By all rights a 5/10 is an "average" rating, but because the market is saturated with so many games, people have the leisure to pick and choose, which moves the perceived average up to 6-7.
Personally, I say any game that interested me and got a 9-10 is worth owning, and a game that got 7-8 is worth renting or borrowing from a friend. If it turns out I like it well enough I can buy it eventually.
Originally posted by Peach
I already said why on the last page,
And if I'd read it, I wouldn't be asking you now. Haha.
They do not market games towards women at all, unless they're puzzle games or the Sims. 99% of games are only marketed towards men.
My question: Why does that bother you? I mean, from my observations, you play quite a lot of games and enjoy some of them, despite the majority of them not being marketed toward you.
Originally posted by Sol Valentine
DO IT I DARE YOU
Originally posted by RE: Blaxican
And if I'd read it, I wouldn't be asking you now. Haha.My question: Why does that bother you? I mean, from my observations, you play quite a lot of games and enjoy some of them, despite the majority of them not being marketed toward you.
This is not real.
This is just...
Originally posted by NemeBro
Pardon me being blinded by my meat-headed machoism, but how would one market a game to women?Curious on your thoughts.
Put in elements that are the opposite of what is in current games?
Like, naked guys instead of girls, and... other stuff? Strong female protagonists?
I don't know.
Originally posted by RE: Blaxican
And if I'd read it, I wouldn't be asking you now. Haha.My question: Why does that bother you? I mean, from my observations, you play quite a lot of games and enjoy some of them, despite the majority of them not being marketed toward you.
Because it just plays into the stereotypes that 1) women do not play video games and 2) on the rare occasions they do, can only handle casual games.
Which are, you know, not true.
Anything that is sexist is going to bother me, obviously.
Originally posted by NemeBro
Pardon me being blinded by my meat-headed machoism, but how would one market a game to women?Curious on your thoughts.
Acknowledging the existence of women gamers would be a start. The majority of game advertisements play up over-the-top violence, drugs, gore, sex, etc. as much as they possibly can - the sort of thing that appeals primarily to mentally immature guys. Which also has the effect of repelling anyone who isn't in that category.
Originally posted by RE: Blaxican
Put in elements that are the opposite of what is in current games?Like, naked guys instead of girls, and... other stuff? Strong female protagonists?
I don't know.
I can do without the naked guys, but strong female protagonists? **** yes, we need more of that. Stop relegating the girls to a sidekick position at best, and let them be more than just eye candy.
Originally posted by RE: Blaxican
http://a.imageshack.us/img41/8411/001fsy.jpg
A D- in English? Wow...