Originally posted by Parmaniac
Concerning the Battlefield
"Unless otherwise specified in the OP, the default battlefield will be a completely flat, featureless, and [b]indestructible plain that stretches from horizon to horizon, with no mountains, forests, cliffs, valleys, rivers, lakes, etc. The only 'feature' of note is the ground beneath the characters' feet. But as mentioned above: it is still always assumed that a character's base powers are active and working to their optimum efficiency in versus matches, therefore this default battlefield would essentially morph to accommodate the characters' powers when need be."https://www.killermovies.com/forums/f77/t461496.html [/B]
The mods made a mistake. A completely flat surface has no horizon.
You need curvature to create a horizon. On Earth, the horizon to horizon distance is approximately 3miles long. That's because the Earth's curvature.
So a modification of the rule is in order. My suggestion is horizon to horizon on an indestructible Earth shaped sphere, which would make it approximately 3 miles long.
Originally posted by Classic NES
So, he doesn't have the perceptions to NAVIGATE A TIGHT CIRCLE when moving FTL is your argument, how is that different from what I said?
Corrected
Perceptions is based off TIME, not speed alone. Time is the quotient of distance and speed. For example, human perceptions can navigate ftl speed in space where distances are large (aka time is large)
But humans cant navigate around a skyscraper, while staying within 10 feet from it, at ftl speed, and neither can Sentry.
Originally posted by DarkSaint85
That's a lot of words for 'because it suits me'.
I always thought it was 0.5km long.
It has to be some size. What do you suggest? Maybe a mod ruling?
I think mods made a mistake in saying horizon to horizon on a flat plane (both concepts contradict the other).
We can say an Earth like indestructible sphere from horizon to horizon (3 miles long). Would you agree to that?