Originally posted by BloodRainThe game shows us the entire game that axes, arrows, and the e emits can hurt him. One cutscene does not erase his portrayal or the other cutscenes. You people and your cherry picking.
So thats accepting the strength, as the game shows us, and accepting the skill, as the game shows us, while ignoring the durability, which the game shows us.You can't prove this angle theory so.. not much to go on. Lol urm yes, thats what happens, allow me to expand on that example: You're walking down the road and a small child appears and socks you in the face, knocking you out. If you get KOd by those punches, a pro boxer throwing a right hook at your nose [b]will
take you out.Punch from a child KOing VS tanking a pro boxers punch. That is what it is. And like the others increasing, there is only one canon explanation; Like the rest, is increased. [/B]
The axe can hurt him. Just because it doesn kill him in one cutscene does not mean his skin repels swords and axes.
It also depends on your stance, alertness, etc.
If my adrenalin lets me not feel a persons punches that does not mean I am immune to punches.