Elden Ring

Started by NewGuy0118 pages

I hear the Death's Poker is actually much better for quality builds that meet the minimum INT requirement than for bonafide INT builds.

Originally posted by Estacado
Well dont really know of its a stack but the enemy gets frostbite pretty often if you Quick cast L2, R1 multiple times leaving more Than just 1 trail......after the first frostbite they take 20 percent more Dmg...
I'll give it a try.
Originally posted by NewGuy01
I hear the Death's Poker is actually much better for quality builds that meet the minimum INT requirement than for bonafide INT builds.
I'll have to test this out.

I have somber smithing stones 1-9. And getting 7 isn't as easy after the latest patch. I'm trying to figure out which early game weapon to use the stones on.

Just get the somber bellrings for Infinite stones.

Been testing couple of weapons like:
Morgott blade, Magma wyrm sword they are worth a try.

Death poker weapon art scales with int.

I think the Best Way to play this game is to have a weapon for different type of bosses.

For dragons and large bosses ancient dragon lightning strike or Envoy Longhorn is the Best.

For enemies like the putrid avatars blasphemous Blade does Great Dmg.

For fast moving enemies flame of the redmanes (3 hits Will allow you to get in 1 critical on almost every boss)is Great with that dagger that has highest critical in the game.

Bleed works on most enemies and the mimic can easily proc bleed just use rivers of blood before summoning hím As the mimic uses the same weapon you do when you summon him.

Currently at lvl 310 its nice cause I can easily switch between builds without repec you just have to have the right talismans/tears.

Originally posted by Estacado
Just get the somber bellrings for Infinite stones.

Been testing couple of weapons like:
Morgott blade, Magma wyrm sword they are worth a try.

Death poker weapon art scales with int.

I think the Best Way to play this game is to have a weapon for different type of bosses.

For dragons and large bosses ancient dragon lightning strike or Envoy Longhorn is the Best.

For enemies like the putrid avatars blasphemous Blade does Great Dmg.

For fast moving enemies flame of the redmanes (3 hits Will allow you to get in 1 critical on almost every boss)is Great with that dagger that has highest critical in the game.

Bleed works on most enemies and the mimic can easily proc bleed just use rivers of blood before summoning hím As the mimic uses the same weapon you do when you summon him.

Currently at lvl 310 its nice cause I can easily switch between builds without repec you just have to have the right talismans/tears.

I went with the Magma Wyrm's greatsword. Would have rather had the Margott cursed sword but it was too far into the game for me to wait. Wyrm's sword has 631 AR at level 40. I haven't even fought a boss yet. Plus my Mimic is at level 5.

Get the mimic to +10 it is still the Best spirit imo.

The maria executioner sword seems to be pretty nasty if you use the rotten wing and the millicent talisman with it.

Seen videos where it did 24k with 1 weapon art it also scales with int so Terra magica seems like a good Way to buff it...

Originally posted by Estacado
Get the mimic to +10 it is still the Best spirit imo.

The maria executioner sword seems to be pretty nasty if you use the rotten wing and the millicent talisman with it.

Seen videos where it did 24k with 1 weapon art it also scales with int so Terra magica seems like a good Way to buff it...

I'm still early in the game. A plus 5 or 6 is as good as I can get right now. The Wyrm greatsword 1 and 2 shots mini bosses and field bosses early in the game.

I missed out on the Dung Eater spirit. I've been wanting to try it out.

Originally posted by Badabing
I'm still early in the game. A plus 5 or 6 is as good as I can get right now. The Wyrm greatsword 1 and 2 shots mini bosses and field bosses early in the game.

I missed out on the Dung Eater spirit. I've been wanting to try it out.

Dung eater is good but he lacks Dmg and that is why he is nowhere Mimic lvl.

After ng++ gameplays the summons are not nearly As good in the first 2 playthroughs...

I got him on my 4th playthrough and by then he was struggling with most main bosses mimic with rivers on otherhand can still do good Dmg even after the Nerf.

