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Is PSP better than DS hardware wise?
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Kardinal
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Clearly I'm out-numbered here big grin lol

I think it's pretty simple decision based on your home console choice. If you've gone with a Wii, you probably care more about unique controls and strong Nintendo software than graphics so go with the DS. If you're a 360 owner though and even more likely if your a PS3 owner, you'd probably be happier with the PSP cause you'll see a lot of your favorite series and they'll look good too.

Please don't 50 people respond saying I've got a 360 or PS3 or hate the Wii and love DS, I'm not looking to create an argument here, just tryin to give the topic starter some information.

Old Post May 8th, 2007 07:28 PM
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((The_Anomaly))
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No that make sense. If I owned a PS3 I'd want a PSP over a DS because it will have interactivity with the PS3. And if I had a Wii I'd want a DS because it will have interactivity with the Wii.

The choice between the two really depends on what you want out of it. If you want a "portable media" type thing then the PSP is what you should get, if you just want to play fun games and thats pretty much it (though the DS can [soon] surf the Internet) then get the DS. I just think that the DS appeals to more people then the PSP does in kinda the same way the Wii appeals to more people then the other systems do. But its really a personal choice. I love the Wii and will probably get a DS in the near future but I'll also be getting a PS3 in a year or so...its all personal choice.


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Old Post May 8th, 2007 07:38 PM
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Ushgarak
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quote: (post)
Originally posted by Kardinal
UMD hasn't been "cancelled" in any respect. UMD movies have been reduced by other studios, but Sony Pictures continues to support the format. Just because something isn't seen outside Sony products, doesn't make it a failure. It's still doing what it was intended to do for the PSP, the movie aspect just didn't catch on.

Since the only good games for Nintendo systems usually come from Nintendo themselves, they don't have to rely on other developers to make crappy ports like they do for PSP. While Sony has strong first party developers, games like Gran Turismo and Shadow of Colossus, don't translate to portable nearly as well as games like Mario. The only thing you can fault Sony with is not developing agressively enough in-house for the PSP, but that'll change with God of War: Chains of Olympus.


UMD has been discontinued by most studios and Sony withdrew the format for movies. It's a failure. You just have to accept that.

And most of what you say there is nonsense; a lot of the decrnt stuff translated to DS you could have easily said would not translate well, but did.

Whay you fail to understand is that this is about concept and what a portable system is for, so just talkimng about some game that is coming out soon... it's not going to change anything. PSP game sales are piss poor and that's not going to change.

To say that in-house development is the only thing to blame Sony for is to close your eyes and ears and block out all the obvious signs to the contrary, They an be blamed for making a product that was all about horsepower and nothing else useful at all. Nintendo had the wit to see it was about much more than that, and software sales overwhelmingly show that.


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Last edited by Ushgarak on May 8th, 2007 at 08:08 PM

Old Post May 8th, 2007 08:04 PM
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ESB -1138
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quote: (post)
Originally posted by ragesRemorse
Seeing how the PsP is a broken design, considering no second analog stick, I have to give this to the DS. This however is like picking two piles of shit. One pile doesnt smell so bad and plays only children games with poor retro graphics, the other pile smells of horribly wasted potential while utilizing an incredible screen to view your shit through. PsP produces only shit games that smell worse than the system itself, but atleast look good while smelling like shit


The DS only plays children games? So Castlevania: Portrait of Ruin, Final Fantasy III, Hotel Dusk: Room 215, Metroid Prime: Hunters, Resident Evil: Deadly Silence, Star Fox Command, Star Wars, Spider-man 2 and 3, Spider-man: Battle for New York, X-Men, Xenosaga I+II, and Lunar Knights are just for kids huh?

So (1) Know what you are talking about and (2) You're just a Microsoft fanboy that knows Nintendo is on its way to the top of the console race once again

quote: (post)
Originally posted by {{QS}}
PSP's own but their expensive and are quite easy to break but DS's suffer from nintendo's three greatest issues 1.Poor Graphics 2.Lack of games 3.Bad idea's that somehow get popular (Brain Training anyone?)


1.) Poor graphics? Compared to the console games but not handheld. Heck Nintendo is also working on doubling the graphic capabilities of the DS.

2.) Lack of games? When? The DS has more games out than the PSP.

3.) Bad idea? Your opinion so don't state it as fact. I think the touch screen is a brilliant idea.


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Old Post May 8th, 2007 08:18 PM
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Kardinal
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Ok first of all, calm down confused You could at least be civil like the rest of the people in this thread.

quote:
UMD has been discontinued by most studios and Sony withdrew the format for movies. It's a failure. You just have to accept that.


