Dark Souls 2

Started by ScreamPaste12 pages

The hitboxes are TOTALLY FINE, GUYS. haermm

Originally posted by ScreamPaste
You did what, exactly? Straight faced lied about problems the game has? I pointed out problems which exist, whether you want to acknowedge them, or not, and you did nothing except deny that they do.

I haven't lied. You're being daft. No, you vaguely referenced problems you've perceived as overwhelming enough to make the game bad without much evidence.

And what bias exactly are you accusing me of? I bias toward good games? Because I most certainly do have that.

You "bias" toward good games? Bias isn't a verb. Also, you're biased toward DS1. You're criticizing elements of DS2 that Ds1 has and saying, "Oh, it's better because they did it better in one." There's no genuine substance.

Lol. "I'll plug my ears and deny this game has problems, also, I'm not even a little biased, disregard the Gwyn set"

No, I'm not. I've addressed your criticisms as lacking evidence, being unsubstantiated, and generally vague. This doesn't make me biased. You're actually sitting here arguing that I'm biased because I have Gwyn as my avatar and signature. As I already mentioned, you'll need more to back up such a preposterous claim.

This game does a horrible job accounting for lag, as I said in my post. I'll even quote myself for you

I don't care that you "said it." Yeah, you said it was bad. And? I don't agree with that at all. Lag is shitty, just like in other games.

Lagging in DS2 is a terrible, terrible experience, most likely devised by Lewis Carroll. Other games do not suffer from it nearly so much, and handle it much better when your connection is similarly slow.

Yes, it is. It's horrible in many great games. However, lag isn't a consistent issue. Most PVP encounters don't contain a horrible amount of lag, I'd reckon. There are laggy games and those tend to get magnified. It's lopsided. Someone will have four laggy games out of sixteen, for example, and they'll lose due to that being a present factor and then it's, "Ugh, lag is breaking the game."

Well, no. You've anecdotally had a bad experience. This isn't evidence that the game is broken, not by any means. YOUR experience was terrible, not the game itself.

Even it's predecessor was better at handling lag.

Provide evidence of this.

The hitboxes are in no way acceptable, I like how you go on to try and pin this on lag:

I do, and with good reason. There's no evidence to suggest that bad hitboxes are responsible. The majority of landed hit issues happen during laggy PVP. It's like any other game. As I said with CoD as an example, hitboxes aren't an issue when you join a game that has lag. I've seen videos like that too, going on about how the hitboxes are bad.

They aren't. You'll get a headshot on someone who's lagging, it won't count, and then it's, "Oh, the hitboxes!" DS2 suffers from the same illogical position.

The hitboxes act badly in offline mode, lag just makes them even worse.
https://www.youtube.com/watch?v=36CTT_O38LQ
Look at this shit, look at it.
https://www.youtube.com/watch?v=pSz_wtUdoRM
https://www.youtube.com/watch?v=Hjau31ficn8
It goes on, and on, and on.

HAHAHA. This is your proof? My God, ScreamPenis.

Firstly, the initial video is a compilation of laggy games. This means it's a problem? He's selectively using clips to showcase he's endured games that contain lag. He's brought forth a specific sample of data in his video. "JerpDoesGames" has more videos of his channel, doing PVP and showcasing builds with NO LAG and zero "hitbox issues." This damages your point of hitboxes "being bad" and lag being this overwhelming problem.

Also, those other offline clips are videos of it happening. Yes, it happens/ I didn't deny that. I denied that the hitboxes were bad simply because it happens. It needs to happen consistently and it doesn't. Especially that Ornstein encounter in one of the vids? Where he rolls over the spear and takes damage? This doesn't consistently occur, meaning it isn't a problem.

Compiling a video of it occurring isn't evidence. If he had empirical samples where it was recurring and was enough of an actual "problem," I'd see the claim of hitboxes being horrible. That's not what's happening here.

It damages it badly.

I do get to say it's bad because it's bad, though, and it is.

You get to say it's bad because you have the freedom to do so. My post was figurative. It implies you can say it but, unless you have anything to reinforce your statements, it's flat-out conjecture.

If randoms are beating MLG players why is the MLG player an MLG player? What's he doing there? If he cannot consistently beat randoms? All his loss proves is that gear build > skill.

Who said he couldn't consistently beat them? Don't strawman now.

