You all do not depart for Gembrell immediately, for the simple reason that Xavier and Rianna need rest and medical attention after their escapades on Vorkuta. Despite the beatings they took, Rand stabilized them before they returned to Epireus. The sparse medical supplies and assistance from Azarl and Con are enough to patch them up totally. Consider yourselves at full health but feeling more fragile than you're used to.
Once that's sorted, the New Beginning takes off with Azarl at the helm and the crew loaded aboard.
For Con, Azarl, and Relle- you're all wondering how you're going to pull this off. The Bureau won't pick up the New Beginning right away, but getting into the Bureau headquarters won't be easy and it would seriously ruin any effort to chase Galder/Rallo deeper into Republic space if they found out who you were. You need to leave absolutely no trace of your having been there.
For Rianna and Xavier- you're more preoccupied with the idea of going up against Galder/Rallo again. You've both fought with Galder before, but Rallo's skills are beyond his. The acolyte trained in a time of total war between the Sith and the Jedi. But then again... the body isn't his.
Relle- a legitimate concern, despite your colleagues' optimism. How would you make sure that everyone acts without drawing attention to the group and who/what you are?
Con- same question. You know the group can get rowdy, very few of you are talented in stealth. How would you keep everyone under control?
Xavier- you haven't fought Rallo directly yourself, but you saw how he operated inside the virtual reality simulation. You may want to review that to formulate ideas. Otherwise, it may come to a slugfest between him and your group.
Well ultimately it is going to take someone with Fix-It to use the blasted thing so unless team sneaky has that as well we may have to try and lie our way in or split up if we have to.
Still our goals should be to find what type of security they have, how we can get past it, break into the relay room to use it, find Dak's ship, erase the actions because we don't want the Bureau having that transaction on record, leave hopefully silently.
Xavier has pointed out the important part here- Fix-It will be key to getting what you want from the Bureau sensor relay, regardless of how you get to it.
In any case, you arrive at Gembrell, the New Beginning emerging from hyperspace just beyond the small planet's gravity well. The sparse atmosphere does little to hide the craggy surface, criss-crossed with mountain ranges and canyons, littered with craters made by sentient beings and meteor impacts. The gas giant Flor'sahn spins silently behind it, a marvelous lavender hue, and sporting planetary rings. Gembrell orbits just along the fringe of Flor'sahn's rings.
Your approach to Gembrell goes quietly until you receive a hail from the starport.