Ush's Videogames review thread!

Started by Lana23 pages

Originally posted by Cloud_VII
A lot of people care...that's like saying who cares about going to find all of the Dark Aeons in FFX and beating them...

I'll drop the CG debate because anyone with fairly good eyesight would say that X and X-2's CG are on par. That is, when comparing the best CG scenes from both games.

That's opinion 🙄 . Some people will prefer the Sphere Grid over the Garment Grid, and vice versa. The Garment Grid system is just more sophisticated and it took me some time to get. I like how Yunna Riku and Paine can change into different costumes in the middle of a battle.

...which was completely pointless as it wasted a ton of time and most dresspheres were pretty pointless. Only time I ever used it was to get to their ultimate dresspheres...and those were really nothing special, so I stopped wasting time with that pretty fast. Nothing sophisticated about it or anything to get right about it.

Videogames are pointless.

Lol jk jk

Holy crap they won't say that about the cgi. They'll say the X2 cgi is sparse and simply not as inspired, interesting or exicting at any point. Mention eyesight all you like- it's your judgment that is flawed.

The Dark Aeons are way harder than anything in the Via Infinito, if you are going to use the bonus stuff as your inpsiration, so you are wrong on that count as well; meanwhile, the game itself is much easier.

The garment grid system is largely pointless. Howerer, the fact remains that the system by which the characters advance is broken.

I've heard a lot of people say X-2's CGI is equally as good as X, and some say X-2's are slightly better. I think both are just about the same.

Depends on how and what you fought them with. I found X-2's bosses harder than X's.

Again, opinion. Some people will say X-2's gameplay is better than X's, and vice versa. I've heard people already say they enjoyed playing X-2 more than X, mainly because of how each character can use different weapons and be something different than what they only are in the story.

Screw the CGI - I love how F.E.A.R. didn't even bother with CGI, and all the "Cinematic" stuff is actually done in engine.

That's the power of the 360.

And wth is Samara in that game or something?

Originally posted by Cloud_VII
I've heard many people say X-2's CGI is equally as good as X, and some say X-2's are slightly better. I think both are just about the same.

Depends on how and what you fought them with. I found X-2's bosses harder than X's.

Again, opinion. Some people will say X-2's gameplay is better than X's, and vice versa. I've heard people already say they enjoyed playing X-2 more than X, mainly because of how each character can use different weapons and be something different than what they only are in the story.

MOST people say X is better. X-2 is a famously disliked game, publically and critically. And there is no way any of them are harder than Penance. They weren't designed to be, either.

And I don't really care much about the opinion of someone who calls X2 a turn based game when it is not. I'm already not rating your opinion. So feel free to review games yourself and see if anyone cares what you say.

Dude, I know X-2 is not based entirely on turns. I know that you can attack the enemy right after you strike them once. However, I still call it turn-based because that's simply how all turn-based games look like. I didn't feel like calling it something else.

I'm not bothering to make any game reviews simply because I don't feel like doing so, and I could care less about how you judge my argument. I'm simply telling what I've experienced from both games.

Breathe easy...

Well, calling it turn based is a lie then, isn't it? Because it not. At all. There are no turns in it at any point. It is absolutely real-time. Try and wriggle out of it all you like- that was just a dumb thing to say.

Well, great! Then everyone can not care at all about your opinion then, and somehow I doubt people would pay attention even if you tried. See, people can feel free to hold opinions, and they can differ on style and what-not, but some opinions about games are simply cretinous. Some of yours have fallen into that area.

That's how I declare it, and as much as X was Tidus' story, this is my thread.

Actually, FFX-2 is turn-based, to an extent. In some cases when the player tries to execute an attack, the party member does not move and the enemy attacks before the party member does.

So now you know who and who doesn't care about how good I think a game is? Nowhere did I say FFX-2 is completely better than X in any category. I was saying some people prefer X-2 over X in some areas.

Wow you do take things pretty seriously, don't you?

No, it's absolutely real time. Not turn based. It is simply that some attacks cannot be interrupted. You CAN have two people attacking at the same time, even each other.

I am willing to state about people caring with absolute confidence, yes.

And yup, in here, I do, so that's that.

How does that make it turn-based? You know the difference between turn-based and real-time, right?

At least, I'd hope you do.

And I'd personally say that anyone who finds X-2 better than X is in need of a lobotomy. Or maybe they had one already and that's why they think something like that. Either way. It's an opinion that I sure as hell would say causes the person holding it to lose all credibility.

To me, a non-turn-based game would be an action game. I know X-2 is in real-time. However, I call it turn-based because for instance, if someone from the opposing side initiates a command before a party member does, it will be executed before the party member's. It's not like you can walk up to the enemy and hack them all you want however you like.

In other words, it's not entirely based on turns. However, in a battle the command that was made first will be performed first. Don't think of saying otherwise 🙂

*sings the opinion song*

Oddly enough, in ANY real time game the command that is performed first is made first, you know? Press button, command happens...

What you are trying to define is nothing to do with whether a game is turn-based or not.

