USH'S MATRIX GAME 2006 FIRST ASSIGNMENT- 'The Museum'

Started by Brit52 pages

Sirin pulls out her Beretta 93R light pistols and aims them at two different Maintenance men, firing away with CoC from both pistols.

*Berserker has ST SS IB PM loaded*

Berserker takes out a pair of sunglasses think Morpheus but with actual handles for the ears. He places them on his brow and using his the pointer finger on his right hand pushes them up to his nose.

"I guess spying is over with Helios" Berserker reaches behind his back to remove his two Bowie knives from their sheathes. Keeping them inverted in his hands he starts to head towards the the large group of men with Guns.

Berserker will charge for the men in suits

San's loadout will be ST, PW, BS, and IB.

And she will draw her knives and go stabby at the first mook to be stupid enough to leave a car (tap IB).

Melis stays on guard as she hears gunshots go off.

"I suppose that's us," Melis says to Burn, keeping her eyes out for anyone shooting at them.

load: PW, ST, BS, JE and StS
I'll take out an extended Glock and start shooting at one of the suits outside while I walk towards them to close the distance.

I shall load up with PW, ST, LA, SS and JE. Single sword out at first sign of trouble.

Mirage has CC, LR, ST, PM and SS loaded.

Mirage draws her Glock 18 Machine Pistol, aims at a maintenance man, and opens fire while looking for cover.

There aren't any hostiles by Barb and myself are there? Apart from maybe those people on the roof who could shoot us down from up there...I think I'll head into the cafe for some cover.

Spike, aren't there people in the cafe? Or did they leave...?

Azrael will land and keep running at the nearest wall, to do some kind of kick-flip off it, drawing his other Glock 19 and firing with both at a maintenance guy.

They ran towards the museum

Did they?

Here goes. Btw, auxilliary powers will now only be underlined if functional

Berserker has selected Preying Mantis but does not have a weapon choice to use with it. I have left the slot clear for re-allocation.

Right, this is a 'surprise' turn for you guys.

Heph goes for an almighty kick on the Italian leader. That is a 14 dice attack, rolling four successes for nine damage. Said guy is propelled across the room into a small exhibit at the far side, which splinters into pieces.

The next thing you know, Heph, the guy is fying through the air towards you, with an almighty jump. Landing by your side, he makes a wide sweep with his right arm, fingers curled up slightly, and he claws across your front. There is tremendous power behind the blow; his three successes inflict seven damage, cutting your front clothing open.

"You're going to pay for that," he says.

Ares is surprised to find the windows are bulletproofd, though that kind of protection only lasts so long. He blows the windscreen out.

Mors, you fire, scoring one success for two damage. That got his attention...

Helios- no target

Klez, you blow away one of the maintenance guys, no trouble! Sirin shoots well; two kills.

Berserker, you have moved to the connecting corridor. I shall move Helios with you.

Fire blows down his target on the way in.

Mirasge drops her target too. The underwater exhibit is a horrible one for cover because the exhbits are in the giant tanks. She finds a smaller tank, worth one point. Won't last though.

Azrael, with his crazy flips and what-not, downs his target.

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CURRENT SITUATION: TURN 1

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Museum

Extinction Exhibit

Azrael 1 (9/7/0) CF KW LA BS HL HT DiM HC AL WW BB StS
Glock 17s (6/6/6/6)
Glock 19s (2/2/3/3)

Hephaestus 1 (7/7) PW CF ST SE AL WW SC NO HL DiM VG DF
Nunchaku

Italian Suits x20: 0

Maintenance Men x19: 0

Italian Leader A: 9

Italian Leader B: 0

The Hunter (Upper balcony): 0

Neanderthal Exhibit

Klez 1 (4/9/0) KW HL BB EE LR BT StS
PP9s x2 (5/6) (5/6)

Maintenance Men x 9: 0

Underwater Exhibit

Sirin 1 (6/5/0) CF DM ST LA BS HL HT PC BB CC EE
Katar
MP-446 (6)
Beretta 93Rs x2 (2/2)
H&K PDWs x2 (5/5)

Mirage 1 (9/7/0) PW CF ST SS HC HL HT JE SP PM CC LR
Sais
Sword
Machine Pistol (4)

Maintenance Men x7: 0

Connecting Corridor

Balder 1 (6/6/0) DM CF SS LA ST DF BB LR EE StS
Nunchuk
2 CZ-Scorpions x2 (3/5) (3/5)

Berserker 1 (9/0) ST SS BS AL IB PM CF SE WW NO DiM LA
Knives

Helios 1 (6/5/0) ST KW BS HC VG SP LR BT 10B StS
Sword
Desert Eagle (3/4)

Maintenance Men x10: 0

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Streets

Outside Museum

Fire 1, Front (7/6/0) DM ST LA BS HC AL HL SS JE HT PW SE StS
Silver Katana
Machine Pistol* (4/4)

Firewall 1, Back (6/6/0) ST KW LA AL HL HT DiM CF SS HC StS LR
Desert Eagle (3/12)

Sports Cars x2, Two occupants each (front)

Suits x9 (front): 0

Maintenance Men x10 (back): 0

Steets

Mors 1, Rooftop (8/4/0) CF KW DM ST LA SS BS HC HT JE SP PM
Katana*
Sais
Hookswords
Machine Pistol (4)

Hawk 1, Alleyways, (6/5/0) CF ST BS SE HC JE SP PM BB CC LR
Sword
Twinned Swords
Glocks 19s x2 (3/3) (3/2)

Shades, Rooftop: 2

Road

Cloud 1 (8/0) CF ST LA SS HL HT VG JE SP PM PW HC
Sword*
Twinned Swords

Barbarossa 1 (10/6/0) DM CF SP JE PM ST BS HL HC IB EE BT
Sword
Twinned Swords
Knives
Desert Eagle (3/4)

Shades x2: 0

Apartment Exit

Burn 1 HC KW CC EE LR 10B StS
Ingrams (5/12)

Melis 1 (11/0) CF DM ST LA SS BS SE HC HL HT VG LB
Staff

Plaza Exit

San 1 (11/0) PW CF ST BS HC AL NO SC WW HL VG IB
Knives

Ares 1 (5/10/0) PW HL CC EE LR BT 10B
Machine Pistol (4/20)

Sports Car, Two occupants

Sports Car, Two occupants (front blown)

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Well, there we are. Bad guys all start acting proper this coming turn!

(Storm Turtle, Hands of light, Life's Armor, Straight Shot and Lightning Reload)

Should I fall back and assist Fire, or take on the Military-geared Maintenance men? And what happened to my machine pistol? O.o

So can I assume Hawk would be hearing gunshots?

Falling back would be nice. I'll swap StS for SE and take another shot at a suit.

Oh I re-read that part, misunderstanding on my part, I thought it was the two suits that were running away.

Firewall runs back, hopefully not tipping off the Maintenance men, (Would the suits be between me and Fire? As they're eyes are on him, I could come in and provide crossfire from the rear)

Burn casually falls asleep...

Well, you are woken up rather rudely then, because the person making the noises that you made no effort to investigate just jumped you from behind.

OK, I may as well attack one of the guys in suits first. I thought they would act like the turrets and just ignore us, but if they're taking the incentive to attack then I'll go for a first strike - oh and SS I would like to use towards my attack pool rather than the damage.