Originally posted by Tzeentch
Regarding the earlier discussion about the strength of mages in the game, I echo style times point that there are a lot of situations where being ranged only really works against you. I'm trying to fight the first ulcerated tree spirit and at level 25 with only 12 vitality this shit is a ****ing nightmare.
Well, minus Godrick. He is derptastic, fitting with his lore.
Even after getting Comet Azur, the "OMG one shot" thing doesn't work on like 90% of the bosses in the game. They'll just dodge or sprint at you and squash you mid-cast. You'll have to dodge everything, wait for the longest recovery move, then you might be able to land one.
Unless you're using summons, at which point you can wait for them take aggro.
Originally posted by Tzeentch
New patch is out.https://www.reddit.com/r/Eldenring/comments/tg0wvn/patch_notes_version_103/
Sword of N&F and Moonveil both got nerfed.... Uh oh. Looks like it's time to respec.
Nice to see a lot of sorceries get buffed though. So many of them were useless.
Beat the game yesterday. Overall, it was very good but their was a noticeable drop in quality at Atlus Plateau and afterwards. The content becomes a lot more sparse and it becomes rather repetitive with most of the enemies (even bosses!) being repeats of what came before.
I also found myself disappointed with many of the main bosses. I suppose they were balanced around summons but it makes them seem really unfair and not as fun. Felt more like Bloodborne bosses with their hyperagression and speed but they hit as hard as DS bosses and the player doesn't have all the advantages that BB gave like the health regen mechanic and the faster speed. I also tried helping people with some bosses and coop make them significantly harder than solo because not only does the boss get a big health increase but the host can no longer summon and the helper gets very limited flasks.
Originally posted by ares834
I also found myself disappointed with many of the main bosses. I suppose they were balanced around summons but it makes them seem really unfair and not as fun.
Jesus....I haven't touched this game and will never play it (not my thing).
But I feel I know everything about it considering the vast amounts of guides being thrown at me.
I know it's just websites creating these articles for clicks...but a bit annoying when you have the no interest in a game and every single ****ing article is about how to play it.
"Go here to find super duper elf massacring broad sword with blood virgin powers""
Originally posted by Smasandian
Jesus....I haven't touched this game and will never play it (not my thing).But I feel I know everything about it considering the vast amounts of guides being thrown at me.
I know it's just websites creating these articles for clicks...but a bit annoying when you have the no interest in a game and every single ****ing article is about how to play it.
"Go here to find super duper elf massacring broad sword with blood virgin powers""
12 million copies in a month says a lot. Hell, I don't generally like Souls-type games and even I'm considering getting it.
Originally posted by Smasandian
Jesus....I haven't touched this game and will never play it (not my thing).But I feel I know everything about it considering the vast amounts of guides being thrown at me.
I know it's just websites creating these articles for clicks...but a bit annoying when you have the no interest in a game and every single ****ing article is about how to play it.
"Go here to find super duper elf massacring broad sword with blood virgin powers""
Originally posted by ares834
Beat the game yesterday. Overall, it was very good but their was a noticeable drop in quality at Atlus Plateau and afterwards. The content becomes a lot more sparse and it becomes rather repetitive with most of the enemies (even bosses!) being repeats of what came before.