USH'S ORIGINAL TRILOGY GAME EPISODE I 'LANZAR'- Rebel Alliance Thread

Started by Ushgarak280 pages

If you are escorting you are not in a chase! Are you running or fighting? if you fight, you stick with Cass, or wait until you have moved a bit and start an individual fight with the third squadron.

Originally posted by Ushgarak
Vasilik is moving to trample over the first line of Stormtroopers. The Stormtrooper commander, clear with his coloured shoulder pad, is pointedly NOT telling them to move aside.

That tack really is not working, Sasha!

Damn not being able to say anything direct with the general right there...

Rhys shouts with a more commanding tone, "Vasilik, think! You're rushing into this unprepared! How can you be sure he will hold to any kind of honor or tradition?" He gestures to Sasha. "After doing that, you know he won't deal with you as you want! Get back into the Hall, and then we can figure out what will be more to your advantage!"

"I will MAKE him hold to something!" yells Vasilik, waving his knife around.

(Just identified him to the Imperials there, Rhys...)

What, and Sasha naming him before didn't?

Gah...

"And you can do THAT once we've worked out HOW that can be done! Inside!"

That last bit was NOT a command, but a continuation of the thought, just to be clear.

Not at a point where they are now watching events in a silence and it got yelled out, no.

"I KNOW how it can be done!"

(AH. I've got to stop posting first thing in the morning. My thoughts didn't go into my hands or something... We'll help Cass out, certainly. I thing we'll chase after the Squad Leader. OR! If that's wrong... we'll just go cover Cass.)

Well, Cass has turned to fight to stop them getting at Smuggler C. That leaves two squadrons trying to blow through him, but he can't stop everyone so one is chasing after you guys. I'll have to run the Imperials through the set-up again if you change what you are doing- that's no problem, but do be sure.

(Ok, we'll deal with the Chase against us. We'll lead them around and back to help out Cass. As they catch up, Eerin can shoot at them. When we reach Cassius and the Smuggler, we'll have the big dogfight. Scarlet, we could use your help.)

Well, the Smuggler ships aren't going around; they are going through the atmosphere.

And more TIEs are coming, you know. If you turn around you'll get more on you. Not to mention that Star Destroyer.

Yea, you deal with your squadron,
When your clear of them, i'll make a break for it.
I'll shoot at one of the more advanced Ties.

Whoa, that's a Hunt as opposed to a Dogfight... sure?

(Oh shoot, I had something I wanted to try but I forgot it! I'll see if I can recall it...)

"[Yes, Captain...]" Eerin says, opening fire on one of the TIEs currently pursuing them.

Way out of range!

...oh. Hmm. Can I be useful in this chase in another way?

(Yeah, we're going to do Cass's plan. The TIE's will be in range soon enough. Your mission: Don't miss!)

Ok, so, flooring it?

(You guys checked your Pilot Tricks lately, btw?)

(Yes, Floor-it!. I've got +2 to those rolls and same for Shak'em rolls. Also +1 to Pilot rolls in my ship.)

"Hang on Eerin, we're going to try to take some pressure off Flyboy. Don't miss, it's going to be hairy."

(We're just sticking around long enough to cover Smuggler C. Then we run for it ourselves.)

If you are flooring it you are not sticking around! The two kinda contradict!

(Gah! Careful what you wish for. I was wishing for these rules...

OK. We are going to fight the squadron that's heading for us. We are going to keep them busy to keep a little pressure off Cass until the Smuggler (who I'm going to punch when I see him by the way) gets clear. I think that's dogfight then.)