USH'S ORIGINAL TRILOGY GAME EPISODE I 'LANZAR'- Imperial Thread

Started by Lord Melkor372 pages

I don`t think that you should take many things as a given while fighting Osokans, General.

Well, that's up to me, isn't it? It's not like the stormtroopers will flee without orders or break rank or anything silly like that. They're trained for this.

And Osokans are a fighting people, not a tactical people. Drakkon will want to defend his City as much as any other Osokan in it.

I remember Rogan using quite decent tactics- and he fought frontline because he commanded elite team of around 30 Hunters, not an army.

Also, Rebels will want to organize them as much as possible, though I have doubts about whether they have any huge influence with Osokans, seeing how political situation went.

Ush, was Vader involved with hunting teams?

Those were Hunters, though. We're going to be dealing with the general populace of Lanzar.

Funny thing is, almost all the greatest battles and not so greatest battles in Medieval times and even to this day, include causing confusion. It was known for armies of 2000 fighting an army of 8000, and killing about 5000 of the 8000, and only having about 10 people killed on the 2000 group. Really, morale and organization is the key to sucess. If the stormtroopers would not like what they see, confusion can spread and they can try to flee.

However, you can order that any stormtrooper next to a fleeing stormtroper should shoot him. That way stormtroopers would think twice before fleeing. But, that has it's own risks because then the stormtroopers can start fighting themselves at a higher scale.

The problem is that Osokans are disorganized as they are, and their morale should be preety damn high.

Other then that, the plan sounds clear to me, althought I think it will be hard to keep such an amount of artillery fire from hurting our own troops. Even if contacted by commanders, victims of the artillery fire could also be our troops.

What the hell?! If we are considering shooting our own troops, we are quite doomed, I think...

Commisar has declared the raising of troop`s salaries to improve their morale. I may think about further benefits.

Rogan was pretty much the best of the best. But he's not around anymore, and I don't think there's even very many actual Hunters. Drakkon will likely be a formidable fighter but NOT Rogan level on either fighting or tactics.

It's in groups that Osokans have always been most dangerous, so I would think that splitting them up as much as possible should be something we consider. There was also our Darkie tactic of taking down the regular Hunters before going for the Captains, so that's something else we should think about here - working from weakest opponents to strongest.

As for getting Rylis and Arvus back on the planet...I would prefer to do that as soon as possible, to try and close in on the Guild Hall and Drakkon before the battle starts entirely. Though on the other hand, if we go in during the battle, then we could take advantage of the confusion. I dunno though. Some help coming up with ideas *coughZINKcough* would be great. Because we also need to figure out a way in that also allows us a way out.

Way out is irrelevant if you are there during the battle- just return to the main forces.

But in this case, you should better have a Company of Stormtroopers with you.

I think Ush's point was that all of the other stormtroopers are with us, so you don't have a strike team available for another assault like the one that occured.

Yes, I was thinking about using a Company from the main army.

Rylis, Arvus and Lyle cannot assault Guild Hall alone.

Yeah, that'd kinda be suicide.

Yes, so perhaps Coll could prepare a team of his own, under the command of either Janthis or Jaiden.

As I said, I have all of them. They cannot be retracted now, since we're in the middle of the jungle...

Ush made a point of that when he mentioned you wouldn't have a strike team after using it to save yourself. He meant it.

But I was thinking of men availlible during the actual battle, since the Assault`s Team point was to go BEFORE the main army gets there.

Even if we did have another strike team, I'm totally not going to even think of attempting that. Not after the hundred escorting you all died in a manner of seconds. We'd need a situation in which we could get Drakkon without the populace of Lanzar City violently slaughtering us.

Perhaps we could find him on the battlefield and take him down?

Originally posted by Lord Melkor
But I was thinking of men availlible during the actual battle, since the Assault`s Team point was to go BEFORE the main army gets there.

As I said, during the main battle, Arvus. But it needs planning as well.

I have trouble believing that we can just bypass the massive mobs of Osokans...

Hmm...

I've decided that some of the artillery units should be used for blowing apart buildings and groups of Osokans before we enter the City; that way, no issue of hitting our own troops. Once they march in, artillery fire will be pushed more towards the center of the City, around the Guild Hall, but not at it because the Commissar said so...

Originally posted by General Zink
I have trouble believing that we can just bypass the massive mobs of Osokans...

Yeah, that's definitely going to be a problem.

If not for the anti-air defenses, I'd be all for us simply landing on top of the Guild Hall. But that's kind of a suicidal idea as well.

Have Arvus' droid and/or Rylis' bugs in the Guild Hall picked up anything of interest lately, btw?

Originally posted by Lana
Yeah, that's definitely going to be a problem.

If not for the anti-air defenses, I'd be all for us simply landing on top of the Guild Hall. But that's kind of a suicidal idea as well.

You can do it, Rylis but only if there is an assault from Stormtroopers as well. You can take Drakkon by surprise then.