Originally posted by Kazenji
Wonder if it translates to real lifeits basically VR training.
"History is our playground in Assassin’s Creed. Assassin’s Creed IV Black Flag is a work of fiction that depicts the real events during the Golden Era of Pirates. We do not condone illegal whaling, just as we don’t condone a pirate lifestyle of poor hygiene, plundering, hijacking ships, and over the legal limit drunken debauchery."
Ubisoft's response to PETA.
The Assassins Creed creator returns Ubisoft
I'll admit it. The only reason I got into the franchise was this man and that voice..
Originally posted by BloodRain
I'll admit it. The only reason I got into the franchise was this man and that voice..
Which man and what voice
the new Edward character or the pirate from the trailer?
Originally posted by Kazenji
Only just noticed that gameplay trailerif you won't like the sharks then might be a good thing if you haven't gone near Far Cry 3
It's like that one boss fight in Resident Evil 4 except it's Jaws instead of the giant salamander.
Originally posted by Zack Fair
Kind of bored of AC by now.
Yeah me too.
It doesn't help that a release happens every year and they pad it with useless stuff to do.
But I do think the Caribbean is a good setting to be in and the gameplay video where you can just jump on your ship and sail away is kind of cool.
I'm probably going to pick it up in the spring like I usually do with AC games.
Originally posted by Zack Fair
Kind of bored of AC by now.
As long as they fix the bugs that occurred in AC3 (and finish any major patching needed before release date), and have a better story, I'll be alright with it.
Looks like there'll be a lot of stuff to do in this game. And there's a far greater emphasis on water-based gameplay this time around, (which is what a lot of detractors of AC3 wanted) to the point where the sea is now AC4's version of the Kingdom/Frontier.
My issue with AC3 was that there was a ton of stuff to do but it was all for nothing.
Look at a game like Tomb Raider, all the collection quests you get increases your skills and gives you important backstory to the world you are trekking around.
In AC3, the obtuse crafting system was useless, making all these collection quests pointless. In AC2, getting feathers for your brother gave you money to buy things that can help you. The collections quests meant something.
In AC3, the system was convoluted. Yes, getting feathers meant that you can sell them but you had to go through this entire selling system instead of just giving you straight up cash.