I'm just saying they're openly fallible, despite their status. It implies a balance. It implies they aren't wrecking shit simply due to builds. Even so, build VS build can easily provide a build balance. Builds simply existing and being prominent isn't evidence that they trumph skill.

Other than CoC and the Rat Covenenat I can't think of any that do this in meaningful ways.

You cannot think in general so that may be a part of the problem.

It doesn't add depth because you're just doing bullshit to do other bullshit, it's a skinner box, where if you run on the wheel for a while the game lets you have a little fun, but the fun isn't even fun, so you're basically running on the wheel until it dispenses a dried out food pellet made of hamster shit.

See? Empty criticism.

"You're just doing bullshit to do other bullshit."

What you're callously referencing adds depth. Again, not fun for you. This isn't an objective viewpoint, though. You're letting your sour subjective experience sully your perspective of the game's mechanics and structure. You shouldn't allow yourself to discuss this if you're at that point, which you clearly are.

The covenants. Tedious.

The covenants.

Not tedious.

Wow, so easy!

So you don't have the heart to sling a stone at this game you love so much. Thought not.

I'm focusing on dismantling your vapid assertions about how the PVP and covenants are bad. That's our discussion right now. My personal criticism of the two games bears no relevance.

Also, you replying in multipage posts to my criticisms of the game while wearing a Dark Souls set and pretending the game is perfect is plenty of signal that you're biased. Lol.

Booorrriiinnnggg. You said this already.

Pretending the game is perfect? Me thinking your criticisms are awful is me automatically thinking the game is perfect? ScreamPenis, logic is useful. Start using it.

I didn't even initiate this, actually. I pointed out the bad PvP and you got offended and immediately tried to discount my post! It was adorable.

Offended? Not remotely. You posed an argument, said the PVP was bad, and couldn't back it up. I didn't "try." I crippled it. You can accept or deny that. It changes little.

Criticize the game, I dare you. I promise it'll still be on your Steam account afterward.

Oh, I have criticisms and I've aired them before. I don't have to do it because you want it. Sorry, pal. I know you want to view my almighty opinions and critiques but that's too bad.

Ad hominem: The Movie

Originally posted by FinalAnswer
Ad hominem: The Movie

LET US SEE IT!

but im lazy :c

I haven't lied.

So when you say
this is a connectivity issue,

You're not trying to blame the broken hitboxes on lag instead of the hitboxes in fact, being demonstrably absurd? Because that would be you lying.

Gonna lie now and say you weren't doing that?

Originally posted by ScreamPaste

The hitboxes are TOTALLY FINE, GUYS. haermm

Also, you're biased toward DS1. You're criticizing elements of DS2 that Ds1 has and saying, "Oh, it's better because they did it better in one."

No, I'm criticizing these elements for being much worse in DS2 than they were in DS1. Maybe you played DS1 on the PS3 or something but the lag was never this bad on DS1 on PC. Hitboxes made a lot more sense in DS1, and aside from black sorcery you didn't really have much that was absurdly good, so balance was better. Covenants weren't so tedious, either, and the covenant leaders were interesting. PVP was easily accessible in the form of reusable eye orbs, and best of all it didn't suck complete ass.

No, I'm not. I've addressed your criticisms as lacking evidence,

So you're not biased, but if someone says something bad about DS2 you're going to engage in multipage posts demanding they prove that the game is flawed? Makes sense to me.

lag isn't a consistent issue.

Right, because you say it's not a consistent issue, then it suddenly isn't despite many, many people noting that the game is laggier than it has any right to be? If this the only game you play online?
Well, no. You've anecdotally had a bad experience.

You're the only one with this magical good experience I've met, and surprise, yours is anecdotal! As we've established, you're also a liar. So, uh, yeah. I don't care about what you say in response to known issues.

There's no evidence to suggest that bad hitboxes are responsible.

