Last-Gen Console Discussions (PS3, Xbox 360, Wii)

Started by S_D_J507 pages
Originally posted by FWahMaN
SDJ, do you only mean that Tekken 6 on the 360 back cover (pointlessly) says "1080p" somewhere? And on the PS3, it is real and say's 720p? I think so but I'm not sure.
...

You were the one that told me it says 1080p on the Tekken back cover 😛

I know many 360 games have the 1080p on the back cover, while the PS3 version says 720p ... in most cases

When buying cross-platform console games, buy the 360 version; for some reason, the developers tend to optimize the game for that specific console.

IMHO, the PS3 has better exclusives. It will be a matter of time when developers will be able to fully optimize a game for the PS3 system, which would probably take years. The system has so much potential yet to be exploited.

Originally posted by AsbestosFlaygon
When buying cross-platform console games, buy the 360 version; for some reason, the developers tend to optimize the game for that specific console.

IMHO, the PS3 has better exclusives. It will be a matter of time when developers will be able to fully optimize a game for the PS3 system, which would probably take years. The system has so much potential yet to be exploited.

Take years? Frankly, I genuinely doubt that PS3 has much potential left. No more than the X360, at least.

Hopefully, next-gen consoles will come out in a couple of years.

Originally posted by AsbestosFlaygon
When buying cross-platform console games, buy the 360 version; for some reason, the developers tend to optimize the game for that specific console.

IMHO, the PS3 has better exclusives. It will be a matter of time when developers will be able to fully optimize a game for the PS3 system, which would probably take years. The system has so much potential yet to be exploited.

...I think there are kind of exclusives out already that probably can't be done on the PS3...maybe Killzone 2 and Heavy Rain (maybe heavy rain) it's just that, any and all PS3 exclusives at the moment I do not like...

And despite how much google searches I do, I seem to be getting opposite answers here...first I read things like FFXIII will look blatantly better on the PS3, here I'm hearing multi-platform games look better on the 360 (though I guess that means, XIII is the exeption, somehow, maybe because of the PS3's "white engine"? 😕) and I read on google 360 can produce a 1080p image (regardless if any game isn't 1080p in the first place...I am specifically talking about the video doing the 360 1080p test) but the video is doing a real test and it's not true according to the video that 360 can do it, so either someone is lying or the guy in the video is not doing something right.

Originally posted by FWahMaN

And despite how much google searches I do, I seem to be getting opposite answers here...first I read things like FFXIII will look blatantly better on the PS3, here I'm hearing multi-platform games look better on the 360 (though I guess that means, XIII is the exeption, somehow, maybe because of the PS3's "white engine"? 😕) and I read on google 360 can produce a 1080p image (regardless if any game isn't 1080p in the first place...I am specifically talking about the video doing the 360 1080p test) but the video is doing a real test and it's not true according to the video that 360 can do it, so either someone is lying or the guy in the video is not doing something right.

FF13 isn't even out on the X360 yet. It can be true that it will look better on PS3, but I'd take that with a grain of salt. At the risk of sounding like an ass, I will tell you this: there are quite a few PS3 fans(boys) that are butthurt over the fact that FF13 is coming to the X360 as well. I wouldn't put spreading outright lies past them. At any rate, just wait and see for yourself.

And yes, 360 should be able to produce a 1080p image.

So the video on the previous page is lying and/or not doing something right with the test.

Actually, I'm just realizing now FF "VERSUS" 😛 XIII is still PS3 exclusive...somehow...so meh. Might get a PS3 after all. And the sigmas since I might as well, even when they took out the best freaking costume from them for Ryu.

Originally posted by AsbestosFlaygon
When buying cross-platform console games, buy the 360 version; for some reason, the developers tend to optimize the game for that specific console.

IMHO, the PS3 has better exclusives. It will be a matter of time when developers will be able to fully optimize a game for the PS3 system, which would probably take years. The system has so much potential yet to be exploited.

That "some reason" would be the fact that the 360 is a billion times easier to code for. It's not worth the time, money, and effort to optimize for the PS3.

And the PS3 has already had over three years to have something show it's full potential and have games that are fully optimized for it. Pretty sure that's been more than enough time.

Also, chances are likely FFXIII will look the same on both systems. It is far, far easier to optimize a game for the 360 than it is for the PS3. And like what ArtificialGlory said, there are a lot of Sony fanboys who are still pissed off that FF isn't a Sony exclusive (as they forget the history of the series) and do whatever they can to badmouth the 360 and the 360 version of the game.

Originally posted by Peach
That "some reason" would be the fact that the 360 is a billion times easier to code for. It's not worth the time, money, and effort to optimize for the PS3.

