USH'S STAR WARS GAME- CAMPAIGN II, EPISODE I (DARK SIDE)- New Order

Started by Ushgarak125 pages

Oooh, psycho man makes a joke...

*pats Galder on the head*

Good boy, now here's a treat...

well...tell me when the sequence refreshes.

I will, but even if Trinity cnanot make it back in time, I reckon Baylin deserves to use some more of his seven remaining frames!

I just killed 5 mooks in a row, I now realize...

.... and you aren't done for the sequence either...

And all down to frame saving! Which is kinda why I had to do all that rules tinkering before we started, because back here the Type Cs were wiping the field before anyone else even moved...

Go figure...

(Sorry, been a tad busy and will be until next week!)

With both blades lit Rah uses his Carnival of Carnage attacking the mook in front and the one to his left.

If applicable when attacked Rah will use his Reactions to Reflect the blaster fire back at the shooter.

Okidokey then, here is the deal.

Looks like, mainly due to Galder, that you ran out of targets up front. I will therefore move Rah to the aft, where he can go ahead with his attack. -2 on his roll, but again, hardly likely to miss the kill, what with CoC.

We shall leave the mass carnage of death there, and give the bad guys their firing back time. 13 of them left, so two attacks against each of you except, to be kind, Rianna, who only gets one.

Oh, you guys are in your stride now. All incoming fire is harmlessly deflected!

Rah, they rolled a +2 and -5 against you. Cut a long story short, that means you attack back with a 6 and a 12. Now, you didn;t say which level of Ricochet you wanted to use, so I shall assume the +1 to hit from the first (remember, you can only use one of level 1 or 2 Ricochet).

You roll evens and evens. Well, the first evens is a one point hit on one of your attackers. The second is a certain kill, reflected straight back into his chest!

Ok, whilst there are still some frames hanging around, those who can use them are out of targets. I'll start a new sequence there, and save some of Rianna's frames by moving her aft.

Speed roll for this sequence is a 4.

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CURRENT SITUATION AT: Second Sequence, Frame 13

Outside Silo

Rand: 14/0/10 (fore)
Galder: 10/0/13 (fore)
Takuan: 14/0/10 (mid)
Rah: 12/0/12 (aft)
Tanic: 12/5/11 (aft)
Vash: 10/9/13 (fore)
Rianna: 10/5/13 (aft)

Security men (aft) x11: 0/10
Security men (aft) x1: 1/10

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A reminder that it is three frames to move from mid to aft or fore, and so it is six frames to move from fore to aft.

As you can see, everyone is acting before the guards again...

okay..i'll take three frames to move to the aft.
reflect as a defense.

I want to use Speed to move to the aft. As I'm running, I'll use Sword Whirl, then attack another guard.

Does Tanic get his remaining attack from the last sequence? Since he was aft, and all the killing's been up front? If he does, it'll just be a normal slash, but if he doesn't(no big loss), then he'll use Pull on a gun in one of the hicks hands.

Oh yeah, if he gets that attack from last sequence, Tanic will Strike To Subdue.

Yeah, I'll let you take it, Tanic. But Strike to Subdue does not work on mooks. -1 means another one was killed before this sequence! But do you have Combat Push?

Takuan, you make it aft on frame 7.

Vash, you blur over, blowing a fair bit of Force, and getting there on frame 11. Whirling takes you to ten, and then you roll an amazing +10 on your attack, cutting one of them clean in two...

Nah, I don't have hardly any combatative offence with the force 🙁

normal saber slash at one of the security men (undamaged)

Without Combat Push you cannot pull the gun away, Tanic. Push/Pull cannot be used in any form of aggressive capacity.

Right-oh, Takuan, though as you are reflecting, you won't be acting until frame 6.

ok

Ah. How frustrating. Normal attack then.

Stupid non-named mooks!

I'll do the same again, using the CoC, first going for the guard I didnt quite kill with my reflection then moving straight on to the guard behind him.

Defense same again Reaction/Reflection.