Originally posted by ScreamPaste

The hitboxes are TOTALLY FINE, GUYS. haermm

So it happening during single player means it's still just a lag issue?
https://www.youtube.com/watch?v=uzjC7yZjNWc
https://www.youtube.com/watch?v=Grao37tFVnc
https://www.youtube.com/watch?v=ir7uU6zSUO4
https://www.youtube.com/watch?v=kVTXeuHrjvE
https://www.youtube.com/watch?v=HQtA1ACKtLM
http://i.minus.com/ibiaw74FqlYe3.gif
http://i.imgur.com/iFAnGCO.gif
http://giant.gfycat.com/TemptingDenseEskimodog.gif

Originally posted by ScreamPaste

The hitboxes are TOTALLY FINE, GUYS. haermm

Lag exacerbates the issue, sure, but the hitboxes themselves are completely stupid, and I'm not the only one who knows it.

http://www.gamefaqs.com/boards/693332-dark-souls-ii/68998389
http://www.reddit.com/r/DarkSouls2/comments/2424jv/katana_and_greatsword_hitbox_speed_stunlock_make/
http://www.gamefaqs.com/boards/693332-dark-souls-ii/69087890
http://darksouls.wikia.com/wiki/Washing_Pole#Characteristics
http://whatculture.com/gaming/dark-souls-2-8-things-ruin-game.php/9
https://forums.warframe.com/index.php?/topic/253976-dark-souls-ii-thread/
https://www.youtube.com/watch?v=1KaPnossr1g
http://steamcommunity.com/app/236430/discussions/0/540743757648239196/
http://www.gamefaqs.com/boards/693331-dark-souls-ii/68760705
http://forums.bandainamcogames.com/showthread.php?605-Dark-Souls-2-Thing-s-we-d-like-to-see&p=3212&viewfull=1#post3212
http://tvtropes.org/pmwiki/pmwiki.php/Videogame/DarkSoulsII
Scroll down to hitbox dissonance^

I could go on like this, but frankly I don't care enough to do more than one quick googling.

My God, ScreamPenis.

This is your proof?

Yes, multiple videos of the game behaving badly is proof. Sorry, boyo!

It implies you can say it but, unless you have anything to reinforce your statements, it's flat-out conjecture.

You mean like all those glaring issues with the game?
You cannot think in general so that may be a part of the problem.
Don't forget to take your pills, high blood pressure like this is bad for you.

See? Empty criticism.

"You're just doing bullshit to do other bullshit."


Hurr, I'm going to attack the language used because I can't actually meet the point he's making!"

The game has you running around doing things with no variety to do the things you want which also lack much in variety, these things all use pre-established mechanics that you see other places in the game. The only meaningful change made by covenants is access to more overall PvP, but again, PvP is shit, for reasons I've already laid out, so good for them, I guess?

The covenants.

Not tedious.

Wow, so easy!

So doing repetitive tasks to advance which have very little variance from things you'd be doing anyway, for extended periods of time, is not tedious?

This comes back to you being a liar, I guess.

I'm focusing on dismantling your vapid assertions about how the PVP and covenants are bad.
You're almost as bad at this as actually criticizing the game.

Try it, tell me something about the game that you don't like. There must be something? 🙂 Even if it's just that it never reciprocates oral. shrug

Originally posted by ScreamPaste
So when you say

You're not trying to blame the broken hitboxes on lag instead of the hitboxes in fact, being demonstrably absurd? Because that would be you lying.

The hitboxes react badly in laggy situations. Lag makes actions happen late or early, in retrospect. It doesn't make the hitbox wider or thinner, when lag happens. In single player gameplay (this could also happen online), I imagine there are glitches sometimes that cause the hitbox to react awkwardly.

This doesn't mean that, out of every one hundred times, when you roll over Ornstein's spear, you'll take damage or that when the boss misses, you'll get hit. This doesn't happen. This is why I argue that hitboxes aren't broken. It doesn't happen every single time or even majorly enough to warrant calling it broken.

No, I'm criticizing these elements for being much worse in DS2 than they were in DS1. Maybe you played DS1 on the PS3 or something but the lag was never this bad on DS1 on PC. Hitboxes made a lot more sense in DS1, and aside from black sorcery you didn't really have much that was absurdly good, so balance was better. Covenants weren't so tedious, either, and the covenant leaders were interesting. PVP was easily accessible in the form of reusable eye orbs, and best of all it didn't suck complete ass.

Stop reiterating crap without backing it up. You just keep saying covies are tedious occasionally implying it's due to prizes. Lolz.

Lag isn't dependent on the game itself, you silly. A massive portion of that is YOU, the user, and your interaction with other players.

So you're not biased, but if someone says something bad about DS2 you're going to engage in multipage posts demanding they prove that the game is flawed? Makes sense to me.

I didn't demand that you proved that. I demanded that you back up your critique with substance, something you have failed to do. Biased means to be unfairly partial. How am I unfairly partial simply because I think your criticism is not a quality one?

