Originally posted by Burning thought
the flood still loses
Um, no they don’t. A useless attempt to sway the tables.
Originally posted by Burning thought
first just because the Defiler is a ground unit in-game doesnt mean it dies when it gets picked up by an air unit does it
Oh, you mean an overlord drop?
Have you seen how slow they are, even with their speed upgrade from the Lair? They’re not much faster than a Guardian. They’re crawl slow without the upgrade but we’ll simply assume they have that particular ability at the moment. Even if an Overlord swooped low with some air cover and a Dark Storm to pick the Defiler up, it would still have to be on the ground, which gives the Flood enough time to rush the Defiler and get undercover into the Dark Swarm, forcing a stalemate.
Remember, the Defiler’s Plague doesn’t exactly have an incredible range on which they can use it.
Even if the Flood were not quite close enough to make a charge for it, all they’d have to do is fill the dark swarmed space with plasma blasts, bullets, needle shards, and rockets. That’s simple, no real accuracy needed. The Dark swarm only ideologically affects accuracy, as said in the manuals and on Blizzard’s official site.
Originally posted by Burning thought
when an overlord picks it up theres no reason why with game mechanics and realism added that the thing cannot fire from the air
What, you mean using is abilities in the air while inside an overlord? Does that make sense to you? When it’s inside the overlord sac, it’s completely enveloped. Releasing its dark swarm inside the thing would only give the overlord terrible itchiness, and doing the plague inside will only pretty much kill it, anything else nestled in the overlord’s sacs, and the overlord itself. It can probably eat anything else in the overlord’s interior, but that’s it.
Think about what you are bloody suggesting in terms of realism before you actually say it. As shown here, any attempt to use harmful abilities inside the overlord’s ventral sac will result in calamity.
Originally posted by Burning thought
as i said before, all it has to do is fire a dark swarm across a group of guardians and mutalisks
You’ve already said that. And I’ve provided an answer for it. What you’re continuing to do at the moment is to simply repeat your arguments over and over, repetitively until they become near cliché. Repeating it over and over will not make it any more fact, because I’ve shown you where your reasoning is wrong already.
And instead of developing further on my explanations you simply and idiotically revert back to your original points. See how stupid the fact that you were telling me earlier that I need to learn to debate is? See?
Originally posted by Burning thought
who are vapourising the drunken flood lunatics in the process with acids
Yet another pathetic, biased comment. Only this time, you overhyped and downplayed in the same time! Oh dear!
I can accept the fact that the Flood can be taken down by the masses but return in greater numbers. Why can’t you accept that the Zerg can be shot down in large numbers? It is entirely possible and likely that it will happen in a prolonged surface to air fight.
Oh right, you’re a zealous fanboy who can’t see past his figurative nose.
Originally posted by Burning thought
and they wont be able to damage the flyers
Considering that these mentioned flyers are flying through a hailstorm of incoming enemy fire, I would say that yes, it is entirely likely that they would be injured by them many severely.
Your zerg aren’t invincible to the flood, Burning. Not even remotely close. Learn to think outside the box.
Originally posted by Burning thought
or the defilers which there could be hundreds of inside many zerg flight creatures.
And these Defilers, as mentioned above, cannot use their abilities other than eating other zerg inside of the Overlord’s ventral sacs, otherwise they would truly screw themselves over.
Doing so would be suicide in a way.
Originally posted by Burning thought
in the end the flood all die off
Dear, dear….your fanboyism, I see, does not make you immune to such things as taking it to extreme, radical lengths as to describe your race’s alleged victory.
Try not to be so zealous
Originally posted by Burning thought
because A: their incapable of infesting or capturing anything
A fleet of dropships loaded with carrier forms, maybe? Hello? And just for your information, since you are so clearly misinformed on the Haloverse, the Flood don’t starve to death even after some ten thousand years or so of being locked up.
Learn to look at things from a broader perspective of view.
You’re assuming that all the Zerg do is stay in the air, which is an extremely stupid assumption. The overlord stays on the ground and so do the defenders surrounding it.
If the dropships fly above the zerg and dive straight down, dropping its carriers in the process, not only will the Zerg suffer terribly from collateral damage attempting to take the dropships out, there will soon be thousands of infection forms flying around. Carrier forms die anyway.
And let’s not forget that the Flood can drive ships and single-man fighters too, not to mention other vehicles with anti-air capabilities. Oh, and Scarabs too. You’re currently under the blind mantra of “I’m in the air nothing can touch me”, which of course is false. They’re not untouchable, not by a long shot.
Originally posted by Burning thought
they cannot damage the protected zerg flyers....
Seriously, enough of this useless overhyping of your precious zerg. They’re powerful, yes, but they’re not invincible. This isn’t as easy as typing ‘power overwhelming’ in the messages field.
God, the fanboys in this forum….
Originally posted by Burning thought
FACT: the zerg are superior due to protection from anything the flood can do coupled with devestation of the flood from range who have no protection
Conlcusion: this argument over ground weapons is all for nothing considering the zerg can annhilate the flood from range with impunity
That’s not a fact, boy, that’s a statement.
*scornful laughter*
You need to learn proper tags and structuring.
Monkey see, monkey do. Perpetually amusing.
Statement: The Zerg are strong, but not invincible from the air.
Fact: Mutalisks and other air minions employ similar strategies against their quarries the Protoss and Terran.
Fact: Mutalisks and other air minions are taken down without severe difficulty by the likes of ground troops with anti-air capability, such as Marines, Goliaths, Dragoons, or other hydralisks.
Corollary: It is possible for ground troops armed with anti air capability to take down Zerg air based minions
Correlation: Flood also have anti-air capabilities, some of which are similar to those of which were used in Starcraft.
Conclusion: It is possible for Flood, armed with anti-air capability, to take down air-based minions of the Zerg without severe difficulty.
Conclusion: The Zerg cannot “annihilate” the Flood from range with impunity, since the Flood have the capacity to fight back.
Fact: Zerg have been shown to use the same units and tactics throughout the games of Starcraft and Brood War and in outside media as well.
Fact: The Terran and Protoss are on par with the Zerg.
Fact: The Zerg have no real binding protection making them ideologically invincible against the anti-air capabilities of either the Terran or the Zerg.
Correlation: The Flood, armed with stolen weapons, vehicles, and intelligence, employ similar anti-air methods.
Conclusion: The Zerg also have no real binding protection making the ideologically invincible against the anti-air capabilities of the Flood.