That's just not true. Check the Amazon.com UMD Page. Not only did Casino Royale (Sony) just recently come out, but so did Borat (20th Century Fox). And there even some upcoming releases listed. So like I said, they've been reduced, not discontinued.

quote:
And most of what you say there is nonsense; a lot of the decrnt stuff translated to DS you could have easily said would not translate well, but did.


Nintendo games tend to be simple (not a bad thing). Mario is just basically jumping so how could you say that game wouldn't easily translate to DS. Making Metal Gear Solid work on PSP without a second analog stick and maintaining the accuracy needed for the console version can't have been easy. Metal Gear Solid is no doubt tougher to make portable than Mario is, which is why I said Sony needed to focus their in-house studio on making purely portable games, not PS2 ports or remakes.

quote:
Whay you fail to understand is that this is about concept and what a portable system is for, so just talkimng about some game that is coming out soon... it's not going to change anything. PSP game sales are piss poor and that's not going to change.


I think if you ask anyone, actually some of the Nintendo people in this forum already noted that the problem with the PSP is NOT the console itself, but the games. There haven't been enough games of DS-compareable quality for the PSP. So in fact, talking about games that are coming out soon WILL change something since games are what PSP needs.

quote:
To say that in-house development is the only thing to blame Sony for is to close your eyes and ears and block out all the obvious signs to the contrary, They an be blamed for making a product that was all about horsepower and nothing else useful at all. Nintendo had the wit to see it was about much more than that, and software sales overwhelmingly show that.


Despite "all the oblivious signs to the contrary", you've only listed ONE, but I'll respond to it. Yes, Sony went the traditional route of power and graphical capabilities. I'm sorry, but when did it become wrong and horrible to judge progress based on what you see with your eyes. Before Wii & DS, Nintendo didn't seem to have any problem making technological improvements with each generation, nor did Sega, Microsoft, Atari, etc. Why does liking good looking graphics all of sudden make you shallow and old-fashioned? And "nothing else useful at all". I'd call the PSP robust multimedia capabilities useful, the internet browser useful, the interactivity with the PS3 (remote play) useful, the ability to play PS1 games useful, expandable storage useful. I'm not saying Nintendo isn't witty or intelligent with their designs, I'm just saying that there is a market for both since they are drastically different systems. To make PSP seem like a horrible failure and utter piece of garbage is untrue and unfair.

See how I did that without getting personal? Try it.

Last edited by Kardinal on May 8th, 2007 at 08:39 PM

Old Post May 8th, 2007 08:37 PM
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Well, the PSP is a game system. Yet they put so much emphasis on the fact that you can watch movies, listen to music, and go online with it, and almost none on the games itself.

UMDs failed because why would anyone buy a movie they can download onto their memory stick? PSP game sales are poor for the same reason - very few decent games are being made and people just emulate with it.

And since when have handhelds ever been about graphics? They've always been about fast fun and nothing but. It's the one type of system where you can truly say that graphics are the single least important thing.

The PSP is a good thing in theory. But Sony seriously went the wrong way with...well...all of it.


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Last edited by Peach on May 8th, 2007 at 08:49 PM

Old Post May 8th, 2007 08:44 PM
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Ushgarak
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quote: (post)
Originally posted by Kardinal
Ok first of all, calm down confused You could at least be civil like the rest of the people in this thread.



That's just not true. Check the Amazon.com UMD Page. Not only did Casino Royale (Sony) just recently come out, but so did Borat (20th Century Fox). And there even some upcoming releases listed. So like I said, they've been reduced, not discontinued.



Nintendo games tend to be simple (not a bad thing). Mario is just basically jumping so how could you say that game wouldn't easily translate to DS. Making Metal Gear Solid work on PSP without a second analog stick and maintaining the accuracy needed for the console version can't have been easy. Metal Gear Solid is no doubt tougher to make portable than Mario is, which is why I said Sony needed to focus their in-house studio on making purely portable games, not PS2 ports or remakes.



I think if you ask anyone, actually some of the Nintendo people in this forum already noted that the problem with the PSP is NOT the console itself, but the games. There haven't been enough games of DS-compareable quality for the PSP. So in fact, talking about games that are coming out soon WILL change something since games are what PSP needs.