Black Knife is good but isnt too tanky....

Originally posted by Estacado
Dung eater is good but he lacks Dmg and that is why he is nowhere Mimic lvl.

After ng++ gameplays the summons are not nearly As good in the first 2 playthroughs...

I got him on my 4th playthrough and by then he was struggling with most main bosses mimic with rivers on otherhand can still do good Dmg even after the Nerf.

Black Knife is good but isnt too tanky....

I'm trying to get a different build going. But every build turns into a strength/faith character.

This is gonna be my next build I was stupid enough to think you can only use limited perfume bottles per run.....but they work just like flasks and you can refill them As many times As you want to...haermm

YouTube video

Using 2 same seals stacks the damage of incantations so instead of 20 you can get 40 percent extra Dmg I bet it works with the staves As well...

Originally posted by Estacado
This is gonna be my next build I was stupid enough to think you can only use limited perfume bottles per run.....but they work just like flasks and you can refill them As many times As you want to...haermm

YouTube video

Can confirm this build does Great Dmg but it is useless if you dont have the 2 successive attack boost talismans and the tear equipped.

Dmg is kinda inconsistent however against bosses even without the aromatic 1 weapon art does 7-9k Dmg.

On bigger mobs like mountain top Stone giant I was able to hit 18k.

Originally posted by Estacado
Can confirm this build does Great Dmg but it is useless if you dont have the 2 successive attack boost talismans and the tear equipped.

Dmg is kinda inconsistent however against bosses even without the aromatic 1 weapon art does 7-9k Dmg.

On bigger mobs like mountain top Stone giant I was able to hit 18k.

This gut did a build without the aromatics. I was going to try it out.

D4bAWQplUto&t=451s

Originally posted by Badabing
This gut did a build without the aromatics. I was going to try it out.

D4bAWQplUto&t=451s

Tested it out on couple of bosses but I was lazy so I used godfrey talisman instead of blood.

Most of the bosses got 2 or 3 shot.

Some bosses like Fallen Star beast were pretty resistant to the Dmg.

Used it on Elemer, Loretta, putrid avatars, godskin located near Volcano manor.

Its definetly one of the highest dps weapon in the game avarage .

Dont think Terra magica boosts it though I noticed no difference in Dmg.

Originally posted by Estacado
Tested it out on couple of bosses but I was lazy so I used godfrey talisman instead of blood.

Most of the bosses got 2 or 3 shot.

Some bosses like Fallen Star beast were pretty resistant to the Dmg.

Used it on Elemer, Loretta, putrid avatars, godskin located near Volcano manor.

Its definetly one of the highest dps weapon in the game avarage .

Dont think Terra magica boosts it though I noticed no difference in Dmg.

I'm going to give it a try. The way the weapon art hits is satisfying. lol

Originally posted by Estacado
Using 2 same seals stacks the damage of incantations so instead of 20 you can get 40 percent extra Dmg I bet it works with the staves As well...

Has this been confirmed in a video yet?

I see players mention it, at least for the Gravel Stone Seal, but can't seem to find people actually demonstrating it.

This is really interesting if true though.

Originally posted by StyleTime
Has this been confirmed in a video yet?

I see players mention it, at least for the Gravel Stone Seal, but can't seem to find people actually demonstrating it.

This is really interesting if true though.

I have seen it in 2 videos 1 with fire 1 with lightning build.

Have to test it though cause some vids say Terra magica buffs maraia executioner weapon art while I dont think it does...

Today patch has fixed the Infinite fp tear...

Fixed it how?

Originally posted by NewGuy01
Fixed it how?

The last patch ****ed it up by mistake shortening it to 4.5 seconds but now its back to 10 seconds.

Damn Radahn's greatsword might be one of the Best weapons against mobs in the game the weapon art aoe is huge but what makes it good is that it hits enemies through walls and floors even below and above you....