Originally posted by AuraAngel
I'm not sure if you're acting surprised. Bleach has been like this since right around the point where Kenpachi used two hands.
It's gotten so much worse, though. There's a difference between one-upping wars and conveniently having powers that perfectly counter the enemy literally up your ass.
An enemy who can develop immunity to one's chakra signature? Invincible! How are they going to win? Oh, Yoruichi has a secret-never-mentioned-against-previous-world-wide-threats power that allows her personality and chakra signature to change 48 times per second. Oh.
I don't think he's always been. Zombie Powder was good. The pre-soul society arc of Bleach was great.
I think it's just, he's good when he has a lot of time to think and plan, a lot less good when he has to wing it or build forward past a point he didn't plan for in advance.
And fight wise, his pallet is limited, and the further he goes, the more he bases them around 'wouldn't random-ability be cool...?'.
If I don't misremember Ōetsu turned Askin into a PEZ dispenser and Askin just developed an immunity to getting his throat cut. So I don't think tearing his heart out would do much beyond the inconvenience of pain.
It's not a bad move to have Askin killed by his own ability—by making him immune to revival—it's just that it's boring.