Despite "all the oblivious signs to the contrary", you've only listed ONE, but I'll respond to it. Yes, Sony went the traditional route of power and graphical capabilities. I'm sorry, but when did it become wrong and horrible to judge progress based on what you see with your eyes. Before Wii & DS, Nintendo didn't seem to have any problem making technological improvements with each generation, nor did Sega, Microsoft, Atari, etc. Why does liking good looking graphics all of sudden make you shallow and old-fashioned? And "nothing else useful at all". I'd call the PSP robust multimedia capabilities useful, the internet browser useful, the interactivity with the PS3 (remote play) useful, the ability to play PS1 games useful, expandable storage useful. I'm not saying Nintendo isn't witty or intelligent with their designs, I'm just saying that there is a market for both since they are drastically different systems. To make PSP seem like a horrible failure and utter piece of garbage is untrue and unfair.

See how I did that without getting personal? Try it.


First of all, the number of movies coming out on UMD is a relatively tiny handful, as their abysmal sales are a testament to. It failed. Every reasonable person knows this- but again, eyes and ears closed from you.

Secondly, you compare one 'simple' game on Nintendo to a complex one on Sony and expect that to be the norm. That's ridiculous. Plenty of highly complex games have made their way to the DS.

Thirdly, as should habe been obvious from all this, the narture of the console informs the nature of the games. The DS games are better and more accepted precisely because of the way Nintendo have built the console- it encouraged innovation rather than the laziness that has crippled Sony here.

Lastly, the drive for power against all else has been a problem in the industry for a while. Sony have completely lost proportion here- the same thing has hampered the PS3 as did the PSP, thinking about power and forgetting all else. it was a huge mistake. Their entire concept for the PSP has been an error, and that is not a single error, it is am amalgam of many, many errors.

Then you start making stuff up, implying that I criticised those who like graphics, a whole other debate (especially on USE of graphics vs. the sheer power of them). But I DO very much find it shallow and silly to just pile on more power and assume that is the only way forward for gaming- and Nintendo have proven that to be wrong.

And all the other capacities of the PSP apparently don't mean anything useful saleswise. it;s just not necessary. At all. DS didn;t have it, sold much better,. Another mistake by Sony to assume that was what was needed. Was it bollocks.

And get off your high horse. When you start blinding yourself to the truth like you are, I feel under no obligation to respect your argument.

Sony got it wrong. Sony lost. As for as software sales are concerned, it HAS failed. End of story.


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Last edited by Ushgarak on May 8th, 2007 at 08:56 PM

Old Post May 8th, 2007 08:53 PM
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Kardinal
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quote: (post)
Originally posted by Lana
Well, the PSP is a game system. Yet they put so much emphasis on the fact that you can watch movies, listen to music, and go online with it, and almost none on the games itself.

UMDs failed because why would anyone buy a movie they can download onto their memory stick? PSP game sales are poor for the same reason - very few decent games are being made and people just emulate with it.

And since when have handhelds ever been about graphics? They've always been about fast fun and nothing but. It's the one type of system where you can truly say that graphics are the single least important thing.

The PSP is a good thing in theory. But Sony seriously went the wrong with with...well...all of it.


There is so much emphasis on the multimedia aspect cause so far cause the good games have been sparse. Like I said, I think that's more of the developer's fault than Sony's, but Sony should have taken notice and developed good first party titles.

Cause UMDs are legal? Why buy DVDs at all then when you can download them through torrents? UMD Movie sales are poor because of the price and the popularity of portable DVD players. UMDs are not very versatile, while DVDs are. PSP Game sales are not poor because of UMDs themselves, they're poor cause the games are by and large crap.

Since Nintendo has dominated handhelds and never focussed on graphics, you can say that handhelds have NEVER been about graphics, but just because Sony is, doesn't make it wrong. Graphics are not the most important thing, but they can make the experience more immersive and realistic whether on a console or on a portable. There doesn't have to be a trade off between graphics and fun. If there is, it's just bad game design.

Old Post May 8th, 2007 08:56 PM
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Ushgarak
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Sony's entire recent design focus has been on horsepower. It's an error, it really is.

It's been proven by DS vs PSP. You're starting to sound like the Flat Earth society here. Chanting "It wasn't a mistake" simply flies in the face of the facts.

Also, your argument about legality doesn't help Sony much. Ease of piracy has hit the PSP very hard.


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Old Post May 8th, 2007 09:02 PM
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Peach
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quote: (post)
Originally posted by Kardinal
There is so much emphasis on the multimedia aspect cause so far cause the good games have been sparse. Like I said, I think that's more of the developer's fault than Sony's, but Sony should have taken notice and developed good first party titles.

Cause UMDs are legal? Why buy DVDs at all then when you can download them through torrents? UMD Movie sales are poor because of the price and the popularity of portable DVD players. UMDs are not very versatile, while DVDs are. PSP Game sales are not poor because of UMDs themselves, they're poor cause the games are by and large crap.

