Haha, of course, Lana. That was my intent.
The Retrospection games seem to have slowed up, but I have no complaints there. I will be preoccupied with preparation for college life over this next week, and then on the 24th of August I am shipping down to San Diego and may be out of internet contact for a few days. Not to mention attention is being drawn into the upcoming Star Wars game and many of the Retro players are also in Technocracy where much is happening...
Playtesting has actually shown that Guards never should have been stackable with other Blade schticks but my rules version was out of date. Doh! Guards are still more powerful but you can still only use one at a time.
Meanwhile, all Acrobatics will now be based off of Agility (stat only), and it seems Agility will be the stat for Combat too.
Originally posted by Ushgarak
Playtesting has actually shown that Guards never should have been stackable with other Blade schticks butmy rules version was out of dtate. Doh! Guards are still more powerful but lyou can still only use one at a time.Meanwhile, all Acrobatics will now be based off of Agility (stat only), and it seems Agility will be the stat for Combat too.
Oh, I like the last part, with stuff going off of Agility...hehehe...
Originally posted by UshgarakThere ya go Dak and Rianna, you guys maybe able to jump circles around people but a gust of wind will destroy you.
Strength still sets the damage you can take and hence is pretty important! Whilst Dex is for shooting and flying.And if you are in, Vlad, your mission is being rather well reinforced!
Thats when Galder, and Xavier will come in and save the day being the strong, powerful people they are.
evillaugh
Originally posted by Ushgarak
Strength still sets the damage you can take and hence is pretty important! Whilst Dex is for shooting and flying.And if you are in, Vlad, your mission is being rather well reinforced!
Very good! I had some worries about taking down The Dark Thrael as he took down three Jedi with noticeable ease.
And you haven't even seen it yet! You have called for help though.
Xavier- technically speaking any skill can be paired with Dex if the situation is right. Just those are the default pairings.
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Related to which, an ad hoc xp system has been developed foe the game, not dissimilar to the old one. Only trouble is thhat it involves working on total pools rather than the skill, else xp can unbalance very quickly (so for example, if increasine Pilot, the cost to increase it would be based on your highest possible plioting pool (so Pilot + Dex, basically) and not just your pilot score.
For those of you into RP mechanics, no problem, but I can see others becoming confuzzled, so we'll need some community spirit there.