to bend the rules to accommodate a character that doesn't really exist unless you bend said rules.

Fact: In the game Link can be harmed by regular swords. There's no simpler truth.

What? Dude, we've never bent rules solely to accommodate a single character. The rules are adapted to best fit and make sense of the effect the presence of gameplay has on characters in video games. Everybody has always been spoken of the exact same in Games Vs, so if you think this is bending rules to give some unfair advantage, you're wrong.

Hell. Refusing to think like this is essentially refusing to accept special effects for Movie and Television Show characters.

So here's some more facts, to outnumber yours.

#1, Link has withstood greater outputs of force than regular swords held by featless enemies.

#2, the existence of fact #1 makes your "fact" absolutely illogical and completely unreasonable to accept.

#3, Link's sword is infused with the power and light of the Sun. It is the bane of Russell Edgington.

By this argument, Link gets hurt by the swords, but they can't kill him without a lot of hits. It also means that Link can survive sword hits from super strong Ganondorf, as well as Beast Ganon's tusks, which shatter stone pillars. Gorons can punch through meters of rock and take off less than a full heart. Blizzeta has cars sized shards of ice that slam into Link and fail to kill him.

Seriously, the gameplay argument makes Link more tough, not less, simply because any attack will only take off a few hearts at the very most. Russell can try to pierce Link, but it'll just take off a heart and Link will be fine. There's a reason we don't count this stuff.

Three ways to say " /thread."

Originally posted by ScreamPaste
Fact, in the game Link can survive being hit by this thing

No simpler truth. It just hurts a little.

Oh, and giant blocks of stone weighing tens of tons just kind of bounce off and leave a bruise. Characters capable of physically smashing stone, tossing hundreds of tons, ect, can stab Link for just a little bit of damage, too. It doesn't kill him.

Ohwait, that's inconcistent! Could it possibly be because [b]*gasp* gameplay mechanics are inherently inconsistant and not part of the canon, due to existing as, go figure, nothing more than a mechanic to enable gameplay?

We go by the canon and the feats. Those are the rules.

We are not bending them.

So, here are your options, Blight.

You can either A. look at the feats and actually have a debate, or B. continue to cover your ears, close your eyes, and shout 'nananananabooboo' over and over until the thread goes away, while contributing nothing of note except constant naysaying out of butthurt because you were surprised by a few feats.

I don't care either way, but make your choice clear so I know whether to keep responding to you. [/B]


Those are the rules in a dead forum that no one cares about. Whoopty do.

I'm sorry that your blatant fanboyism is being called out but that's just what it is. You're trying so desperately to cling to rules that empower your boy so that you don't have to acknowledge that he can be hurt in game. I get the complaint that in-game mechanics are inconsistant, which is why I propose the notion of a happy medium, but your Love for a character who has no emotional depth has blinded you to these facts.

Originally posted by MooCowofJustice
What? Dude, we've never bent rules solely to accommodate a single character. The rules are adapted to best fit and make sense of the effect the presence of gameplay has on characters in video games. Everybody has always been spoken of the exact same in Games Vs, so if you think this is bending rules to give some unfair advantage, you're wrong.

Hell. Refusing to think like this is essentially refusing to accept special effects for Movie and Television Show characters.

So here's some more facts, to outnumber yours.

#1, Link has withstood greater outputs of force than regular swords held by featless enemies.

#2, the existence of fact #1 makes your "fact" absolutely illogical and completely unreasonable to accept.

#3, Link's sword is infused with the power and light of the Sun. It is the bane of Russell Edgington.

It actually is unfair treatment because you're backing a character where they won't bother putting grunts into "Cut Scenes". So what if they don't want to put a pig who can clearly damage Link with a stick (based on in-game developer made reality), it doesn't suddenly nullify it in anyone's eyes but the fanboys who don't want people to say "Link Loses".

1: No he hasn't. I've yet to see someone stab him without taking any modicum of damage.

