Saitama runs the marvel hardcore gauntlet

Started by h1a843 pages

Originally posted by Classic NES
You're confusing me h1. Are you saying he can't do it or he won't think to do it? You've argued both before, but I'm simply saying that if he can do it he will.
I just proved that it's not even physically possible. Sentry would be better off going straight back and then coming forward, not flying in a circle (which he wouldn't gain much speed).
Assuming it wasn't impossible, then he wouldn't think of it.
So I'm arguing both. Choose which one you want to argue first. One argument at a time.

Originally posted by Smurph
Sentry changing directions (twice!) to bullrush Knull

You misunderstood Carver. Read his post again and you will see your error.

Originally posted by h1a8
I just proved that it's not even physically possible. Sentry would be better off going straight back and then coming forward, not flying in a circle (which he wouldn't gain much speed).
Assuming it wasn't impossible, then he wouldn't think of it.
So I'm arguing both. Choose which one you want to argue first. One argument at a time.

So, your argument NOW is that Sentry does not have the perceptions to steer at Super speed? 😆

Originally posted by Classic NES
So, your argument NOW is that Sentry does not have the perceptions to steer at Super speed? 😆

There is a limit, is my argument. Congrats on a beautiful strawman you just created for all to see.

Originally posted by h1a8
Absolutely not. If I have superspeed and flight then I'm going straight forward. Not backwards.
Going back would be kinda telegraphing. Which is stupid.
Failed initial attacks means Sentry loses. What's to argue about?
why would an initial attack fail and he lose?

Originally posted by h1a8
There is a limit, is my argument. Congrats on a beautiful strawman you just created for all to see.

Where's the strawman? You mentioned his perceptions not being enough to steer at those speeds. 😕

Originally posted by Classic NES
So, your argument NOW is that Sentry does not have the perceptions to steer at Super speed? 😆

U were supposed to stop engaging in this type of stupidity

Originally posted by h1a8
You misunderstood Carver. Read his post again and you will see your error.
Read a comic.

Originally posted by h1a8
You misunderstood everyone. Read a comic for the first time and you will see your error.

Originally posted by h1a8
Absolutely not. If I have superspeed and flight then I'm going straight forward. Not backwards.
Going back would be kinda telegraphing. Which is stupid.
Failed initial attacks means Sentry loses.
If you have super speed and flight, and you want to use them hit as hard as you can, why would you minimize the speed with which you can deliver said attack by constraining it to a distance and trajectory nobody is keeping you in? Why wouldn't you want your initial attack to be as potent as possible, to reduced the possibility of a "failed initial attacK" as much as you can?

Originally posted by h1a8
There is a limit, is my argument.
But just a few pages back, you said that if I were in control of Sentry I could deliver a [FT]L attack? You said I didn't even need the entire horizon-to-horizon battlefield either.
Originally posted by Philosophía
What's the minimum space I [as Sentry] would need to spin in order to achieve [FT]L to bullrush with the pesky drag?
Originally posted by h1a8
The 0.5km battlefield should be big enough.

Originally posted by Classic NES
Where's the strawman? You mentioned his perceptions not being enough to steer at those speeds. 😕
You reduced my argument of Sentry not having the perceptions to travel in a light speed (of ftl speed) circle (battlefield size) to

Originally posted by Classic NES
So, your argument NOW is that Sentry does not have the perceptions to steer at Super speed? 😆

The battlefield isn't 0.5km in size though.

Originally posted by Philosophía
If you have super speed and flight, and you want to use them hit as hard as you can, why would you minimize the speed with which you can deliver said attack by constraining it to a distance and trajectory nobody is keeping you in? Why wouldn't you want your initial attack to be as potent as possible, to reduced the possibility of a "failed initial attacK" as much as you can?

But just a few pages back, you said that if I were in control of Sentry I could deliver a [FT]L attack? You said I didn't even need the entire horizon-to-horizon battlefield either.

I can't quote you properly. You are using the dreaded ios apostrophe.

1. I would only be thinking about hitting as hard as I can from where I stand. Or using other attack options (energy blasts, etc). No other thoughts would have entered my head. So it's not a question of what I want, but what pops into my brain. I play spades all the time and make mistakes (logical ones). You can then ask in hindsight, "why wouldn't I play X card when that would force the other team to be set and lose the game?" The problem you are not seeing is that I didn't think or see the tactic during the game. No one is going to school Sentry on what to do before the fight. He has to think on his own and formulate a strategy. Again, he is seeing a regular human. That alone will skew his judgement.

2. It's a new argument. I just considered it. Flying in a circle requires a continuous change in motion. One has to have the perceptions of where they are going and control of their flight at a specific speed. I'm not sure Sentry can navigate a tight light speed circle. He would most likely fly off the battlefield before achieving ftl speed.

Originally posted by DarkSaint85
The battlefield isn't 0.5km in size though.

I think it might be since no other numbers are found for it's size. It's definitely not infinite since, "No leaving the battlefield." is a rule. There is no such distance from horizon to horizon on an infinite flat plane. There is only a horizon to horizon distance on a round planet (like Earth) where the ground isn't completely flat, but curved.

Originally posted by DarkSaint85
why would an initial attack fail and he lose?

Because OPM would one shot him either before the initial attack or after the failed initial attack.