Since Nintendo has dominated handhelds and never focussed on graphics, you can say that handhelds have NEVER been about graphics, but just because Sony is, doesn't make it wrong. Graphics are not the most important thing, but they can make the experience more immersive and realistic whether on a console or on a portable. There doesn't have to be a trade off between graphics and fun. If there is, it's just bad game design.


The emphasis on every feature of the PSP but the games has been there from the very start. I don't think game developers would be very keen to make games for a system that barely even acknowledges the main and most important aspect of the system. So I would say it is just as much Sony's fault, if not more, that no good games are put out for the PSP.

People buy and rip DVDs onto their memory sticks as well, and technically, that is legal. I also did not say anything about PSP game sales being poor because of UMDs. I said they're poor for partially the same reason as poor UMD sales - people don't want to pay for something they can get another way. The legality of it doesn't even enter into most people's minds.

Nintendo is not the only company that has ever made handhelds before now, you realize. But considering that they have consistently dominated the field for as long as they have shows that they had the right idea from the start.


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Old Post May 8th, 2007 09:05 PM
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Kardinal
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I love how "Sony lost" and it's a huge "failure" just because Sony didn't beat the market leader for 20 years like it did with the Playstation 1/2. It's sold 21 million units and sales have been increasing recently, not decreasing. Was the Gamcube & Xbox a huge failure because there 25 million units each were nowhere near the 115 million PS2s sold? Nope, they just weren't as sucessful.

Get off MY high horse? Get off the notion that DS is the end-all-be-all of handhelds and any other attempt even if less sucessful is a "huge failure". You my friend are a fanboy with a capital F. I didn't come here to get bashed so just move on, this really isn't contributing anything to this thread.

quote: (post)
Originally posted by Ushgarak
First of all, the number of movies coming out on UMD is a relatively tiny handful, as their abysmal sales are a testament to. It failed. Every reasonable person knows this- but again, eyes and ears closed from you.

Secondly, you compare one 'simple' game on Nintendo to a complex one on Sony and expect that to be the norm. That's ridiculous. Plenty of highly complex games have made their way to the DS.

Thirdly, as should habe been obvious from all this, the narture of the console informs the nature of the games. The DS games are better and more accepted precisely because of the way Nintendo have built the console- it encouraged innovation rather than the laziness that has crippled Sony here.

Lastly, the drive for power against all else has been a problem in the industry for a while. Sony have completely lost proportion here- the same thing has hampered the PS3 as did the PSP, thinking about power and forgetting all else. it was a huge mistake. Their entire concept for the PSP has been an error, and that is not a single error, it is am amalgam of many, many errors.

Then you start making stuff up, implying that I criticised those who like graphics, a whole other debate (especially on USE of graphics vs. the sheer power of them). But I DO very much find it shallow and silly to just pile on more power and assume that is the only way forward for gaming- and Nintendo have proven that to be wrong.

And all the other capacities of the PSP apparently don't mean anything useful saleswise. it;s just not necessary. At all. DS didn;t have it, sold much better,. Another mistake by Sony to assume that was what was needed. Was it bollocks.

And get off your high horse. When you start blinding yourself to the truth like you are, I feel under no obligation to respect your argument.

Sony got it wrong. Sony lost. As for as software sales are concerned, it HAS failed. End of story.

Old Post May 8th, 2007 09:08 PM
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Ushgarak
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quote: (post)
Originally posted by ((The_Anomaly))
(though the DS can [soon] surf the Internet)


It's been able to do that for a while (I made a post in thia area using it)- frankly, don't put too much value in that. It's not particularly good at it- again, down to basic system design. DS wasn't realy built for that kind of thing, PSP was.

The PSP is a neat piece of kit. It's just the wrong product.


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Old Post May 8th, 2007 09:10 PM
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quote: (post)
Originally posted by Kardinal
I love how "Sony lost" and it's a huge "failure" just because Sony didn't beat the market leader for 20 years like it did with the Playstation 1/2. It's sold 21 million units and sales have been increasing recently, not decreasing. Was the Gamcube & Xbox a huge failure because there 25 million units each were nowhere near the 115 million PS2s sold? Nope, they just weren't as sucessful.

Get off MY high horse? Get off the notion that DS is the end-all-be-all of handhelds and any other attempt even if less sucessful is a "huge failure". You my friend are a fanboy with a capital F. I didn't come here to get bashed so just move on, this really isn't contributing anything to this thread.