Right, because you say it's not a consistent issue, then it suddenly isn't despite many, many people noting that the game is laggier than it has any right to be? If this the only game you play online?

Right, but most people aren't complaining. Plenty of people complain about lag in COD, NHL, FIFA, etc. This does not make it a problem. It's something that HAPPENS. Also, I say it isn't a consistent issue because I don't have proper evidence to make that claim.

You presented the criticism so you have to back up that claim. A few videos of dudes complaining about lag isn't proper evidence to support your claim that lag is "breaking" the game or making it an "awful" experience. There's plenty of data with people playing optimally on their YT channels, twitch, and so on which fully damages your confirmation bias-fueled samples.

You're the only one with this magical good experience I've met, and surprise, yours is anecdotal! As we've established, you're also a liar. So, uh, yeah. I don't care about what you say in response to [b]known issues.[/b]

Surprise, both of ours is, you tool. I never denied mine is. I'm just telling you that my anecdotes are as common and solid as yours. Simple as. You're the one making the extra claim that the game is broken. You have the burden of proof to back that up and you're like, "Dude, I gave you evidence."

Simply GIVING me more anecdotal samples isn't exactly compelling evidence. You think because you've simply offered something, it's good enough.

I haven't lied. You're not reading my posts, homes.

So it [b]happening during single player means it's still just a lag issue? [/b]

Uh, sorry? Who said this? It wasn't me, Mr. Strawman.

Lag exacerbates the issue, sure, but the hitboxes themselves are completely stupid, and I'm not the only one who knows it.

http://www.gamefaqs.com/boards/693332-dark-souls-ii/68998389
http://www.reddit.com/r/DarkSouls2/comments/2424jv/katana_and_greatsword_hitbox_speed_stunlock_make/
http://www.gamefaqs.com/boards/693332-dark-souls-ii/69087890
http://darksouls.wikia.com/wiki/Washing_Pole#Characteristics
http://whatculture.com/gaming/dark-souls-2-8-things-ruin-game.php/9
https://forums.warframe.com/index.php?/topic/253976-dark-souls-ii-thread/
https://www.youtube.com/watch?v=1KaPnossr1g
http://steamcommunity.com/app/236430/discussions/0/540743757648239196/
http://www.gamefaqs.com/boards/693331-dark-souls-ii/68760705
http://forums.bandainamcogames.com/showthread.php?605-Dark-Souls-2-Thing-s-we-d-like-to-see&p=3212&viewfull=1#post3212
http://tvtropes.org/pmwiki/pmwiki.php/Videogame/DarkSoulsII
Scroll down to hitbox dissonance^

I could go on like this, but frankly I don't care enough to do more than one quick googling.

Oooh, appealing to a majority? That's one of my favorite fallacies! Lots of people also have no problems with it. Are you going to post a video of people playing PVP without lag? All of the montages that don't have a hint of lag? All of the LP videos that don't have hitbox issues offline with bosses? All of the videos of there being lagless online interactions?

Why would you? You've done nothing but commit fallacies and showcase a rather painful strain of confirmation bias. It's bad form and you're unreasonable for doing it.

All your links prove is that people COMPLAIN. This happens with every online game, including the examples I mentioned. This is not evidence that the online experience is broken. Linking to articles of dudes complaining about their anecdotal experiences and a large weapon having a (GASP) large hitbox isn't proof. It's MORE conjecture.

Yes, multiple videos of the game behaving badly is proof. Sorry, boyo!

It's proof that lag happens and that the game can behave badly but not evidence that online and/or PVP is "broken" or that it is a massive problem. There's mountains of videos out there showing the game working flawlessly, particularly online. You've ignored an entire side of your fucking coin. It's illogical.

Hurr, I'm going to attack the language used because I can't actually meet the point he's making!"

I've been doing both, homie. Keep up.

The game has you running around doing things with no variety to do the things you want which also lack much in variety, these things all use pre-established mechanics that you see other places in the game. The only meaningful change made by covenants is access to more overall PvP, but again, PvP is shit, for reasons I've already laid out, so good for them, I guess?

Yeah, the only meaningful thing for the PVP covenants. That's even true. What of the sacred prizes?!

Nah, PVP isn't bad. We need proof, not the crap you've been throwing around. PVP has flaws, like every other game in existence. Not enough to "break" it. Actually, I'm almost one hundred percent certain you don't know what "broken" means.

Ah yes, the classic "things" argument as to why covies are bad. I'm just going to go ahead and move on.

