There's a tournament for SF:IV coming up in like two weeks I believe (Need to find the actual date), near my hometown, and I might go just to see how the competition locally has been. It should be interesting, and one of my cousins is going to enter, and he's super solid, so I'm expecting him to take it all (he uses Rufus btw).
Lately, I've been playing Super Street Fighter II HD:Remix more so then any other SF game, because I prefer the higher lvl of strategy in it more so then SF:IV, although once in a while I'll get back on SF:IV only when my buddies and I have our get togethers to duke one another out.
I seriously don't know why so many peeps at srk.com say Sagat is no longer in the Top-5 for HD:Remix, the projectile speed is nerfed only to the magnitude of HF. Sagat, which is still super beastly.
Honestly, it's frustrating at times to see new players say "insert character" is no longer that good anymore. Given, O. Sagat in original ST had monster Tiger Shots, however the 4 more frames of recovery only mean, you have to play with less brain dead mentality and more thinking on your part.
It's no different then what took place in Champion Edition with Sagat to Hyper Fighting, the exact same frame change, 11-37 (beastly) to 11-41 (strong but just not stupid).
Those are the exact shifts that happened in ST to HD, yet some peeps are blowing him off saying "he's not as dominant anymore", and of course he's not, however when played to his potential (which I strongly feel, no Sagat player has pushed HD to his potential yet) can still wreck havoc.
I saw the samething from CE to HF, some peeps crying "Omgosh, Sagat got nerfed on his Tiger Shots" then *quits playing him*. However other's simply just adjusted their gameplay and played with slightly more caution, and lord and behold...Sagat is ranked #4 in the Tier List of Hyper Fighting, even with that Recovery Nerf.
So if you see peeps saying Sagat isn't that good in HD, that's a load of garbage, the dude can play incredibly well, Tiger Knee's being able to combo as well, makes him crazy.
Also, man, Guile got alot better in this game, yes, I've said it earlier, however damn, it's nuts. His flashkick improvements and c.mk kinda feels like HF. Guile all over again. The match up against Ryu in original ST was definitely a 6-4 in Ryu's favor.
However now, it's at best, 5-5, because of the beefy pokes and the arching Flashkick of old. Not to mention, I think in some cases, it's incredibly tough, because unlike OG Ryu who had the 11-39 Hadouken's, he's got 12-40 Hadouken's which although only 1-frame more on both ends, is HUGE in the factor when fighting Guile. A less beefy hurricane kick, and pokes don't help either, however, still 5-5 when you play it right. No, I'm not complaining here, Ryu got zero nerfs, so he's still incredibly strong, imo Top-5 in HD simply because he got no nerfs, and he was #6 on the tier list in original ST anyhow, however he's better in here because others got nerfed. Anyhow, I'm really enjoying HD:Remix again, in fact, most of my brother's and I when we do play a fighting game this past month, it's not been SF:IV, but HD:Remix, lmao.
Hopefully someday they make a SFII:Hyper Fighting Remix...now THAT would be the Street Fighter II game I would worship Capcom to revamp.