Finished the DLC for Assassin's Creed Origins. More of the same from the main game, but still, after 14 years they still have major issues with boss fights (and the checkpoints that go with them).
Started Assassin's Creed 1, which I haven't played in about 9 years. So far so good even if it's obviously showing its age.
FF7R: Intergrade, the Yuffie DLC. Her combat system takes some getting used to and her voice annoys me, but she's meant to be a kid, so I can handle it.
Originally posted by Kazenji
It's mainly from people who were bitching about it had nothing to do with the 2006 game and still salty that they cancelled the sequel.
Saw some reviews that claimed it copied System Shock and Half Life and Bioshock without adding anything to it.
Which makes no sense playing it now.
You know the part in the machine shop where you switch off the power, and can go out a maintenance shaft, with a body carrying an emp grenade? And these three giant balls floating in the air let you climb back up?
So they're destructible, and without them you can't get back up. And with power off the doors don't work. Is there some other way back into the machine shop?
Originally posted by cdtm
Remnant is pretty fun. The enemy marking perk suits me fine, makes it easier to solo planning how to hit enemies and not get flanked.The jungle in Adventure Mode has some nasty mobs for beginners. Super fast projectiles, randomly hops to break your aim and instantly throws two more as soon as they touch the ground. Trying to tackle more than two at once is pretty much doom.
I want to reroll a mage and support build, but the randomizer annoys me. Nothing wrong with random levels and enemies....except lots of gear and abilities are also locked behind the same wall. Even with Adventure mode, it's just a chore. You have to reroll a map, run through it, all just to see if the dungeon or event with your desired gear spawned at all. It didn't? Well, go back to Ward 13 to start over again, as you can't reroll right there.
Getting Leto's Set and Twisted Idol sucked for me. Not sure if I feel like doing it again.
The whole "randomizer means more playthroughs" feels like it's only true hypothetically. In practice, it actually just gets obnoxious trying to complete your builds for coop.
Originally posted by Smasandian
The game is still extremely similar to Bioshock, which is similar to System Shock.
There is differences but the play almost the exactly the same.
I don't remember being able to sneak past 99% of enemies in the game. The game practically forces you to fight Big Daddies and murder children for upgrades.