Marcus goes for his twirl. His apparently ever-present bad luck on such rolls means the first attack misses, but the second bisects a turret.
Kiu quickly and competently hacks down one of the Mercenaries.
"Of course, Master!" calls back Sunda. He maesk two snaps and a full attack to frame out on... but is irrirated when his middle attack misses.
Lance goes for a droideka. +2 becomes +3 with the swordwhirl, enough to push through its shield and destroy it!
Andro rolls a -2; more than enough for a kill.
Gallagher can take out another Mercenary.
Time for the bad guys!
The ever accurate far-corner turrets score a hit, and it is on poor Lance, for another four damage. Lance's dodge DOES save him from a Droideka hit, though he is a little behind for the next sequence.
Just to be a pain, both Vlad and Roan take hits! As does Sunda, who is actually the most likely to be hit, still.
New sequence time!
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Situation at: Second Sequence, Frame 13
Lobby area
Roan: 12/5/11 (Lift A)
Vlad: 12/4/12 (Lift B)
Kiu: 10/8/13 (Main Area)
Sunda: 8/4/13 (Main Area)
Gallagher: 15/4/11 (Main Area) (Sidestep)
Marcus: 14/0/10 (Near corner)
Xeth: 12/19/12 (Far corners)
Andro: 10/8/13 (Far corners)
Lance: 10/9/11 (Far corners)
Turrets x5: 0/10 (Near Corners)
Turrets x3: 0/10 (Main Area)
Turrets x6: 0/10 (Far Corners)
Droideka: 0/11 (Near corners)
Droideka: 0/11 (Far corners)
Drobenite Mercenaries x4: 0/10 (Far corners)
Drobenite Mercenaries x6: 0/10 (Main Area)
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Roan- success! Lift A is going up on Frame 6!