2: The existence of fact 1 doesn't exist, therefore my fact is superior because you can look right at it.

3: Correct, which is why it's a good thing Russell is fast as phuck.

Originally posted by The Scenario
By this argument, Link gets hurt by the swords, but they can't kill him without a lot of hits. It also means that Link can survive sword hits from super strong Ganondorf, as well as Beast Ganon's tusks, which shatter stone pillars. Gorons can punch through meters of rock and take off less than a full heart. Blizzeta has cars sized shards of ice that slam into Link and fail to kill him.

Seriously, the gameplay argument makes Link more tough, not less, simply because any attack will only take off a few hearts at the very most. Russell can try to pierce Link, but it'll just take off a heart and Link will be fine. There's a reason we don't count this stuff.


You mean to tell me that there are no characters that take off more than one heart? I think a spinal rip automatically takes all hearts regardless. Again, not trying to argue the heart thing, I don't care about it. What I'm arguing is that since the designers of the game intend on Link being harmed by these things, we should try to find a happy medium rather than turning our heads, covering our ears and crying. 😬

Originally posted by MooCowofJustice
Three ways to say " /thread."

And yet it continues.

Weren't you the one talking about how saying that common mooks hurting characters is akin to "low balling"? If you can admit to that and still accept feats from cutscenes, which generally means they're one of the most consistent methods of portraying character, then why are you still arguing this? By cutscenes and canon, Link is incredibly durable. By gameplay, or "low balling"', Link is soggy toilet paper. Using this as a basis, where would you put Link's durability?

Originally posted by XanatosForever
Weren't you the one talking about how saying that common mooks hurting characters is akin to "low balling"? If you can admit to that and still accept feats from cutscenes, which generally means they're one of the most consistent methods of portraying character, then why are you still arguing this? By cutscenes and canon, Link is incredibly durable. By gameplay, or "low balling"', Link is soggy toilet paper. Using this as a basis, where would you put Link's durability?

IN THE MIDDLE OF THOSE PHUCKING TWO!!!

Jesus christ mmm

Originally posted by Blight
[b]IN THE MIDDLE OF THOSE PHUCKING TWO!!!

Jesus christ mmm [/B]

Okay...but where is that middle ground, sir? I was asking in the hopes you would offer a specific level of durability.

I'm not knowledgable enough to claim that. I certainly don't think Link has "Steel Skin". But I suppose that's debatable.

Would you settle for asphalt/concrete, maybe? I would be willing to accept that as a base durability for Link, with steel being a debatable upgrade, personally.

Do you think the level of durability would keep Link alive long enough for him to draw his sword against Russel?

Originally posted by Blight
You mean to tell me that there are no characters that take off more than one heart? I think a spinal rip automatically takes all hearts regardless. Again, not trying to argue the heart thing, I don't care about it. What I'm arguing is that since the designers of the game intend on Link being harmed by these things, we should try to find a happy medium rather than turning our heads, covering our ears and crying. 😬

The maximum "strongest attack in the game" is three hearts. If Link wasn't durable, don't you think a sword or a flaming arrow to the chest would take all hearts regardless? What about a sharpened chunk of ice larger than a car landing on your head, wouldn't that take all of them, too? A slash from a sword bigger than you are? Pretty much all of these would be just as deadly as getting your spine torn out, yet each one deals maybe a single a heart of damage. Wouldn't that imply tat the designers don't think these things can kill Link? I mean, are they sitting there and saying "Link just got stabbed by a guy who can throw 60 tons...eh, that can't kill him, 2 hearts."

How about the magic armor? The developers designed it so Link can't take damage while wearing it, so that implies he's completely invincible. Hey, at least he's got a way to survive that Goku thread now.

I think the real fact is that gameplay damage is an arbitrary thing that doesn't represent characters accurately. It's the same reason Grand Theft Auto guys can stand up after being filled with lead by an assault rifle, or Final Fantasy characters can tank supernovas in game while the story has them being killed by single stab wounds from swords. The story of a game and its gameplay tend to be separate things, which is the problem.