Originally posted by h1a8
You reduced my argument of Sentry not having the perceptions to travel in a light speed (of ftl speed) circle (battlefield size) to

So, he doesn't have the perceptions when moving FTL is your argument, how is that different from what I said?

Originally posted by h1a8
I think it might be since no other numbers are found for it's size. It's definitely not infinite since, "No leaving the battlefield." is a rule. There is no such distance from horizon to horizon on an infinite flat plane. There is only a horizon to horizon distance on a round planet (like Earth) where the ground isn't completely flat, but curved.

Because OPM would one shot him either before the initial attack or after the failed initial attack.

That's a lot of words for 'because it suits me'.

Originally posted by h1a8
I would only be thinking about hitting as hard as I can from where I stand. Or using other attack options (energy blasts, etc). No other thoughts would have entered my head. So it's not a question of what I want, but what pops into my brain. I play spades all the time and make mistakes (logical ones).
If you'd be thinking about hitting as hard as you can, why wouldn't you do the next logical step and fly fast enough to deliver your best shot? I mean, it's not a complex deduction -- and there's no plot here at the whims of the writer where characters fly as fast or as slow, or as straight or curbed, as they want to for the particular story they're writing. You're doing whatever you want -- yet you're constraining yourself to what is essentially PIS and CIS.
Originally posted by h1a8
It's a new argument. I just considered it. Flying in a circle requires a continuous change in motion. One has to have the perceptions of where they are going and control of their flight at a specific speed. I'm not sure Sentry can navigate a tight light speed circle. He would most likely fly off the battlefield before achieving ftl speed.
Oh ok. It's disappointing to get back to [almost] the starting point, but at least we're moving in a direction. Backwards is a direction, too.

How big would the battlefield need to be in order for him to not fly off of it when trying to achieve [FT]L, in your estimation?

Concerning the Battlefield
"Unless otherwise specified in the OP, the default battlefield will be a completely flat, featureless, and indestructible plain that stretches from horizon to horizon, with no mountains, forests, cliffs, valleys, rivers, lakes, etc. The only 'feature' of note is the ground beneath the characters' feet. But as mentioned above: it is still always assumed that a character's base powers are active and working to their optimum efficiency in versus matches, therefore this default battlefield would essentially morph to accommodate the characters' powers when need be."

https://www.killermovies.com/forums/f77/t461496.html

Originally posted by Parmaniac
Concerning the Battlefield
"Unless otherwise specified in the OP, the default battlefield will be a completely flat, featureless, and [b]indestructible plain that stretches from horizon to horizon
, with no mountains, forests, cliffs, valleys, rivers, lakes, etc. The only 'feature' of note is the ground beneath the characters' feet. But as mentioned above: it is still always assumed that a character's base powers are active and working to their optimum efficiency in versus matches, therefore this default battlefield would essentially morph to accommodate the characters' powers when need be."

https://www.killermovies.com/forums/f77/t461496.html [/B]


The mods made a mistake. A completely flat surface has no horizon.
You need curvature to create a horizon. On Earth, the horizon to horizon distance is approximately 3miles long. That's because the Earth's curvature.
So a modification of the rule is in order. My suggestion is horizon to horizon on an indestructible Earth shaped sphere, which would make it approximately 3 miles long.

Originally posted by Classic NES
So, he doesn't have the perceptions to NAVIGATE A TIGHT CIRCLE when moving FTL is your argument, how is that different from what I said?

Corrected

Perceptions is based off TIME, not speed alone. Time is the quotient of distance and speed. For example, human perceptions can navigate ftl speed in space where distances are large (aka time is large)
But humans cant navigate around a skyscraper, while staying within 10 feet from it, at ftl speed, and neither can Sentry.

Originally posted by DarkSaint85
That's a lot of words for 'because it suits me'.

I always thought it was 0.5km long.
It has to be some size. What do you suggest? Maybe a mod ruling?
I think mods made a mistake in saying horizon to horizon on a flat plane (both concepts contradict the other).

We can say an Earth like indestructible sphere from horizon to horizon (3 miles long). Would you agree to that?

Double post

Originally posted by Philosophía
If you'd be thinking about hitting as hard as you can, why wouldn't you do the next logical step and fly fast enough to deliver your best shot? I mean, it's not a complex deduction -- and there's no plot here at the whims of the writer where characters fly as fast or as slow, or as straight or curbed, as they want to for the particular story they're writing. You're doing whatever you want -- yet you're constraining yourself to what is essentially PIS and CIS.
Oh ok. It's disappointing to get back to [almost] the starting point, but at least we're moving in a direction. Backwards is a direction, too.

How big would the battlefield need to be in order for him to not fly off of it when trying to achieve [FT]L, in your estimation?

You keep asking the same question over and over. No one knows why they didn't think of something. No one here is going to sit there and think about that tactic. I been here since 2005 and no one has offered flying in a circle to build up speed as a tactic in a CIS off fight. It's not a deduction.
Most will not think of that, especially if they feel a straight bullrush is sufficient. Hell not going forward when the bell rings could be a mistake. It would allow the opponent to be more mobile and activate their powers (give them more time). Plus they can do the same. So it's a lame tactic

Sentry needs hundreds of miles to achieve ftl speed from the Thor feat and possibly less from the gun feat (I can calculate if you like