...

I don't agree with that, the 360 shares the same PC architecture so it's tons easier to program for, but if it were a waste of time and money to code for the PS3 there wouldn't be multiplatform games still coming out.

They pretty much look the same nowadays.

Notable exceptions are the games that were originally coded for 360, but ported by someone other than the development team (like say Bayonetta)

It's easy to pick on PS3 fanboys just as it's easy to sound like a 360 fanboy doing so.

FFXIII isn't even out yet, so no one can say which one looks better. Im sure it will look the same (minor differences aside)

Originally posted by S_D_J
I don't agree with that, the 360 shares the same PC architecture so it's tons easier to program for, but if it were a waste of time and money to code for the PS3 there wouldn't be multiplatform games still coming out.

They pretty much look the same nowadays.

Notable exceptions are the games that were originally coded for 360, but ported by someone other than the development team (like say Bayonetta)

It's easy to pick on PS3 fanboys just as it's easy to sound like a 360 fanboy doing so.

FFXIII isn't even out yet, so no one can say which one looks better. Im sure it will look the same (minor differences aside)


Waste of time and money to optimize for PS3. The Cell processor's architecture is just too awkward and restrictive. When the 360 is so much easier to code for, the only logical choice is to build on 360 and then make a port to the PS3.

Originally posted by S_D_J
I don't agree with that, the 360 shares the same PC architecture so it's tons easier to program for, but if it were a waste of time and money to code for the PS3 there wouldn't be multiplatform games still coming out.

They pretty much look the same nowadays.

Notable exceptions are the games that were originally coded for 360, but ported by someone other than the development team (like say Bayonetta)

It's easy to pick on PS3 fanboys just as it's easy to sound like a 360 fanboy doing so.

FFXIII isn't even out yet, so no one can say which one looks better. Im sure it will look the same (minor differences aside)

Well, no, not really. A developer will see the sales gained from releasing on the PS3 worth the time and money put into it. But trying to work out everything with the cell infrastructure and making it use everything the PS3 is capable of? Not needed, and would take much more time and money than it's worth.

Um, yeah, I've kind of said that games on the two systems look more or less the same for the past few years.

It's generally easier to pick on PS3 fanboys because they make it easy to do so. Such as the number of people who completely flipped their shit over FF being announced on the 360 as well - as if it personally offended them and they were losing out on something.

I don't necessarily dislike the PS3 - I just don't see any of the exclusives on it worth it, and think that Sony (and their marketing department) severely dropped the ball many times with it.

Since the release of the Slim, the PS3 has done well as it is now in a practical configuration and price point.

But it is looking likely that it will never realised the superiority over the 360 that the Sony execs claimed (and comments form designers pretty much demonstrate this is because it it too awkward to do with not enough reward), and if only Microsoft could break fully into Japan, Sony would have had a bigger problem. That and that Microsoft seem to be able to release 360s at a cheap price. It was the launch that put Sony in last place- overpriced, underfeatured and simply nothing in there to attract people. Lucky Sony had a massive fanbase.

As it is, PS3 sales are gaining- looks like Microsoft are betting on Natal keeping the 360 in second place for its lifespan. We'll see.

-

Actually, just an addition to that- an interesting phenonenon we can observe here is the importance of cross-party titles, outside of Nintendo who are... just Nintendo.

Say the PS3 WAS easy to maximise and could show demonstrable superiority over 360 titles. I still don't think it would happen. Why? Because people want to sell on both consoles, mand what benefit is there in doing a better PS3 one and then downgrading it for 360? It's more effort, it is doubtful it would get you more PS3 sales, and it will likely alienate 360 buyers.

Instead, if you make it at 360 level and market it on both as pretty much the same game, you likely maximise your sales.

So the draw is no longer to the most powerful machine- the importance of cross-platform sales now means that it is the average you are aiming for.

So the extra theoretical power of the PS3 isn't worth much, because that margin is a small market. If Sony could have held onto all its exclusives it might have worked, but those days are gone- only Nintendo, who can do so much in-house, really still have that.

Still, I remain surprised that Microsoft want the 360 to last until 2015. By then it is POSSIBLE that the PS3 might finally get its edge... if a little late.

Originally posted by Peach

It's generally easier to pick on PS3 fanboys because they make it easy to do so. Such as the number of people who completely flipped their shit over FF being announced on the 360 as well - as if it personally offended them and they were losing out on something.
.

Some of the do think they are losing out on something. I can't count the times I've heard something like this: "Now that they made it for the X360 as well, a bunch of content will have to be cut and the game will look much worse because the X360 is crap and holding down the almighty PS3 down. Screw you, Bill!"

