Okidokey then, here is the deal.
Looks like, mainly due to Galder, that you ran out of targets up front. I will therefore move Rah to the aft, where he can go ahead with his attack. -2 on his roll, but again, hardly likely to miss the kill, what with CoC.
We shall leave the mass carnage of death there, and give the bad guys their firing back time. 13 of them left, so two attacks against each of you except, to be kind, Rianna, who only gets one.
Oh, you guys are in your stride now. All incoming fire is harmlessly deflected!
Rah, they rolled a +2 and -5 against you. Cut a long story short, that means you attack back with a 6 and a 12. Now, you didn;t say which level of Ricochet you wanted to use, so I shall assume the +1 to hit from the first (remember, you can only use one of level 1 or 2 Ricochet).
You roll evens and evens. Well, the first evens is a one point hit on one of your attackers. The second is a certain kill, reflected straight back into his chest!
Ok, whilst there are still some frames hanging around, those who can use them are out of targets. I'll start a new sequence there, and save some of Rianna's frames by moving her aft.
Speed roll for this sequence is a 4.
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CURRENT SITUATION AT: Second Sequence, Frame 13
Outside Silo
Rand: 14/0/10 (fore)
Galder: 10/0/13 (fore)
Takuan: 14/0/10 (mid)
Rah: 12/0/12 (aft)
Tanic: 12/5/11 (aft)
Vash: 10/9/13 (fore)
Rianna: 10/5/13 (aft)
Security men (aft) x11: 0/10
Security men (aft) x1: 1/10
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A reminder that it is three frames to move from mid to aft or fore, and so it is six frames to move from fore to aft.
As you can see, everyone is acting before the guards again...
Yeah, I'll let you take it, Tanic. But Strike to Subdue does not work on mooks. -1 means another one was killed before this sequence! But do you have Combat Push?
Takuan, you make it aft on frame 7.
Vash, you blur over, blowing a fair bit of Force, and getting there on frame 11. Whirling takes you to ten, and then you roll an amazing +10 on your attack, cutting one of them clean in two...