USH'S ORIGINAL TRILOGY STAR WARS GAME- Campaign intro and character creation

Started by Jazzman_7832 pages

(Updated, incase anyone wants to just copy and paste. I won't keep taking up space with this if there are more changes, unless someone wants me to.)

Rebels Alliance:
Senator Galahad Klinge-Faust (Alkaselzer)
Idealistic Noble Sasha Torvuelle` (bobcrickett)
Ace Pilot Maximillian Tyrull (Fire)
Smuggler Kyle Ragnor (Jazzman_78)
Geonosian Elite Eerin Chim (Bespin Bart)
Smuggler U’Ya Alac’Kalya (Aliies)
Smuggler Rhys Kyril (General Kaliero)
Rebel Pirate Scarlet Cavarel (Vera21)
Bounty Hunter Kai Jiku (ResubianNushi)
Alien Scthrk’Imrf-gdrr aka Frank (Thraxis)

Imperial Taskforce:
Administrator Melkor Esgabath (Lord Melkor)
Captain Atillian Trebeis (barbarossa)
General Vantos Coll (Captain Rex)
Commander Jaiden Ra (2Tidus)
Squadron Leader Narrik Elias (DarkDethBringer)
Agent Karn Stirge (KingDubya)
Agent Lyle Crett (Trickster)
Bounty Hunter Rylis Tavel (Lana)
Assassin Arvus Okmead (General Zink)

Narrik Elias played by DarkDethBringer
Imperial Squadron Leader
PHYSICAL
Strength 7
Agility 6
Dexterity 6
Speed 8

MENTAL
Charisma 6
Intelligence 7
Willpower 6
Perception 7

FORTUNE 4

Guns= 13
Pilot= 14
Intimidation +3 +1=4
Languages +2 + 1=3
Savoir-Faire + 1 + 2=3
Fix-it +3
Observation +3
Leadership + 3 + 2=5 (Max 13)

Merits: 3. Star Ship, Ally(Agent Provacatuer), Haven ‘Ties (Imperial Command)’(do rest in moment)
Star Ship: Advanced Tie Fighter: 'Imperial Pride'
Ally: Nordon Flask (Pilot)
Haven: Polis Nassa

Gun Tricks: Gunslinger (lvl 1) Eagle Eye (lvl 1)
Pilot Tricks: Daed Shot (lvl 4), Soft Landing (lvl 1), Favorite Seat (lvl 1)

TIE Forces: The Squadron Leader commands a Star Destroyer’s compliment of Fighters and Bombers

FINAL

Thanks Jazz - I find that really useful!

10:9 Rebel:Imperial ratio.

Pretty good, I reckon!

It's missing tpt, who plans to be a Rebel Ace.

Yeah, I know. I've only got the ones people posted, in case someone changes their mind. 'Course, some have anyway, but ah well.

Originally posted by Ushgarak
It's missing tpt, who plans to be a Rebel Ace.

Yeah, he already pointed that out as Stefan hasn't posted his character yet 😛

I was really referring to Trick's number counting.

Indeed - well, 11:10 gives us even more glory each time we beat the rebels!

I'm working on a joint background thing for Me and Fire's character.
If Kuylen can be Napoleonic, WE can be Romanesque.

11:9, unless I'm missing an Imperial player. And who says you'll beat us. Evil never prevails! Well, not in the long run...

11:9 - that's what I meant!

😛

Well... Considering it's a circle - then neither do the forces of good!

I think eerone is is reaslising who wins in he long run and not how muc fun it is to act evil and siniser lol

I've been acting evil and sinister for three games now. It's getting a tad stale. With my new Rebel affiliation I can try the flawed but honorable hero schtick!

lol I see I havent been evil that much and my backstory matches up well which I will tyoe up momentarily...

Originally posted by Lana
I'm an argumentative type, especially when people are so determined to keep up with a dumb opinion 😛

But look! Someone who knows what they're talking about!

Ofcourse I do 😛

Not all Imperials are evil, some are just loyal to Empire and militaristic.

The Administrator is evil. 😛

Yes, he is power hungry sob, like most high ranking officials in totalitarian regimes. But Captain or General might be just noble leader.

Veers seemed kinda evil to me. Coll isn't going to be much better. 😛

My brother will likely be playing his character to be somewhat evil 😛