Originally posted by Superboy Prime
He merely described gameplay mechanics. If that made you have a hard-on fine by me, but it takes more than that to convince me, sorry.
Explain to me then why you'd say Squall can become invincible with Heroes if it's just a gameplay mechanic. This is basically like saying the Storm of the Heavenly Dragon is an impossible move that only occurs in-game, and that's also like saying Hayabusa's speed in-game is also an impossible factor since he doesn't move quite as fast in cutscenes, and it's as if saying he can't run on water since he's only done it in gameplay. In addition that's like stating Bahamut Zero's Terra Flare and Eden's summon are bs game mechanics since they don't utterly destroy the area where the battle's taking place or even the party in gameplay, when these attacks are obviously enough to nuke an area on the planet. The fact that Cloud and the party do not get vaporized by the Supernova is quite obviously the bs gameplay mechanic, not the summon itself.
Originally posted by Violent2Dope
So if the supernova doesn't hit Cloud then why does he get damaged? True, he was able to continue fighting after being stabbed in the shoulder, but the blade pierced him, do you see what I'm saying? If Seph can destroy planets why doesn't he do it in AC? Also how did Cloud and friends beat this planet destroying God you think Seph is?
He gets damaged because it's a destructive attack. Dude, every single attack done by an enemy in a Final Fantasy game (Hell, any kind of game, Tekken, Street Fighter, Legend of Zelda, Ninja Gaiden, Kingdom Hearts, Halo etc.) will not cause a scratch on the player. Typically game designers aren't interested in making cuts and bruises appear on the main characters when they get slashed in spots on their bodies. They simply lose health points and die when their HP reach 0. The answer to the question why doesn't Sephiroth destroy planets in AC is because he wasn't Seifer Sephiroth, and the reason S.S. did not do the Supernova summon is because he was stopped before hand. How am I convinced by this? In FFX, The Final Aeon's overdrive is a friggin meteorite that it catches and throws at the party, devastating the entire area they're battling on. You would think that in a cutscene they would at least die by the attack. It doesn't happen in gameplay where durability is commonly bullshit. Discounting S.S's Supernova is ignoring all other summons in the Final Fantasy verse.
Originally posted by Violent2Dope
You continue to prove your ignorance, and don't accuse me of not playing the game because your a friggin fanboy. So he has the power to destroy a Solar System, but can't kill a small party of people. I also love how you avoided one of my questions, if Supernova never hits Cloud and friends then why do they take damage? f he can indeed release enough energy to destroy solar systems, then why is it he can't release enough to kill Cloud and friends?
These questions of your's are getting repetitive. Dude, do you really think that just because Sephiroth lost to the party he isn't
capable of killing them? Pretty much in all situations where the protagonist(s) are fighting the main villain their chances of victory are
much lower than that of the main villain's. The damage deal and why they seem to not get hurt, destroyed, etc. have been addressed. It hits them, and they lose a shit load of damage points as expected. When the Supernova is near you see the entire party turning red as an indication that their actually is a huge ball of plasma coming at them. We know the bs durability + damage points deal.
Originally posted by Violent2Dope
You really aren't reading my posts are you? Seph can get cut by a normal sword, as shown when he got stabbed by Cloud with the Buster Sword(which is only big, there is nothing to suggest there is anything it's magic or Legendary like Masamune). As for Cloud taking a bullet to the head, are you talking about the end of AC? Cause Cloud died and was revived by Aeris. Also, I just found a way to crush your Supernova argument. During the fight Seph can use it more than once, right? Well, how is it that every time he uses it it's the same amount of planets being destroyed? If the move was real wouldn't those planets be gone? Exactly, it's either an illusion or it's not even canon. Oh, and dude, Vegeta at the end of DBZ is far stronger than he was when he fought Frieza, duh. Frieza survived Namek's explosion despite already being blown in half, with one arm, and after taking a debilitating blast from Goku. Vegetaa and Goku are now stronger than Frieza in their normal forms, let alone their SSJ levels.
Bahamut Zero nukes the battlefield from space several times
in-game and the battlefield still seems fine. Final Aeon nukes the area where he's fought in numerous times yet said battlefield seems perfectly fine
in-game. Eden can nuke an area of some other planet countless times with that planet only to seem new again so that Eden can nuke it again. The planet S.S. destroys just appear again for the same reason, so that the summon can be performed again. Parties don't get destroyed or cut, vaporized, etc. so that they can keep on fighting. All of these things are the actual bs in gameplay and not the summons in Final Fantasy which are obviously not.