I do my best to be impartial in these things, but stuff like this just makes me... ughh ❌

Originally posted by Ushgarak
Actually, just an addition to that- an interesting phenonenon we can observe here is the importance of cross-party titles, outside of Nintendo who are... just Nintendo.

Say the PS3 WAS easy to maximise and could show demonstrable superiority over 360 titles. I still don't think it would happen. Why? Because people want to sell on both consoles, mand what benefit is there in doing a better PS3 one and then downgrading it for 360? It's more effort, it is doubtful it would get you more PS3 sales, and it will likely alienate 360 buyers.

Instead, if you make it at 360 level and market it on both as pretty much the same game, you likely maximise your sales.

So the draw is no longer to the most powerful machine- the importance of cross-platform sales now means that it is the average you are aiming for.

So the extra theoretical power of the PS3 isn't worth much, because that margin is a small market. If Sony could have held onto all its exclusives it might have worked, but those days are gone- only Nintendo, who can do so much in-house, really still have that.

Still, I remain surprised that Microsoft want the 360 to last until 2015. By then it is POSSIBLE that the PS3 might finally get its edge... if a little late.


Actually, that's an interesting note. In this example, developers of multiplatform games want all versions of the game to be as alike as possible, so the games meet an average. Game looks good on all consoles, sells good on all consoles.

So by this logic, the only games taking advantage of the PS3's theoretical power would be from Sony Entertainment themselves, or one of the few developers that still have exclusivity contracts.

Sega/famous DMC guy apparently did not try to level the PS3 and 360 versions of Bayonetta with each other. I guess that was a bad choice business-wise.

Originally posted by FWahMaN
Sega/famous DMC guy apparently did not try to level the PS3 and 360 versions of Bayonetta with each other. I guess that was a bad choice business-wise.

I believe the port to PS3 was done by third-party.

EDIT: But yes, outsourcing to third-party is a sign of slopiness most of the time.

Originally posted by FWahMaN
Sega/famous DMC guy apparently did not try to level the PS3 and 360 versions of Bayonetta with each other. I guess that was a bad choice business-wise.

The PS3 port was outsourced to another company. In fact, Famitsu magazine noted that the horrible-in-comparison PS3 version was not the fault of Capcom, and Capcom themselves distanced themselves fro mthat version.

I thought Sega was third-party.

Edit: wtf @ Capcom making Bayonetta. They made Bayonetta? Thought it was Sega.

Also I'm liking all the discussion about 360 multi games are most likely not inferior-looking to their PS3 counterparts. Makes me feel happy with my console, seeing as I'm graphics sensitive.

Xbox Elite + Tekken 6 (Bloodline Rebellion! 😠) + Sony Bravia 26" 720p LCD TV FTW. LOL @ buying a PS3 for multi-platform games.

Originally posted by FWahMaN
I thought Sega was third-party.

Edit: wtf @ Capcom making Bayonetta. They made Bayonetta? Thought it was Sega.

Also I'm liking all the discussion about 360 multi games are most likely not inferior-looking to their PS3 counterparts. Makes me feel happy with my console, seeing as I'm graphics sensitive.

Xbox Elite + Tekken 6 (Bloodline Rebellion! 😠) + Sony Bravia 26" 720p LCD TV FTW. LOL @ buying a PS3 for multi-platform games.


It's confusing. Platinum Games is the developer for Bayonetta, but Platinum Games is pretty much the living remnants of Capcom Clover Studio. Sega published it.

Development of the PS3 port was outsourced to Sega themselves, apparently.

Originally posted by FWahMaN
I thought Sega was third-party.

Edit: wtf @ Capcom making Bayonetta. They made Bayonetta? Thought it was Sega.

Also I'm liking all the discussion about 360 multi games are most likely not inferior-looking to their PS3 counterparts. Makes me feel happy with my console, seeing as I'm graphics sensitive.

Xbox Elite + Tekken 6 (Bloodline Rebellion! 😠) + Sony Bravia 26" 720p LCD TV FTW. LOL @ buying a PS3 for multi-platform games.

Graphics sensitive, huh? I think it's time you took up PC gaming 😛

Oh HELL no. I use PC for school, internet...and Hi-res Mugen. You see with computers, I feel like it's so...disassemble-able, like you can just keep attaching stuff to it and taking things apart. Doesn't ever feel like it's complelely whole, swap disc drives, hard drives, monitors, keyboard...graphics cards, you name it. I take a PC as a very essential house item, but a gaming console...is where gaming should be at 🙂. The only PC gaming I do is Hi-res mugen...and that's fun as hell btw. Custom characters, stages and music ftw. And it looks beautiful.