A happy medium is nigh impossible to find when you have wooden sticks and a bomb doing the same amount of damage. Really, a wooden stick wielded by a brain damaged goblin thing and an explosive capable of destroying huge boulders do the same damage (half a heart.)

Originally posted by The Scenario
TP Link isn't a speedster.

Still, the cannon and King Bulblin make Link durable enough to take the attacks long enough to get his sword out, at which point he wins.

Quit messing around and get serious.
Originally posted by Robtard
How many times are you going to reuse that stolen joke? Come on, now.

Incorrect, he's incapable of harming Link. So he blitzes, breaks his nails and/or teeth and Link destroys him after. You made an unintentional spite thread, deal with it already.

Put in the game and see if Link's enemies who are far weaker than Russell can hurt him. Your ignorance is appalling. Consider me appalled.

Originally posted by ScreamPaste
Except, no, that board dwarfs horses in game. It's huge, and can seat like three bulbins, and charge straight through wooden barriers.

Link wasn't hurt by the axe blow, and this is Link early on. Russell isn't bothering him.

😂

How on earth do you remember your login info ?

Originally posted by quanchi112
Quit messing around and get serious.

'k, then. Russell moves to hit Link and let's say he succeeds. Since Link is able to take being fired from a cannon and struck by a stone axe, Russell fails to injure Link severely enough to win. Link then draws the Master Sword, and its light sets Russell on fire.

That's the based-on-cutscenes version. The based-on-gameplay version goes similarly:

Russell moves to hit Link, generously dealing 2-3 hearts of damage. Link then draws the Master Sword, and its light sets Russell on fire.

Which do you prefer?

Originally posted by The Scenario
'k, then. Russell moves to hit Link and let's say he succeeds. Since Link is able to take being fired from a cannon and struck by a stone axe, Russell fails to injure Link severely enough to win. Link then draws the Master Sword, and its light sets Russell on fire.

That's the based-on-cutscenes version. The based-on-gameplay version goes similarly:

Russell moves to hit Link, generously dealing 2-3 hearts of damage. Link then draws the Master Sword, and its light sets Russell on fire.

Which do you prefer?

Link isn't more durable than a car. Russell kills him with one attack.

Originally posted by quanchi112
Link isn't more durable than a car. Russell kills him with one attack.

Cars cannot be fired out of cannons without significant damage.
Cars cannot be struck by a giant stone axe without significant damage.
Cars cannot be rolled into by 60 ton rocks without significant damage.

Link has tanked all of these things casually, he is clearly more durable than a simple car. Russell will have a very difficult time hurting Link.

Originally posted by Blight
He's using his hand to rip people's spines out.

I will check out the scenes when I get home.

😐

haermm

Tell me you're joking. 😬

Oh my God, this is the "piercing" attack you're talking about?

He is using his fingers. Also known as, ROUNDED, BLUNT APPENDAGES.

Your so-called "piercing attack" isn't a thing, Russel is just strong enough to put his hand through the skin of normal humans and rip out their spines.

Which does not prove he can harm Link.

Originally posted by The Scenario
Cars cannot be fired out of cannons without significant damage.
Cars cannot be struck by a giant stone axe without significant damage.
Cars cannot be rolled into by 60 ton rocks without significant damage.

Link has tanked all of these things casually, he is clearly more durable than a simple car. Russell will have a very difficult time hurting Link.

A human body can move and in video games not everything has to add up to reality either. Getting hit by one axe doesn't mean all axe blows can't hurt him. If you feel so let him just keep hitting you and see if you die or not.

Russell easily stopped a speeding car. He flicks Link's head off.

How fast was the car, was it hitting the breaks and how did he stop it?

Originally posted by BloodRain
How fast was the car, was it hitting the breaks and how did he stop it?
I thought the video was already posted by Blight. I may be wrong but I usually don't check the youtube videos with sound.

I didn't post it. I'm at work, though.