Worldwide Hardware Sales (End of 2005)
PS2 - 101.37 million
Xbox - 24 million
GameCube - 20.61 million
Xbox 360 - 1.5 million
Game Boy Advance - 74.25 million
PSP - 15.03 million
Nintendo DS - 14.43 million
North America
PS2 - 40.99 million
Xbox - 16 million
GameCube - 12 million
Xbox 360 - 0.9 million
Game Boy Advance - 37.55 million
PSP - 5.81 million
Nintendo DS - 4.63 million
Japan / Asia
PS2 - 22.83 million
Xbox - 2 million
GameCube - 3.98 million
Xbox 360 - 0.1 million
Game Boy Advance - 16.47 million
PSP - 4.2 million
Nintendo DS - 5.7 million
Europe / PAL
PS2 - 37.55 million
Xbox - 6 million
GameCube - 4.64 million
Xbox 360 - 0.5 million
Game Boy Advance - 20.23 million
PSP - 5.02 million
Nintendo DS - 4.1 million
Three Home Consoles (Xbox, GameCube, PS2)
North America - 68.99 million (47.3%)
Japan / Asia - 28.81 million (19.7%)
Europe / PAL - 48.19 million (33.0%)
Worldwide - 145.98 million
as you can see Three major markets and sorry australia doesn't really have enough buying power to be included. there are only 20million people in australia and japan has 127 million........so yeah it doesn't matter if the Xbox360 is doing well in austraila. In order for Xbox to beat PS3 it will need to gain control over Japan or have total control over the US and Europe and I don't see either happening.
below is an artical that explains that Xbox is trying hard to gain Japans market the second largest market.
http://www.foxnews.com/story/0,2933,190825,00.html?sPage=fnc.technology/videogaming
As for the Console Lifecycle I showed above that came right out of my head, it’s not exact but that is about how all systems work. I know this because I have seen it with my own eyes having lived through the Atari vs Coleco - NES vs SMS - SNES vs GEN -PS1 vs Saturn VS N64 -PS2 vs Dreamcast vs Game cube vs Xbox eras
Every system above had 3 years of explosive graphical increases then peeked and has slow graphical gains for its remaining years. Do your own research whip out your old systems and old games. Take the first game the system made compare it with a game they make 3 years later then compare it with the last game they made.
Compare the first Mario released in 1984 with the Mario 3 released in 1988 and mega man 6 released in 1994. After comparing the three games you will see a HUGE increase from 1984 to 1988 and a small increase from 1988 to 1994. It’s like that all the way too current. Below are games that I have played that show the first three years are filled with HUGE advancements then after that is just small increases.
Altered Beast 1989 sonic3 1994 and Vectorman 2 1996 ---Gen
Final Fantasy 2 1991 Final fantasy 3 1994 Price of Persia 2 1996 --- Snes
Mystaria 1995 Shining force III 1997 ------Saturn didn’t last long enough.
FFVII 1997 FFVIII 1999 Growlancer 3 2001 ----ps1
Clayfighter 1996 Goldeneye 007 1997 Legend of Zelda Majora’s Mask. 2000 ---n64
Dreamcast not NEAR long enough
Summoner 2000 devil may cry 2 2003 shadow of the colossus 2005 ----ps2
Test drive off road 2002 Halo 2003 halo 2 2004 ninja gaiden black 2005 --xbox
Full Auto 2005 Gears of war 2006 Halo 3 2007 --xbox360
If Xbox360 follows the console lifecycle like all systems before it did after Halo 3 the graphics will not increase very much were as the PS3 will have 1 year of large graphical increases left before it starts to plateau. As I have said the whole time I could be wrong the xbox360 could have limitless potential and never peek and just keep improving and improving at an exponential rate who knows, but it logically it will not.
I have spent too much time arguing as I'm sure you have spent too much time reading stuff that doesn't make since to you so I am finished trying to explain why Xbox will probably come in last in the end if your not convinced then you will never be convinced until 2008 when Xbox plateaus and PS3 keeps going.