Ahh, now who is getting personal, eh? I'm no fanboy, I am a lifelong PC player. I've only recently got into consoleing as a sideline. I'm not a fanboy simply because I recognise that Nintendo made the better product, by far.

And yes it was a failure. It was much trumpeted, much hyped, they aimed to break Nintendo with it, and they failed. The sales are a disaster.

Sorry, it's well known that the PSP failed. I am sure Sony will try again, though.

(Gamecube WAS a failure, btw)


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Last edited by Ushgarak on May 8th, 2007 at 09:18 PM

Old Post May 8th, 2007 09:12 PM
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Kardinal
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quote: (post)
Originally posted by Ushgarak
Ahh, now who is getting personal, eh? I'm no fanboy, I am a lifelong PC player. I've only recently got into consoleing as a sideline. I'm not a fanboy simply because I recognise that Nintendo made the better product, by far.

And yes it was a failure. It was much trumpeted, much hyped, they aimed to break Nintendo with it, and they failed. The sales are a disaster.

Sorry, it's well known that the PSP failed. I am sure Sony will try again, though.

(Gamecube WAS a failure, btw)


If you're not a fanboy, you seem to have the attitude that unless you outright "WIN", you're an utter failure and the attempt was not worth it. That's a sad and unrealistic attitude. Gamecube and Xbox were not failures. In fact Gamecube and Xbox WERE the "better products", PS2 was old & tired. It won because of its software support, which is exactly the reason DS is winning. I also don't remember ever reading that Sony was getting into portables to "break Nintendo". I think they just wanted a piece of the pie, and they got it. If you deem that a failure, so be it.

Old Post May 8th, 2007 09:29 PM
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BackFire
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No, Sony made it very clear that their goal with the PSP was to dominate the handheld market as they did the console market.

They went around saying that they were going to beat Nintendo at their own game, and such and such. They failed.

Hence, in that sense, PSP was a failure. Doesn't mean the product is worthless, just failed at the company's ultimate goal.


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Old Post May 8th, 2007 09:30 PM
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Kardinal
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quote: (post)
Originally posted by BackFire
No, Sony made it very clear that their goal with the PSP was to dominate the handheld market as they did the console market.

They went around saying that they were going to beat Nintendo at their own game, and such and such. They failed.

Hence, in that sense, PSP was a failure. Doesn't mean the product is worthless, just failed at the company's ultimate goal.


I seemed to have missed the "very clear" statement that Sony made. Do you have a link?

Either way, I don't know if Sony is making a profit on the PSP, but if they are, they have no cause for complaint. If they expect to rule every market, they're sadly mistaken. They've definately had their share of failings (Betamax anyone?), I just don't see PSP as one of them.

Old Post May 8th, 2007 09:38 PM
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BackFire
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Of course I don't have a link. These statements were made prior to the PSP's release, hyping the system and such. They were made years ago.

Surely you can find them if you care to look.

And I think you're musunderstanding what people mean with "Failure". Failure doesn't inherently mean that the system is dead or worthless or even bad, just that it failed at the companies ultimate goal - Winning the handheld market.

The PSP is a good system, as it is. Failure or not.


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Old Post May 8th, 2007 09:43 PM
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Kardinal
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quote: (post)
Originally posted by BackFire
Of course I don't have a link. These statements were made prior to the PSP's release, hyping the system and such. They were made years ago.

Surely you can find them if you care to look.

And I think you're musunderstanding what people mean with "Failure". Failure doesn't inherently mean that the system is dead or worthless or even bad, just that it failed at the companies ultimate goal - Winning the handheld market.

The PSP is a good system, as it is. Failure or not.


If that was Sony's ultimate goal, then I think it was short-sigthed, overconfident and arogant. To think that you're going to rule a market that has a large devoted fanbase and 20 years of history is just dumb. I could have told Sony that would be a failure.

I accept that in the context of ruling the handheld market, the PSP IS a failure. What I take issue with is people attacking the system as garbage and useless, cause it's not.

Old Post May 8th, 2007 09:51 PM
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BackFire
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Well, this IS Sony. They've had a nasty trend of late of having a completely stupid confidence in their stuff. They did the same thing with the PS3. Their attitude is partly to blame for their recent problems.

I agree, the PSP certainly isn't garbage. I don't think that's what anyone was trying to imply.


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Old Post May 8th, 2007 10:01 PM
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Anyone knows if there are any current plans for Sony to introduce a PSP2? All the rumors coming out of Sony are either about a cut price or newer more powerful PS3 (they never learn their lesson)


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Old Post May 8th, 2007 10:07 PM
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Home » Misc » Computer / Video Games Discussion » Is PSP better than DS hardware wise?

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