What I'm saying is X-2 looks like a turn-based game, even though it's not. It's set up just like FFX. It's just that neither side has to wait for a turn to fight. In X-2, you can't fully control the person. You can only command them what to do. I know it is real-time, but I did not want to get it confused with an action-based game. I called it turn-based because you can't attack an enemy first if you've executed a command after the enemy has. This is somewhat similar to taking turns. If this did not apply at all, then I would've called it something like...a stategy game.

So again, it is NOT a turn-based game. The gameplay only has limits and just looks that way.

Okay, you DO know that the whole reason for creating the ATB system was to get away from turn-based fighting, right?

Turn-based battle relies on every unit's speed stat. Meaning that unless someone is buffed during a round, everyone involved fights in the exact same order every round. That does NOT happen during ATB fighting, because the TIME is ACTIVELY moving even while you're doing menu stuff.

Which should be obvious, as you may get attacked twice before you even attack once. Example:

Lana: *knifes Cloud_VII* -215
Cloud_VII: *opens Fight*
Lana: *builds time bar back up*
Cloud_VII: *selects Attack*
Lana: *knifes Cloud_VII, Critical Damage* -530
Cloud_VII: *whacks Lana* -1

Originally posted by Cloud_VII
What I'm saying is X-2 looks like a turn-based game, even though it's not. It's set up just like FFX. It's just that neither side has to wait for a turn to fight. In X-2, you can't fully control the person. You can only command them what to do. I know it is real-time, but I did not want to get it confused with an action-based game. I called it turn-based because you can't attack an enemy first if you've executed a command after the enemy has. This is somewhat similar to taking turns. If this did not apply at all, then I would've called it something like...a stategy game.

So again, it is NOT a turn-based game. The gameplay only has limits and just looks that way.

But it's not at all similar to taking turns! That's just completely misleading. You are talking about a control method. How somehting is controlled does not have any bearing or relevance on it being turn-based or otherwise. How you thought it was at all sensible or useful to take a control method and say that made something a turn-based game... and seriously, how you expect people not to think you just made a mistake when you called it turn based... beats me!

At the very best, it makes you simply incapable of describing a simple thing. You would have done much better at the start to put your hands up, admit your error and say that you meant they are both command driven games

Originally posted by General Kaliero
Okay, you DO know that the whole reason for creating the ATB system was to get away from turn-based fighting, right?

Turn-based battle relies on every unit's speed stat. Meaning that unless someone is buffed during a round, everyone involved fights in the exact same order every round. That does NOT happen during ATB fighting, because the TIME is ACTIVELY moving even while you're doing menu stuff.

Which should be obvious, as you may get attacked twice before you even attack once. Example:

Lana: *knifes Cloud_VII* -215
Cloud_VII: *opens Fight*
Lana: *builds time bar back up*
Cloud_VII: *selects Attack*
Lana: *knifes Cloud_VII, Critical Damage* -530
Cloud_VII: *whacks Lana* -1


Did you even read what I said? I said it was not turn-based dammit...I simply said that commands that are executed after others will not be performed first. Don't tell me what an Active Time Battle system and what a Turn-based system is.

Originally posted by Ushgarak
But it's not at all similar to taking turns! That's just completely misleading. You are talking about a control method. How somehting is controlled does not have any bearing or relevance on it being turn-based or otherwise. How you thought it was at all sensible or useful to take a control method and say that made something a turn-based game... and seriously, how you expect people not to think you just made a mistake when you called it turn based... beats me!

At the very best, it makes you simply incapable of describing a simple thing. You would have done much better at the start to put your hands up, admit your error and say that you meant they are both command driven games


*smacks forehead*

Dude, how hard is it?

I NEVER implied that X-2 was turn-based, at all! I was saying that the gameplay has limits, and that commands executed after others will not be performed first. For example, If a party member from Side A executed a command after a party member from Side B, the party member from Side A will have to wait for their chance to attack. For that reason, it looks similar to a turn-based game, even though it's not. It's not a hard concept.

Actually, you did say it was turn-based.

Originally posted by Cloud_VII
For a turn-based RPG, both are pretty much the same, and equally as fun IMO. XIII will be an action RPG rather than a turn-based one. I think that's going to be my fave FF game to play.

And then you went on to call it turn-based several times more times.

And you do realize that in X-2, more than one character can attack at once, right? I regularly had situations where all my characters and an enemy were attacking together.

You are the one who is having a hard time understanding this, not any of us. Obviously, you DO need to be told what the difference between the ATB and a turn-based system is.

And seriously...if you want to argue about game mechanics, you'd be better off going and arguing against a brick wall. The brick wall wouldn't know anything and you may have a chance. But arguing something like that with someone that actually designs games? Yeah.

Hahaha, 'never said it was turn based'... nice try to defy reality there... also your example doesn't make it look remotely turn-based, frankly, and it's also not true; if Party member A selects to cast a spell and party member B selects to attack afterwards, party member B will attack first. If he cats a spell and is quicker, he will also attack first.

Serious issue with spotting facts here. Your basic statement that commands executed after others will not be performed first is a lie. It happens all the time in X-2.