So doing repetitive tasks to advance which have very little variance from things you'd be doing anyway, for extended periods of time, is not tedious?

To "advance?" The only action you have to repeat in order to "get stuff" in the covenant is PVP and each encounter is different, I imagine. PVP is repetitive in nature. If you like doing it lots, there's bonus stuff for you. That's what PVP covies are saying and that's their purpose.

This comes back to you being a liar, I guess.

No, with a side of nope.

You're almost as bad at this as actually criticizing the game.

I haven't openly criticized the game so it's presumptuous of you to say I'm bad at it.

Try it, tell me something about the game that you don't like. There must be something? 🙂 Even if it's just that it never reciprocates oral. shrug

You continue to ask me this. Is this to take focus off of your rotten, half-dead criticisms that are unsubstantiated? Stop trying to worm out of your shoddy perspectives regarding PVP and covies.

I force chumps like you to stay focused. It's all a part of the game, ScreamPenis. Stay awake now!

The latest patch seems to have fixed some of the issues. The game doesn't feel so "disconnected" and the hit boxes are a bit more realistic. I've also notice that backstabs and parries seem easier. But the game doesn't feel as "tight" as DS1 or Demon's Souls, imo.

Just finished the DLC and it wasn't too bad for the most part. I'm using a strength/melee build. I have no magic, miracles, pyro or hexes. But there are 2 boss fights that made me snap.

The 1st is Graverobber, Varg, and Cerah. A gank squad with a Havel-like tank, a high dex wielding ninja with 2 katanas and 1 NPC which has a great bow for ranged attacks and an estoc for up close. I had 2 NPC summons for this fight. This fight was crazy. Basically what I had to do was damage the trio as much as possible while my NPCs were still alive. They died before we killed any. So it was basically a 3 vs 1. My strategy was to run away until I could split them up and take 1 or 2 swings with my +10 claymore. I killed the archer 1st, then the dex/katanas guy, and finally Havel. I beat them on my 4th try. This was the longest boss fight I've ever had in any of the 3 Souls games. It took about 10 minutes, 12 estus flasks and 10 healing gems.

The 2nd is the Queen Elana fight. I used the 2 NPC summons supplied and the fight was very easy until she summoned Velstadt. But I figured it was fair since I had summons. So I killed Velstadt. Then Elana summoned him again! By this time my 2 summons were dead. Barely beat her on my 2nd attempt. Elana uses hexes and pyro. Some of her spell attacks took 1/2 to 3/4 of my health. And the Velstadt she summons doesn't seemed watered down either.

The last fight, Sinh the dragon, was easy. You get 2 NPC summons again for this fight. Basically you just R1 spam, block and run to where the dragon lands after his aerial attack. Got this on the 1st try.

I fought Elana solo with my bare fists as a Champion. I crushed her and ate Velstadt. estahuh

Fighting the three stooges with him was a bag of dicks solo though. One of the more annoying boss fights I've done recently.

Sinh isn't too tough if you're a pure physical build like my brawler, but he's ass pain if you're a cleric. He's extremely resistant to lightning damage and Miracles in general. What an *******.

The DLC I think had the best level design of the entire game to be honest.

I was thinking a dagger or bandit's knife would have been good for Graverobber, Varg, and Cerah. At least in the 1st play through. Some enemies are weak against fast weapons. I may give it a try on my next build. I also may try using poison arrows with the avelyn.

I did cheese my way through the DLC bosses though. I used bonfire ascetic 7 times and got a lot of souls from beating the Covetous Demon 7 times in a row. I know it's cheap but I wasn't willing to drive myself crazy trying to beat those 3 buttholes without high HP and stamina. sneer

I agree about the DLC. Except for the 3 dick bags. I enjoyed that level best. 👆

I've finally got around to playing this after platinuming Bloodborne. This game isn't easy, but I'm having a much smoother ride than I did with BB. I hear that the excessive dodging and flipping around in BB prepares players well for this game, and so far that seems true. I just reached the 3 sentries and decided to give the game a break. I love all the choice in terms of build that BB didn't have. Awesome game. Hopefully I can platnium it before Dark Souls 3 comes out.

So far I've made it to the Iron Keep. I've been blowing through this game. Its insane how much easier a shield makes things. I was relying on dodging at first because I guess I have Bloodborne imprinted pretty hard into my style, but once I learned to rely on the shield more, I started zipping around with relative easy. All the bosses have been killed on my first or second try with the exception of the gargoyles and the ruin sentinels.

