USH'S MATRIX GAME 2006- Training Mission

Started by Alkaselzer23 pages

Klez will swap LR for BT and opens fire at a mook in the first barrier.

Melis will make her way across the first barrier...

Originally posted by General Zink
(Aliies, you don't need to put AL in your cache to use it...plus, you can't use it anyways, you've got a shotgun and ammo...)

Heph leaps forwards nimbly over the first barrier and planting a solid kick into the face of one of the men there.

hehe whoops, forgot about that...

Firewall (Having changed his mind 😛 ) Charges at the wall and attempt to make a mundane jump over it, hand planting it into a cartwheel to keep his momentum to be able to continue to fire whenever possible..

I too shall attempt to leap over the barricade and attack someone on the other side.

(I'm guessing climbing would mean they'd have an extra shot at us?)

Originally posted by SpikeSpiegel
(I'm guessing climbing would mean they'd have an extra shot at us?)

most likely...

However, we have extra defense while on the near side of the barrier, so it's not that bad.

(...no we don't...the barriers only defend the mooks)

Sorry for the delay, folks- busy weekend. Ok, let's see where we are!

Balder makes it over, and fires. A kill!

Helios fires, but he is lucky that even his two shots combined get a kill- lacking Eagle Eye or burst fire, he has no guarantees here.

Burn has no such worries, clearing the second barrier.

Azrael- dunno how you wanted to attack two mooks at once. You get two kills for both turns; you made the jump.

San leaps and kills. Ares gets his kill.

Barb kills the one who frustrated him earlier.

Heph lands neatly but has no foes to drop.

Klez gets a kill on the second barrier.

Cloud, no, climbing just means you can't attack as well. Lacking foes, you may as well climb.

Remaining bad guys fire back. A little damage- frankly, their right-side firing was atrocious.

At this point, side doors open in the areas before each of the three barriers, and the sword-wieling maniacs emerge!

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TEA HOUSE TRAINING SCENARIO

Left side, Second room

Mors 9, First barrier (8/4/1) CF KW ST LA SS BS SE HC AL JE SP DM
Katana

Hephaestus 9, First barrier (8/2) PW CF ST SS BS WW SC NO HL DiM VG DF
Nunchaku

Firewall 9, First barrier (6/6/5) ST KW LA AL HC HT DiM HL CF SS StS LR
Desert Eagle (3/4)
Shotgun (2/2)

Hawk 9, First barrier (7/5/7) CF ST BS SE HC JE SP PM BB CC LR
Sword
Twinned Swords
Glocks 19s x2 (3/2) (3/2)

Ares 9, Entrance (10/6) ST AL CC EE BT 10B StS
Thompson SMG (5/0)

Burn 9, Entrance (10/8) ST KW CC EE LR 10B StS
Ingrams (4/4)
Shotgun (8/1)

Falcon 7, Entrance (10/6) HC NO 10B BT StS EE BB
Uzis x2 (4/0) (4/0)
SMGs (4/0) (4/0)

Balder 8, First barrier (6/7/8) DM CF ST SS VG HL EE LR StS 10B
Steyr TMP (2/3)
.44 Magnum (3/4)

Sword-wielding maniacs x 6 (Entrance)

Sword-wielding maniacs x 6 (First barrier)

Sword-wielding maniacs x 6 (Second barrier)

Uzi-wielding maniacs x4 (Third barrier): 0

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Right side, Second room

San 9, First barrier (11/2) PW CF ST BS HC AL PC SC SS HL VG IB
Knives
Katars

Cloud 9, First barrier (7/2) CF ST LA SS HL HT VG JE SP PM PW HC
Sword
Twinned Swords

Melis 9, Entrance (11/2) CF DM ST SS BS HC HT HL SE LA LB IB
Staff (spear)
Knives

Klez 9, Entrance (4/9/4) KW HL BB EE LR BT StS
P99s x2 (6/9) (6/9)

Sirin 9, Entrance (6/5/2) CF DM ST LA BS HL HT PM BB EE BT
Dual Staves
MP-446 (5/0)
H&K MP5Ks x2 and PDWs x2 (4/0) (4/0) (3/0) (3/0)

Barbarossa 9, First barrier (9/7/18) DM CF SP JE PM ST BS HL HC SE EE BT
Sword
Twinned Swords
Desert Eagle (3/4)

Azrael 9, First barrier (9/7/6) CF KW LA BS HL SS DiM HC AL WW BB StS
Glock 19s E z2 (3/0) (3/0)
Walter P22s x2 (6/0) (6/0)

Helios 9, Entrance (6/5/4) ST KW HC VG SP LB LR BT 10B StS
Sword
Shotgun (6/2)

Sword-wielding maniacs x 6 (Entrance)

Sword-wielding maniacs x 6 (First barrier)

Sword-wielding maniacs x 6 (Second barrier)

Uzi-wielding maniacs x4 (Second barrier): 0

Uzi-wielding maniacs x5 (Third barrier): 0

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Cards so far: both Aces.

I'll now attack two of the sword wielding maniacs at the first barrier.

Helios will stab at one of the sword-wielding maniacs at the entrance.

Tenative character creation rules are now up. Feel free to check them out.

Drawing his Second Tachi Blade once more, Barb attacks the two nearest Sword-Mooks. Preying Mantis.

Azrael will blast away at another mook. (Left gun)

Hawk draws his blades again and goes at the sword-wielding maniacs. Preying Mantis.

Firewall's attention diverts as he cleared the barrier, moving to the next and making a running jump at it; his sights locked in on the Sword-Weilding maniacs, firing again and again with 12 gauge shells to make sure he doesn't have to polish off that many when his fists come into play.

San will hop over the second barrier and stab at another gun-wielding mook.

I'll switch my Steyr for Desert Eagle and attack the nearest sworld mook.

Burn turns and shoots at 2 of the entrance SWM's...

(We can't, we tapped CK, remember?)

Ares slings his Thompson SMG into position and opens fire on a first barrier swordsman.

Hmm...

Mors will swap ST for KW and SE for SS.

He will then, intercepting the incoming sword-swingers, performing a slash across the front of one in the first barrier.