Last-Gen Console Discussions (PS3, Xbox 360, Wii)

Started by Juk3n507 pages

It's easier for developers to port across than to port up, so they design multiplatform games on the weaker system (and easier one to programme for xb360) and then just port it across to the PS3, which is why in a lot of graphics comparisons the xbox wins. If they designed games for the ps3 spec and then tried to port it down to xb360, one would look spectacular and one would look merely current. So unless you're really company bias or have more friends on a particular system, but the cross plat-games on xb360..at the moment.

Originally posted by Morridini
When deciding between a PS3 and 360, the only thing to do is to look at the exclusives and see what you want to play. As everything is more or less identical.

This.

In which case the PS3 wins.

Metal Gear Solid 4 alone is worth the 360's entire library of exclusive games, and there are also the likes of Valkyria Chronicles, Folklore, Disgaea 3: Absence of Justice etc..

With Ar tonelico III: Sekai Shûen no Hikigane wa Shôjo no Uta ga Hajiku, Final Fantasy Versus XIII, White Knight Chronicles, White Knight Chronicles 2, and The Last Guardian set to arrive in the future.

Valkyria Chronicles and White Knight Chronicles are shite, but I agree that PS3 exclusives are better, at least in my eyes.

Merged into the proper thread.

Also, in my eyes, the only PS3 exclusive worth playing is LittleBigPlanet. Which isn't worth buying a console for (especially not when I can play it on my PSP).

Meanwhile the 360 has Lost Odyssey, which is my favorite game that's come out this generation...

The 360 also tends to have more exclusive content than the PS3. So there's also that to keep in mind.

Not lately...timed exclusives have barely ever been deal breakers. To be honest, I can't think of any DLC that hasn't made it's way to PSN after a few months (GTAIV is coming to PS3).
I think they are even out when it comes to exclusives games. The PS3 has gotten a few good exclusives lately, and it had better games than the 360 for most of last year.

Live on the other hand is another matter

Originally posted by Smasandian
If you want to prove your right, you just have to play the game.

Even on PC though, specs doesn't necessarily meant the game looks better. It means that you need those specs to play it. It all depends on how well the developer writes code.

- I just find it unreasonable to buy a game (which I can't return since no retail store accepts used games...even places online) just to compare it to it's 360/PS3 counterpart...I can buy a used game and sell it again, but I'm going to have to be doing this for allll of my games and give myself a seizure trying to point out small differences (borrowing from blockbuster works but...meh), and I read if it's a used game and has scratches it may affect how it's being displayed as well. I can do all this but I find it painstaking and not worth my time...and money. Kinda like I said I liked last generation since I knew what version of what looked better without even trying to look for the differences. An example is Soul Calibur 2. No one would make a video comparison between the Xbox/Gamecube/PS2 versions because it's not like the 3 are watered down to run on the PS2. Each version pretty much used the full potential of the 3 last gen systems.

- True and makes sense.

Also is what this guy saying true? 360 cannot produce a true 1080p image?YouTube videoNot that my TV is 1080p since it's 720p...but that's because Sony doesn't make a 26" in 1080p, nor Toshiba or any renowned TV making company.

Originally posted by FWahMaN

Also is what this guy saying true? 360 cannot produce a true 1080p image?YouTube videoNot that my TV is 1080p since it's 720p...but that's because Sony doesn't make a 26" in 1080p, nor Toshiba or any renowned TV making company.

To put it briefly, the X360 is upscaling the image, while the PS3 apparently is displaying it in native 1080p. I'm not sure about the reason for this.

Neither the PS3, nor the X360 run the vast majority of games(at least the graphically demanding ones) in native 1080p. Both systems upscale from 720p(sometimes even lower) the majority of the time. Neither system has the oomph to do native 1920x1080 on hardware resource-demanding games.

So unless we're going to start playing pixel-by-pixel checkerboard games any time soon, the PS3 has no real advantage in this case.

Originally posted by ArtificialGlory
To put it briefly, the X360 is upscaling the image, while the PS3 apparently is displaying it in native 1080p. I'm not sure about the reason for this.

Neither the PS3, nor the X360 run the vast majority of games(at least the graphically demanding ones) in native 1080p. Both systems upscale from 720p(sometimes even lower) the majority of the time. Neither system has the oomph to do native 1920x1080 on hardware resource-demanding games.

So unless we're going to start playing pixel-by-pixel checkerboard games any time soon, the PS3 has no real advantage in this case.

...And you know this how?

Originally posted by S_D_J
...And you know this how?

Mostly the knowledge of these things accumulated throughout the years I've been interested in video gaming and computer hardware.

But half the stuff he said I think you told me before, SDJ. I guess your only referring to the bit about the 360 upscaling.

Also I don't think I know exactly what upscaling is. How do you upscale a 1920 x 1080 pixel image? I can see a 1080p TV upscaling a 720p game...but how do you upscale something, like a picture that is 1080p resolution? Maybe I have upscale and downscale backwards, but from how they sound I doubt it.

Also can someone tell me why PS3 in the long run has better graphics? Isn't the GPU (Graphics Processing Unit I think it's called) on the 360 better? Is it because of the PS3 "cell" or what?

Originally posted by ArtificialGlory
To put it briefly, the X360 is upscaling the image, while the PS3 apparently is displaying it in native 1080p. I'm not sure about the reason for this.

