Because there's nothing wrong with Reinhardt. Neither was there with Roadhog after the last patch. He can't break the laws of physics anymore so you'd think that'd be good enough. Now after the hooking through walls exploit is gone, whiners want to complain now about players with good aim using him and Blizzard complied. Jeez just get rid of the hook entirely why don't ya?
Can i ***** about Roadhog? Because I'm going to ***** about Roadhog...****ing hook is instakill on anyone but a tank, and versus tanks he'll 2-shot them because they have huge hitboxes and his shotgun get full value there.
Hook could as well have infinite range. Only hero I can (sometimes) escape it is Pharah at the apex of her jump, and you better start to float away from him because he'll grab you if you are not touching the skybox.
100000 HP + self healing. You'll run out of bullets before he ran out of health._
The result he can survive ultimates, hook and kill whoever wasted his super ability on him... every 8 seconds.
Also ugly.
Conclusion: Icefrog and Riot had one night of hate sex and Roadhog is the result.
Nerf plis.
lol
Never played Roadhog, looks like a shit character, the shittiest one to be exact, but I didn't really have a problem with his hook having the ability to one-shot most other players. sure it can ne annoying, but it's manageable. Shit characters need to be special in some manner.
With Soldier 76, (I think) if you time it right, you can survive by firing the missile launcher right as he pulls you into his loving embrace. If you're fast enough, you can then out maneuver the fat bastard. Has only happened a handful of times, so maybe it has to do with the neckbeard playing RH not being fast enough due to their fingers slipping on the controller from the Hot Pockets grease that's invariably on their hands.
Haven't played in over a week, so this was pre patch.
Overwatch's 24th hero will be a robot made by an 11 year old. No really.
http://www.polygon.com/2017/2/21/14688886/overwatch-new-24th-hero-efi-oladele-blizzard
I think it's safe to say after seeing this, we are in fact getting Doomfist.
http://www.polygon.com/2017/2/24/14731538/overwatch-doomfist-update-numbani-ptr-blizzard
Originally posted by Inhuman
I didnt see this in the patch notes
https://us.battle.net/forums/en/overwatch/topic/20753535162#post-3
SymmetraSentry Turret
[CONSOLE] Damage per second increased from 21 to 25.5Developer Comments: Back in July, the damage per second from Symmetra’s turrets was reduced by 30 percent. We’ve been keeping an eye on her over the past few months and decided to restore about 15 percent of that damage. On PC, her damage is still 30.
TorbjörnRivet Gun
Ammo is now loaded earlier in the reload animation
Build Turret
[CONSOLE] Damage increased from 10 to 12Developer Comments: Like Symmetra, the damage from Torbjörn’s turrets was also reduced by 30 percent in July. After monitoring his effectiveness, we’ve decided to give his turret a small boost, restoring about 15 percent of the damage. By contrast, the damage from Torbjörn’s turret on PC is still 14.
New Hero: Orisa.
Originally posted by Inhuman
The nerf whiners are ruining this game. RIP Ana.
It's at this point I'm just gonna call it quits using her. The nerfs on her rifle and healing grenade are hella dumb. As if taking the speed boost off her ult wasn't enough, you gotta kill squishies with 4 shots instead of 3 and the grenade deals less damage so if you're by yourself and in a rough spot, you're SOL.