I keep hearing that the DLC end boss is harder than anything in DS2 or BB, so thats something to look forward to. Awesome game

I finally finished the semester and got back to this game. Just beat it actually. Overall, it was a great game. I enjoyed combat more than BB just because it felt more customized and the shield was useful. Despite that, the game was too easy. No boss took more than two tries outside of the gargoyles and the ruin sentinels. There were bosses in BB that took me 20+ tries and drove me to the brink of insanity, and the amount of relief and accomplishment I felt when I beat them was beautiful. After beating this game, I realized there was no sense of accomplishment at the end of it which is a stab in the nuts.

I still have the DLCs to get through, and hopefully they add more to the experience. By the end though, I was just going through the motions. So far, BB>>>>DS2

Getting this on Christmas probably.

As well as the first one, and Dragon's Dogma.

Originally posted by Arachnid1
I finally finished the semester and got back to this game. Just beat it actually. Overall, it was a great game. I enjoyed combat more than BB just because it felt more customized and the shield was useful. Despite that, the game was too easy. No boss took more than two tries outside of the gargoyles and the ruin sentinels. There were bosses in BB that took me 20+ tries and drove me to the brink of insanity, and the amount of relief and accomplishment I felt when I beat them was beautiful. After beating this game, I realized there was no sense of accomplishment at the end of it which is a stab in the nuts.

I still have the DLCs to get through, and hopefully they add more to the experience. By the end though, I was just going through the motions. So far, BB>>>>DS2

Depends on what feels better.

Me personally, I hate anything steampunk themed.

What I enjoy are epic suits of armor, capes, robes, hoods.

The medieval setting is always something that will draw me in.

Originally posted by ScreamPaste

The hitboxes are TOTALLY FINE, GUYS. haermm

Agreed, thats pretty atrocious.

Originally posted by Jmanghan
Depends on what feels better.

Me personally, I hate anything steampunk themed.

What I enjoy are epic suits of armor, capes, robes, hoods.

The medieval setting is always something that will draw me in.

Sorry I missed this

I love BB's gothic setting, but I love medieval settings just as much so that was a tie for me.

I do agree with your preference for armor, caps, and what not. Not a fan of the constant trench coats in BB. I loved customizing my armor.

I'm making my way through the DLCs now. I beat Sunken king, though I left behind that gank squad. Phuck those guys, seriously. Phuck them.

I'm almost done with the Iron King right now. I got all the fragments from those fire demon statue things and just need to take the bosses out. I'm starting with the Fume Knight. The dude was kicking my ass for a while, but I just switched up my playstyle to try to adapt to him. The shield wasn't working, so I two hand my Mastodon Halberd and rely on dodging. It's going better.

So far, the DLC is better than the main game. I wish all the areas in the main game were made this well. That would have made DS2 better than BB imo

F.U.C.K. THE FUME KNIGHT

EDIT: I DID IT!

Finally finished all the DLCs and am now done with DS2. The beauty and level design almost made Ivory King my favorite DLC, but Iron King won out. It had two of the best bosses in the series IMO. I ended up dissapointed with the bosses in Ivory King. The tiger was alright. Then it made you fight two more of him which was lazy boss design IMO. Especially for the last DLC. The Ivory King battle himself was kind of cool since it was almost like a puzzle. It was something new. Still, not good enough to be a final boss. Fume Knight was easily the best boss in the entire game.

I don't know if I'll be able to platnium this like Bloodborne, but it was a fun ride. Now I just have to wait a month for Dark Souls 3.

Originally posted by Arachnid1
Finally finished all the DLCs and am now done with DS2. The beauty and level design almost made Ivory King my favorite DLC, but Iron King won out. It had two of the best bosses in the series IMO. I ended up dissapointed with the bosses in Ivory King. The tiger was alright. Then it made you fight two more of him which was lazy boss design IMO. Especially for the last DLC. The Ivory King battle himself was kind of cool since it was almost like a puzzle. It was something new. Still, not good enough to be a final boss. Fume Knight was easily the best boss in the entire game.

I don't know if I'll be able to platnium this like Bloodborne, but it was a fun ride. Now I just have to wait a month for Dark Souls 3.


Nice, gratz man. Yah I got 100% for DS1 and 2. Loved both games. Cannot wait to put hundreds of hours into DS3.