I thought it was the opposite.

I know that initially the PS3 was notorious for running games at a much lower framerate (30fps as opposed to 60fps) and claiming games were 1080p when really they were upscaling from 720, or not offering a 1080 option entirely.

Originally posted by FWahMaN
But half the stuff he said I think you told me before, SDJ. I guess your only referring to the bit about the 360 upscaling.

Also I don't think I know exactly what upscaling is. How do you upscale a 1920 x 1080 pixel image? I can see a 1080p TV upscaling a 720p game...but how do you upscale something, like a picture that is 1080p resolution? Maybe I have upscale and downscale backwards, but from how they sound I doubt it.

Also can someone tell me why PS3 in the long run has better graphics? Isn't the GPU (Graphics Processing Unit I think it's called) on the 360 better? Is it because of the PS3 "cell" or what?

It's not like it has better graphics, it's all in the eye of the beholder really, lately in most cases the main differences are color saturation or brightness... other annoying differences are loading times, texture loading or different frame rates. If handle well, the PS3 is capable of displaying somewhat better graphics (GTA IV looks arguably better on PS3)

Originally posted by Peach
I thought it was the opposite.

I know that initially the PS3 was notorious for running games at a much lower framerate (30fps as opposed to 60fps) and claiming games were 1080p when really they were upscaling from 720, or not offering a 1080 option entirely.

that was so 3 years ago. Microsoft advertises 1080p in many games that are actually 720p being scaled, The PS3 doesn't bother with it. (check for instance Tekken 6). On PS3 when it says 1080p, the game is running at 1080p natively... unless it says it will be upscaled (like Warhawk)
The PS3 won't let you output 1080p unless you use an HDMI cable

EDIT:

If the game case states 720p only and you set the PS3 at a higher res and untick the 720p option then the game will display at 567i (lowest setting - Standard Definition)

Also if you uncheck 720p and 1080i (leaving 575p and 1080p selected), many (especially older) games have no 1080 support and will simply run in 575p
This is not going to look anywhere near as good as 720p.

Any game which can be 'tricked' into 1080p mode (by deselecting 720p and 1080i) but will defult to 720p if 1080p is available, is probably best played at 720p, unless the scaller on your TV is poor. These games do not run natively at 1080p, and as the PS3 doesn't have a complete hardware scaller will mean relatively crude software routines are carrying out the scalling from the rendered resolution (often 720p but not always) to 1080p. A scaling opperation a decent TV scaller will execute better.

Any games with decent 1080p support (wipeoutHD, Gran Turismo 5: Prologue, Super StardustHD, etc.) will play in 1080p if that mode is available.

Originally posted by Peach
I thought it was the opposite.

I know that initially the PS3 was notorious for running games at a much lower framerate (30fps as opposed to 60fps) and claiming games were 1080p when really they were upscaling from 720, or not offering a 1080 option entirely.

It entirely depends on the game. In most cases both systems upscale to 1080p.

SDJ, do you only mean that Tekken 6 on the 360 back cover (pointlessly) says "1080p" somewhere? And on the PS3, it is real and say's 720p? I think so but I'm not sure.

Also I don't know it anyone answered the question, as to whether or not 360 can display a 1080p image natively in native 1080p in a native fassion. haermm (sorry couldn't help it what with how many times I hear that in the resolution discussion).

...wait a sec...

Didn't the 360 get an update or something that changed it dramatically? Like I noticed I can listen to music in-game...though that probably has been around always.

Maybe, just maybe, if you were looking at an image on the 360, you would be in the dashboard, which can only be displayed in 720p? And the 1080p option is only available once you put a movie/game disc in? Most likely. Even the dude in the video, said something about PS3 dashboard being only in 720p upscaled to 1080p...and if this is the case with the 360, and you can only see pictures on the 360 dashboard...then there's no way in hell that can be seen in 1080p. Maybe it's until when the 360 is in "disc play" mode that it changes to 1080p...then again, some people may say no since, when you change the option on the dashboard, you immediately see changes, however...you may not see the change between 720p and 1080p respectively, on the dashboard, until it's in disc play. Just a theory. 😄

If you really wanted to know so badly, you could have just googled it, you know.

http://lmgtfy.com/?q=xbox+360+native+1080p

Yes, it can. Same with the PS3. Whether or not it's actually 1080p or not depends on the specific game. Not that it hugely matters, though.

"On the PS3, developers must provide specific resolution support at the software level, whereas on the Xbox 360, games that are not rendered natively at 1080p are upscaled using a built in scaler (meaning that all X360 games can be displayed in 1080p, whether natively or via upscaling)."

So it seems now that if a PS3 game is not rendered in 1080p, you don't have that option at all, but with the 360 you can still upscale it to 1080.

I looked that up long before, yes. I was just asking, because that video was telling me otherwise, and wanted input from other people. My main interest was seeing what some people had to say, because I know even companies can make promises that are false or they don't keep.

Originally posted by FWahMaN
I looked that up long before, yes. I was just asking, because that video was telling me otherwise, and wanted input from other people. My main interest was seeing what some people had to say, because I know even companies can make promises that are false or they don't keep.

Well, I hoped our input helped. I still stand by my opinion that this hardly even matters the majority of the time since there are very few games that can do native 1080p on the consoles. I'd also imagine they would have to have pretty dumbed-down graphics to retain playable framerates.