Originally posted by Digi
The whole "not individual matchups" thing has been taken way out of context from when I first created it. It was in response to early discussions in this thread where a person would be moved up or down because they'd beat a single person in their tier all the time or never. Tiers were much smaller, but it was still a frustrating way to make decisions, because we can find lots of individuals who would cause this trend. It's one of the things that's being changed in the thread when I update it.In any case, we have no way of gauging a tier except by who is in that particular tier. So, by the very definition of that, the rankings are based on matchups.
However. My original gripe comes into play even today when people will cherry pick 2-3 low-end people from a tier to highlight why a person should be moved up. A few people earlier were doing this by saying "Batman beats Angel, so he should move up," or something similar. While true, it's not sound logic for moving him to a tier. But if we're talking about a majority of the tier, there's no problem with this. But being selective about proposing matchups is clearly a form of bias. So where is the distinction between how much of a tier is acceptable or unacceptable to reference? 33%? 20? 50? There isn't one, nor will one ever be mandated. The spirit of the rule, then, that picking only a few matchups shouldn't be enough, should be observed by all. But the rigid number of characters that constitutes "enough" is open for interpretation.
Hopefully that clears things up.
It does in regards to individual matchup's, but you didn't say what it would take to convince you that Cap's aura of effectiveness is just as strong as Bat's. I'm not asking for a rule saying what is necessary for a "human" to make Low Meta, I'm talking about what it would take to change your own personal opinion.